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@[email protected] to [email protected]English • 11 months ago

Doom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom"

www.gamesradar.com

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Doom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom"

www.gamesradar.com

@[email protected] to [email protected]English • 11 months ago
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33
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  • cross-posted to:
  • [email protected]
  • [email protected]
Creative director Hugo Martin on how Doom: The Dark Ages is a spiritual successor to the original game, and how the Saw Shield will completely upend your expectations
  • Destide
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    16•11 months ago

    Could have been Hexen

    • @[email protected]
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      5•11 months ago

      God please

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