Even then, by my understanding, that was mostly for the port and bug fixes. CA was very reluctant to give any control and did all art, musical, feature, and overall directional development himself.
I’d argue it was a recipe for burnout and generally a bad idea but this is what I remember from when I obsessively read his update blogs back then
Have you heard that ConcernedApe took a break from working on their new game to do one last big update for Stardew? Things like improvements for mod support, some more storyline dialogue, a new yearly festival/event, hats on cats/dogs!, seasonal clothing changes for NPCs, I think additional Joja content, and something else for Ginger Island. No release date confirmed yet, but CA can take as long as necessary to work on it, I’ll still be patiently and excitedly waiting!
I’m excited/concerned for the 1.6 update because a ton of mods are going to break because Content Patcher will be fully obsolete. There’s an alternative to Content Patcher and modders are tryibg to prep for the update, but it’s going to be a chaotic couple of months
If he has CA’s blessing to make it with the same art, then I look forward to it. If he just copied CA’s art without asking, then I hope whatever measures CA takes work out in his favor.
I didn’t know Concerned Ape ever had help.
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Even then, by my understanding, that was mostly for the port and bug fixes. CA was very reluctant to give any control and did all art, musical, feature, and overall directional development himself.
I’d argue it was a recipe for burnout and generally a bad idea but this is what I remember from when I obsessively read his update blogs back then
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Have you heard that ConcernedApe took a break from working on their new game to do one last big update for Stardew? Things like improvements for mod support, some more storyline dialogue, a new yearly festival/event, hats on cats/dogs!, seasonal clothing changes for NPCs, I think additional Joja content, and something else for Ginger Island. No release date confirmed yet, but CA can take as long as necessary to work on it, I’ll still be patiently and excitedly waiting!
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If you’ve got the spare cash, it works great on Steam Deck and you two could play it together
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I’m excited/concerned for the 1.6 update because a ton of mods are going to break because Content Patcher will be fully obsolete. There’s an alternative to Content Patcher and modders are tryibg to prep for the update, but it’s going to be a chaotic couple of months
Me neither, but this guy has ConcernedApeLLC on his LinkedIn.
I really don’t like that it uses the same assets as Stardew and seems to be very much in the same genre.
If he has CA’s blessing to make it with the same art, then I look forward to it. If he just copied CA’s art without asking, then I hope whatever measures CA takes work out in his favor.
The SV art could also just be early placeholder until he gets his own art, which is also fine to me.
stardew is literally harvest moon bruh
From the Stardew valley faq:
Stardew Valley 1.0 was developed completely solo by ConcernedApe (Eric Barone), over the course of 4.5 years. It was released on February 26th, 2016.
-The 1.1 update was also developed solo by ConcernedApe.
-Starting with 1.3, there have been others that helped with the updates, including:
Arthur Lee, “Mr. Podunkian” (1.4 & 1.5 updates).
Tom Coxon (Multiplayer net code in 1.3).
Alex Erlandson, “Zillix” (1.4 update).
Sickhead Games (Console ports).
The Secret Police (Mobile ports).
…and more. Full credits can be found in the game’s title screen.
Thanks, Farmer!