• @[email protected]
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    911 months ago

    The perk system was fine imo, but the fact that attributes (except for charisma) did not influence dialogue at all was extremely disappointing.

    Roleplay opportunities were traded in for a better gunplay experience. It became an FPS, not an RPG.

    • @[email protected]
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      111 months ago

      Look the perk system was bad but it’s wasn’t Fallout New Vegas bad. It was okay for a Fallout game but they probably should’ve done level ups by doing each 5 levels gives you 2 SPECIAL points to spend rather than spending normal points on the core stats.