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Idris Elba, who stars in Cyberpunk 2077: Phantom Liberty, sees a future where films and games converge.
I personally wouldn’t put much stock in his opinion since he seems to know very little about video games.
Stop trying to be movies already for fucks sake, you where supposed to be better, hell the multitudes if days one can interact should make them so but nooooo All we got is this shit from the big guys
Agreed. Fuck these famous actors and keep these incestuous little shits out of games.
this reeks like Keanu’s unwashed hair; an exec’s “great idea: what if we put the famous dude in our game, AGAIN?” because we are so thoroughly unconfident in our game’s gameplay that flavor of the month/year/decade will surely make up for it.
Games aren’t supposed to be films. Set up a setting where your game is taking place and a reason for you to do what you’re doing and then shut the fuck up. Original Doom. Old Mario games. So many classic, real games only care about the gameplay and not all this damn story that is a diversion these days from the actual gameplay. No wonder modern gaming is trash.
You want a game that’s a movie? Just make a damn movie. Problem solved. Get overblown, intrusive story trash out of videogames. Do you want to stop playing chess after every other move and be forced to watch part of some medieval war drama unfold before continuing? No? Then why the fuck do you want story in videogames?
Do you want to stop playing chess after every other move and be forced to watch part of some medieval war drama unfold before continuing?
Yes, that sounds amazing actually
In all fairness it makes more sense for a film, same kind of setup as the animation films we’ve been having of late about what’s going on inside people’s minds and such.
Didn’t we get little scenes like that in the old Lego Chess game on PC or am I not remembering correctly?
We absolutely did and it was amazing
This is such a weirdo position to take it really is. “Real games” bullshit. Gatekeeping crap has no place here.
I swear, people use “gatekeeping” as a weasel word to mean “THIS KIND OF RATIONAL THOUGHT GOES AGAINST MY PROGRAMMED VIEW OF THE WORLD BOOOHOOO!” You don’t “gatekeep” videogames by saying gaming is about actual gaming and not some horrible amalgamation of a poorly done game and some failed writer’s self-insert fantasy power trip forced on people every five steps you make in a “game”.
Take a deep breath and re-think your position. Games aren’t meant to have overblown, intrusive stories. They suffer from them.
legitimately funny, thank you
Don’t yuck my yum
I mean, games can be more than one thing. It’s not like putting actors in AAA games is gonna delete Factorio or something.
It has negatively affected games for years by creating a world where “games” are style over substance trash that care more about gimmicks and story and other trash than the game itself. There is a very tiny pool of actual gaming left, but when you compare that to games back when games were, you know, actually games, when nearly every single game that came out was an actual game and not 5000 hours of boring, who the fuck cares story, gaming was better. That’s right, it was. And maybe, just maybe, if you go back in your gaming history and play actual games with actual effort made into making the game part fun and next to zero effort put on stupid, worthless, pointless, waste of time story, you’d understand this.
Do you want to stop playing chess after every other move and be forced to watch part of some medieval war drama unfold before continuing?
…role playing games - y’know, the ones where you play a character and a story happens around them - are older than video games and, in fact, are some of the oldest video games. Saying story doesn’t belong in games is a disservice to the medium of games, both video and tabletop.
Video games are a combination of all other traditional artistic mediums. As such, they can express their different mediums in different amounts and are the most flexible in their execution.
You like the kind that are heavier on the gameplay side, individual personalities or even mood will dictate what game you might enjoy most at any given time. You may one day find a more story driven game that connects with you on a personal level more than Mario could, unless you’re counting nostalgia.
Idk if I like this. Wouldn’t having big famous Hollywood actors and actresses screw over the industry for a lot of people? Which sucks because just because they’re actors, it doesn’t mean they can voice act - Megan Fox did a character in the new Mortal Kombat and she gave the most wooden performance in recent memory; Keanu Reeves in Cyberpunk 2077 was kind of odd at times, but it was still okay.
I just don’t want these big names invading a space that’s already hard to compete in, and then taking all the jobs because of star power and not their actual talent.
E.G. the newfound celebrity of the BG3 VAs as they run around on social media. If it was some Hollywood big shot, the likelihood that we’d have the High Rollers one-shot from them in nill.
Then we wouldn’t have the glory that is Shadowheart and Bing-Bong, or Astarion lapping blood from a glass like a cat.
Eh, actors and actresses have been in games foe decades just like they have done voices in animated films for decades. Both cases tend to only attract big names to a few games and this reads like the usual ebb and flow of interest from a limited number of people and gaming companies.
Yes, but usually not as themselves, so they were hired on the quality of their voice performance. So lot of times you don’t recognize it is them, which is really what you want from a performance where you really just see the character and not the actor performing.
But, with more of their actual likeness being put in games instead of an opportunity to truly disappear into a role it can lead to their presence overshadowing the character they are playing. Which is a shame to me since it’s a medium where an actors actual voice or appearance doesn’t have to matter like live action does.
Back in 2007 Marina Sirtis (Deanna Troi from Star Trek TNG) did the most phoned-in performance for Mass Effect, meanwhile other VA’s were running circles around her.
It’s been around for a bit.
I think Keanu Reeves is great in Cyberpunk 2077
Yeah for real. I think Johnny Silverhand is my favorite Keanu role of all time
I agree with your point but imo Johnny Silverhand is Keanu’s best work.
I agree. Plus it will make them even more expensive if they’re full of star studded casts like all animation movies nowadays. Just let normal voice actors act.
As long as they are good voice actors too, sure. Otherwise, we have a Mortal Kombat situation on our hands.
Yeah game companies are using an actor’s credibility to shill their rushed trash. See Cyberpunk
I’m playing Toonstruck at the moment. Christopher Lloyd was one of the early pioneers acting in computer games, and he gives everything! The game is so much fun!
Tim Curry in Red Alert
23 will always be the classic though3*
SPACE
SBPASE
Seeing as the games industry makes more than movies I wouldn’t be surprised if more actors don’t exclusively go towards acting in games. It pays well I think and typically the work schedule is better I believe(someone confirm or deny this?). I’d love to see more actors on the games side and not as PR stunts.
Nah man, having to act every time someone starts playing the game must get pretty old fast.
Could you imagine getting the alert that someone just installed your game fifty years later?
Gotta monetise to the max that personal brand recognition!
(Whilst in a video game like that I do expect his work was proper acting rather than merelly being famous, he’s still the one there doing it for the big $$$ rather than somebody else because of brand recognition: as in my personal experience there are tons of just as good actors in Britain who simply are not widelly known, as Britain has a massive thing for Theatre thus good acting schools and lots of people going into performing arts).
I’m not really a fan of real A-list actors’ faces in games. Inspired by real faces? Sure. I know the term “immersion” is mocked a lot, but few things force me back to reality than seeing Hollywood megastar multimillionaires in my fantasy world.
I have to agree. I always preferred an A class voice actor for a character that isn’t of celebrity likeness. Honestly hope this doesn’t become the norm.
Edit: I’d also like to add that Idris Elba is a phenomenal actor and I’m excited to play the expansion.
Pretty much this is how the metal gear series ended up losing my interest. I want a good voice actor rather than just celebrities. It’s enshittification.
Yeah, what I’ve always liked about voice acting is that how the person looks or even what their original voice is like doesn’t matter. It’s purely about the voice which makes it much easier for the voice to take center stage, and it allows people to voice other genders, races, species, objects, etc.
This real life person being present as themselves is not a trend I’ve liked. Good voice acting to me has been one where I am emotionally moved by the performance but don’t automatically recognize the voice due to how well and unique the performance is. Plus, I don’t like more regular voice actors being pushed aside by a listers.
I know what you mean. I love JK Simmons voice, and he’s a great VA. But if I compare his role as Omni-Man in Invincible to Ketheric Thorm in Baldur’s Gate 3, I definitely enjoy Omni-Man more, even though Ketheric is modelled after his real face.
I feel like it generates interest and helps the medium gain more mainstream acceptance at a minimum.
I’m curious if you feel the same way watching movies? It’s not as if Idris Elba’s live-action movie roles depict “reality”. What is it about the presence of a real actor which breaks your immersion in games but not movies, or do you just feel similarly about both?
Not op, but I don’t look to be immersed in movies, they’re just something to pass time.
When it comes to live action I do greatly prefer it when a great performance is from an individual I don’t recognize from previous works. So I don’t see oh it’s blank from X. I only have the reference of seeing only the character, which sells the immersion so much more.
And voice acting when it comes to animation and games has been an area like that where if a woman is voicing a boy, but the voice acting is good I only see the boy. Or someone voices a lovecraftian monster I only see that monster. Or someone who is a different race voices a different race it doesn’t matter because I only see the character and how well the voice suits the sculpted character like Kratos.
The best voice acting performances to me have been ones where I don’t recognize the voice actor. I only see the character, and due to voice acting providing the opportunity where how you look or what your original voice is doesn’t matter. It gives actors the chance to really disappear into a role, but then just showing up as themselves it feels like a lost opportunity.
Like one I think of is Kiefer Sutherland voicing Snake was something I like much more than Norman Reedus in Death Stranding. In MGSV I only saw the character of Snake not Kiefer Sutherland. In Death Stranding I just kept thinking oh hey it’s Daryl from Walking Dead, and I had to actively keep trying to disassociate the actor from the character.
It’s not unusual to have big stars in movies. There are movies full of nothing but A-listers. It’s been the norm since before any of us were born. However, I find there are some big actors where their presence overshadows their character (if that makes sense). I do tend to enjoy movies with smaller actors that I haven’t seen quite as many times already.
For me it depends, if the game is a big bombastic hollywood esque block buster then cool, but I don’t see how Keanu benefitted 2077’s story in any way, no matter how much I love him
It’s also pretty big immersion break when the va changes between installments, so the character model changes. Between Halo War 1 and 2, Professor Anders changed not only the specific person, but the ethnicity of the character.
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Big, well known actors in video games have been a thing for a long time now? I remember games from the 90’s that had actors like James Earl Jones, Tim Curry, Bill Paxton, Randy Quaid, and so many more growing up.
What’s interesting is, it doesn’t seem like it’s expanded or shrunk. Most games don’t hire big actors, but a handful of huge budget, AAA things do. There’s also big range in how good these actors are in the game… JK Simmons, for example, was awesome as Cave Johnson in Portal; but his performance in Baldur’s Gate 3 is, by far, the worst in the entire game IMO.
It makes sense for those who are big enough in the Game Industry (which is now several times the size of the Movie Industry in terms of revenue) to try and do the same as movies and leverage that sweet brand recognition of celebrity actors to sell more copies of the game.
However I suspect it doesn’t work quite the same in practice as the “main character in the story” in games is almost invariably the player him/herself and those famous names will never be more than secondary characters with limited interaction possibilities.
They could do the cyberpunk or fallout 4 thing. Have Keanu Reeves in your head, or get someone known to voice the protagonist (only unlike fo4 in that the PC VAs are otherwise unknown afaik).
Exqueese me? I thought he was great in bg3.
His just felt a bit flat compared to all the other performances.
This was already a thing back in the ‘90s. Several games had actors in them, it was a sign of the times because it hadn’t been done before. After the exuberance wore off we got more professional voice actors to do parts. Guess it’s back in style again.
Tim curry did his best work in red-alert 2
Liam Neeson was in Fallout 3
Patrick Stewart was in Oblivion. And Sean Bean, too.
Luke Skywalker, Biff Tannen, Caligula, Sark, Gimli, and Ginger Lynn were in Wing Commander 3.
James Earl Jones and Tim Curry have both worked on Command & Conquer games.