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BlackEco to [email protected]English • 1 year ago

Vision Pro Teardown—Why Those Fake Eyes Look So Weird

www.ifixit.com

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Vision Pro Teardown—Why Those Fake Eyes Look So Weird

www.ifixit.com

BlackEco to [email protected]English • 1 year ago
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Vision Pro Teardown—Why Those Fake Eyes Look So Weird | iFixit News
www.ifixit.com
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Welcome to the Vision Pro, Apple’s most complex piece of hardware yet. So complicated that we’ll need more than one teardown to tackle it. First up: Those creepy eyes.
  • @[email protected]
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    58•1 year ago

    Who the fuck wears a VR headset walking in the street, let alone crossing a road?

    • @[email protected]
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      7•1 year ago

      https://youtu.be/UvkgmyfMPks?si=dfGF9Zw5u0e3gZXR

      • lad
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        3•1 year ago

        That’s wild 🤯

      • @[email protected]B
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        4•1 year ago

        Here is an alternative Piped link(s):

        https://piped.video/UvkgmyfMPks?si=dfGF9Zw5u0e3gZXR

        Piped is a privacy-respecting open-source alternative frontend to YouTube.

        I’m open-source; check me out at GitHub.

    • Joelk111
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      10•
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      1 year ago

      No one, yet. The idea is (very obviously, I might mention) that we will be wearing AR or VR glasses just like many wear a smartwatch or carry a phone.

    • @[email protected]
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      2•1 year ago

      Apart from Apple users?

    • @[email protected]
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      17•1 year ago

      Walking in the street with a vr set on, that would be silly

    • @[email protected]
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      3•1 year ago

      That is what the AR aspect of this headset is all about. It’s AR first VR second.

      • @[email protected]
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        15•1 year ago

        Actually I would argue it is VR first and AR second because in its dormant, non-powered state your view is completely blocked whereas if it were AR first you would just be looking through transparent glass lenses in its dormant, non-powered state.

        Apple’s final destination with this product is AR and they are using it as AR but it is a VR headset replicating an AR experience because we do not have the technology yet to make something like this being AR dominant.

        • @[email protected]
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          1•1 year ago

          I say AR because they do full video passthrough first and have their UIs try to look a part of the real life environment (shadow effects on irl objects, menus are all semitransparent, etc).

          You have to choose to do immersion instead, even the dorky eyes are implied to make it useful in IRL settings.

          Not everything is good (the eyes are a total miss, the avatars are uncanny).

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