• @[email protected]
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    281 year ago

    A quote from Vincke at the end of the post only stokes the excitement further. “I don’t know if we’re going to pull it off,” he wrote

    This is so refreshing. A studio with big Ws that still goes balls out and takes risks. You love to see it. Take notes, gaming studios. This is how you make fun games.

    • @[email protected]
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      91 year ago

      People didn’t really like it when CD Projekt Red did that with Cyberpunk, and this is a pretty close mirror image of that…

      • @[email protected]
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        111 year ago

        Because they failed, but then still delivered an unfinished game. If CD PR was as well managed as Larian rather than being shareholders’ bitch, they’de be releasing Cyberpunk right about now, properly finished.

      • @[email protected]
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        51 year ago

        The main problem with that one was a hypetrain without brakes that crashed into a solid wall of broken promises

      • @[email protected]
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        41 year ago

        People don’t like that cyberpunk was/is graphically unoptimized. If your computer can run it the game’s fine.

      • @[email protected]
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        21 year ago

        You’re saying this like the reason everyone was pissed off about cyberpunk was because of anything other than it not being finished. STILL.