Hey folks, what is everyone playing this week? Are you trying something new or returning to a previously played game or genre? How are you liking what you’re currently playing?
NFS Heat and Kaze and the Wild Masks. Both games are fun enough but not my favs.
Baldur’s Gate 3, I’ve been playing it since it came out and I’m only on my 2nd playthrough. Looking forward to my 3rd playthrough, hopefully by that time I’ll have the heart to be able to play an evil Dark Urge run.
After hearing the release of Ac mirage, I replayed the og AC. Its quite fun, but some things didn’t age well (like the blue filter on the game).
Its funny how in “returning to roots” they took the worst parts of the game, the investigations. Which could work, but finishing thw tatget them 5 mins after meeting them is not great for characterization. The idea of doing more sidequest means more info for the finale of the chapter is nice, but most of the infos are really trivial, like “Guard gonna close the castle gate after alert” or that the scolars can get past the guard, which is the main way of getting into the city itself, and is also tutoriaized.
Theres some dumb shit you can do, my favorites were synchronizing while hunted, and the guards just stand around you on the roofs, dumbfounded, or fooling around in combat and realizing the hidden blade can instakill even after alerted, if they are on the ground or you are behind them. So its possible to run aroun 6 guards and backstab them one by one.
No man’s sky Disney Dreamlight valley Cult of the lamb.
Had to hit pause on it this week, but recently I have been working through Final Fantasy IX, the PC remaster on Steam w/ Moguri Mod. Started my playthrough in early September, and I just got the boat and entered the grindy minigame hell portion of the game.
A lot of Kingdom Rush Origins. Working on beating the campaign on impossible. I definitely recommend it if you are a fan of tower defense games.
Except those last few levels, virtually impossible on impossible mode with the free-tier heroes:-(. I tend to like the original and Frontiers much better, though ironically Origins was one of the most “balanced” of them all, and that was neat to experience as well:-).
e.g. archer towers should shoot singly, fast, and at high range, while barracks hold the line and are focused more on defense, right? Nope, the former do AoE magic bombs instead, while the latter shoots arrows into the sky. And artillery should focus on offense and hit AoE in as wide an area as possible, right? Nope, there are tanky bears and the shots hit only a narrow space. I’m cherry-picking these examples, but you get the idea - every tower does stuff that overlaps with what you would think other tower types might do instead, which makes for some fun thinking to deal with the foes.:-D
I’ve been playing Dragon Quest IV: Chapters of the Chosen for the first time. This is my first experience with the Dragon Quest series, and my way of dipping my toes into JRPGs. I’ve completed the first two chapters and I’m enjoying it so far. It’s pretty straight forward gameplay and doesn’t require much thinking. The story isn’t exactly riveting yet. The translation is a bit rough, but that makes it kind of humorous. Thankfully it’s still easy to follow what the characters are saying. I’m not seeing much replay value in this one though.
I absolutely loved it. I wanted to try each of the Dragon Quest series and started from the 1st (single-player), then 2nd (three dedicated characters), and 3rd (party-based with classes), and watched like the development of how they handled keys (single-usage & type, up to dedicated & multiple types), and inventory slots (to shift something you have to give it to someone else, or else everything below it to someone else and then back again), and so on. 4 was the culmination peak of it all before moving to a different console iirc in 5, with such an enormous storyline moving over several chapters each with entirely different characters, until they start merging later on. The auto-battle feature was truly horrific and you may want to read a guide or else you can get stuck in the final battle, like I am talking full-on idiocy i.e. casting insta-death spells at the final boss, entirely uselessly. For someone who likes grinding and story though - and why would you play an “older” JRPG like that if you do not!?:-P - it is a fantastic game. Poor graphics, especially by today’s standards, but a fascinating into the past when it must have all been so “new”. On the other hand, everything I am saying here is in regards to the NES game, so if you are playing a re-release somewhere, a lot of that could have been improved.
If not, other alternatives to get a feel for JRPGs without needing to grind as much are Chrono Trigger (very short game, heavy story, very easy progression that makes grinding entirely optional, one of if not THE best game of all time in fact! bad gfx but think of it as a “choice” as in comic book style and it makes it more bearable, plus it’s even true b/c they were really bad even for its day), or Dragon Warrior/Quest 7. Another thought that does require a bit of grinding but is still old are the Lufia series.
You could also try Suikoden I & II! Cult classic
Thank you for the suggestion! I tend to like more adventure types, like Breath of Fire or even Zelda, more than war-themed ones (although I made an exception for Destiny of an Emperor b/c it’s based on real historical events, even if loosely), but I see where this game was done REALLY well, so a very solid thought!:-)
I see why you mentioned it: the intention behind it does seem exactly like the Lufia series, really putting in the time to tinker and make it RIGHT, like it tries to go beyond a mere “game” for enjoyment, possibly crossing over into a master of its CRAFT (whether it actually reached that lofty ideal seems highly debatable, but in any case the attempt alone is worthy of some respect imho).
I am just leaving this out there if anyone wants to learn more: Suikoden II - The Best RPG You Never Played.
I’d like to bring your attention to Crystal Project on Steam. It’s honestly one of the best jrpg games I’ve played in the last 5 years. It’s less story driven than the DW/DQ series, but it is platformy and very exploration based. I haven’t played since the balance patches, but the game was about everything I could possibly want in an exploration jrpg. It’s more Final Fantasy like, but it scratched a deep itch I didn’t know I had.
I don’t even have Steam installed on my computer, but maybe I should do that just to check this out, thanks for sharing!:-)
FF5-like job system, on steroids - woot!:-P video review.
Star Wars: Republic Commando. Hell yeah
Really wished this got a sequel. Awesome take on the universe and I miss squad based single player games like that.
The Resident Evil 2 remake. It’s pretty awesome honestly. I’m actually pretty surprised how good it is. It’s easily my favorite RE game behind the original release of RE4.
Just finished the main storyline for Pokemon infinite fusion. Great game, highly recommend. There are a lot of custom sprites for fused Pokemon so the product end up looking pretty goofy/creepy/cool/cute/weird depending on which Pokemon is head and body.
Next up is probably going to cyberpunk 2077 or Nier Replicant.
Just finished the main quest in Horizon Zero Dawn. Looking forward to the frozen wilds next.
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Java Minecraft will always hold a place in my heart. I picked up Valheim recently and found it scratches a very similar itch, but it’s different enough to not feel like a clone at all
Space Station 14
Project zomboid. It’s crazy how deep the game is and the mods make it even cooler
I’ve been playing Factorio… Help
Don’t worry, they’ll be releasing the expansion soon. The factory must grow.
I’m so excited for the multi level trains. They would help me so much
This one scares me for sure haha
It’s no big deal. You just play until you realize you made some critical mistake at the beginning, and decide to just yeet a 140 hour campaign so you can fix the problem on the next go around…
I’m okay… I swear…help