Yuritopiaposadism [none/use name] to [email protected]English • 1 year agoA follow-up to the legendary Disco Elysium might have been ready to play within the next year—ZA/UM's devs loved it, management canceled it and laid off the team: 'For a while it seemed like miracleswww.pcgamer.comexternal-linkmessage-square4fedilinkarrow-up129cross-posted to: [email protected][email protected][email protected][email protected][email protected][email protected]
arrow-up129external-linkA follow-up to the legendary Disco Elysium might have been ready to play within the next year—ZA/UM's devs loved it, management canceled it and laid off the team: 'For a while it seemed like miracleswww.pcgamer.comYuritopiaposadism [none/use name] to [email protected]English • 1 year agomessage-square4fedilinkcross-posted to: [email protected][email protected][email protected][email protected][email protected][email protected]
minus-squarejackmarxist [any]linkfedilinkEnglish10•1 year agoZA/UM is over as a company. Their core fanbase hates them and nobody expects them to create something like Disco Elysium ever again.
minus-squareHestia [she/her, fae/faer]linkfedilinkEnglish6•edit-21 year agoThey’re joining the doomed commercial area
minus-squareM68040 [they/them]linkfedilinkEnglish5•1 year agoI hear Boots Riley got in touch with Kurvitz. I’m eager to see what his Death Stranding ends up being.
ZA/UM is over as a company. Their core fanbase hates them and nobody expects them to create something like Disco Elysium ever again.
They’re joining the doomed commercial area
I hear Boots Riley got in touch with Kurvitz. I’m eager to see what his Death Stranding ends up being.