@[email protected] to Programmer [email protected] • 1 year agoAny Volunteersprogramming.devimagemessage-square155fedilinkarrow-up11.39K
arrow-up11.39KimageAny Volunteersprogramming.dev@[email protected] to Programmer [email protected] • 1 year agomessage-square155fedilink
minus-squareRagdoll Xlinkfedilink133•edit-21 year agoIt is, in fact, very easy to code a game! from pygame import game game.load_player() game.load_enemies() game.load_audio() game.run()
minus-squareoce 🐆linkfedilink74•1 year agoI’m glad that there’s no micro transactions nor loot boxes.
minus-squarebitwolflinkfedilink81•1 year agoThat’s in game.load_dlc() we opted not to include that until our game is already beloved on steam.
minus-square@[email protected]linkfedilink20•1 year agoMake sure to add mandatory EGS accounts later.
minus-square@[email protected]linkfedilink21•1 year agoEGS? Oh, no. We don’t do that here. We’re more along the lines of:
minus-square@[email protected]linkfedilinkEnglish5•1 year agoif date.today() - RELEASE_DATE > timedelta(days=90): try: game.prompt_user_to_connect_3rd_party_account() except PlayerRefusal: sys.exit(0)
minus-square@[email protected]linkfedilinkEnglish2•1 year agoYou can’t do that, you’re committing copyright infringement! Change gameto mygame though, and you’re golden.
minus-square@[email protected]linkfedilink1•1 year agoAh see I knew it would be too much work after all
It is, in fact, very easy to code a game!
I’m glad that there’s no micro transactions nor loot boxes.
That part comes when they find a publisher.
That’s in
game.load_dlc()
we opted not to include that until our game is already beloved on steam.Make sure to add mandatory EGS accounts later.
EGS? Oh, no. We don’t do that here. We’re more along the lines of:
I’m writing this down. Fuck, my first game!!!
You can’t do that, you’re committing copyright infringement! Change
game
tomygame
though, and you’re golden.Ah see I knew it would be too much work after all