Honestly, a bit surprised by this. It wasn’t even on Steam. Hopefully switching to an open source SDK will get this back up.

  • @[email protected]
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    51 year ago

    It’s explained in the article, actually. ;)

    The project was using Nintendo proprietary libraries, and Valve’s already shown on previous occasion that they don’t really want to go to court with sue-happy Nintendo.

    • @[email protected]
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      11 year ago

      Dear fucking god yeah then Valve was definitely trying to save these idiots from themselves, thats nearly certain to get them fucked.