BioClock [he/him] to [email protected]English • 1 year agoCities Maolineshexbear.netimagemessage-square12fedilinkarrow-up1162
arrow-up1162imageCities Maolineshexbear.netBioClock [he/him] to [email protected]English • 1 year agomessage-square12fedilink
minus-squareCommunistBear [he/him]linkfedilinkEnglish44•edit-21 year agoCowards. Leave it in but make an option to remove landlords. See how much more viable cities become without a class of leeches.
minus-squareTankiedesantski [he/him]linkfedilinkEnglish15•edit-21 year agoBetter yet, make gulags a city service you have to build like sewerage treatment plants and garbage dumps. They spawn little NKVD trucks or mobs of Red Guards (depending on map tile) that go from but building to building getting rid of landlords
Cowards. Leave it in but make an option to remove landlords. See how much more viable cities become without a class of leeches.
Better yet, make gulags a city service you have to build like sewerage treatment plants and garbage dumps.
They spawn little NKVD trucks or mobs of Red Guards (depending on map tile) that go from but building to building getting rid of landlords