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@deepthaw@lemmy.sdf.org to retrocomputing@lemmy.sdf.orgEnglish • 2 years ago

One man’s nearly 40-year, 8-bit quest to finish his teenage Commodore 64 RPG

arstechnica.com

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  • cross-posted to:
  • games@sh.itjust.works
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One man’s nearly 40-year, 8-bit quest to finish his teenage Commodore 64 RPG

arstechnica.com

@deepthaw@lemmy.sdf.org to retrocomputing@lemmy.sdf.orgEnglish • 2 years ago
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  • cross-posted to:
  • games@sh.itjust.works
Disks and tapes are fallible, so it's back to assembly code and pencil notes.
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