@[email protected] to [email protected] • 1 year agoIf AAA is No Longer Profitable... Make Smaller Games | A16Z Games (10:11)www.youtube.comexternal-linkmessage-square43fedilinkarrow-up1172cross-posted to: [email protected]
arrow-up1172external-linkIf AAA is No Longer Profitable... Make Smaller Games | A16Z Games (10:11)www.youtube.com@[email protected] to [email protected] • 1 year agomessage-square43fedilinkcross-posted to: [email protected]
minus-square[moved to hexbear]linkfedilink8•1 year agoSkull and Bones is already a AAAA according to Ubisoft, so we’re already part of the way there.
minus-square@[email protected]linkfedilink6•1 year agoAn AAAA game that’s only 65GB? and it gets 7/10. Now I know my mistake the A’s have nothing to do with quality 🤦🏽♂️
minus-square@[email protected]linkfedilink2•1 year agoI have enjoyed many more indie games the past few years than I have AAA, the As relate to quality, they just mean it’s less likely to be quality
Skull and Bones is already a AAAA according to Ubisoft, so we’re already part of the way there.
An AAAA game that’s only 65GB? and it gets 7/10.
Now I know my mistake the A’s have nothing to do with quality 🤦🏽♂️
I have enjoyed many more indie games the past few years than I have AAA, the As relate to quality, they just mean it’s less likely to be quality