• UlyssesT [he/him]
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    2 years ago

    Those smug assholes have been whining about “entitled” players since WotLK after the rightfully negative reception of the artistically lazy “Argent Crusade” gearsets that looked like tracksuits and were hard to tell apart from each other, class by class.

  • @[email protected]
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    92 years ago

    Almost feels like a little response to the anger from players about the 3 day early access for the new wow expansion.

  • @[email protected]
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    212 years ago

    This of their own making. That keep using FOMO and then get angry that people start to expect that feeling.

  • essell
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    112 years ago

    Yes, Blizzard, when you expect people to pay continuously, they expect something for their money continuously.

    Did you imagine they were happy just to hand it over out of love and kindness for your profits?

  • @[email protected]
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    2 years ago

    Share holders decide one-time payment games don’t make enough money

    CEO transfers their major IPs to a “pay as you go” service promising a steady stream of new content to be worth it

    Degrades or drops older games that players still enjoy to force the new games-as-a-service model

    Players expect new content that was promised in exchange for the seasonal payments they now make

    Surprised Pikachu face

  • north [he/him, comrade/them]
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    22 years ago

    Yes, people want new stuff, problem is blizzard doesn’t know how to make games anymore. All of the giants who made the magic happen left the company before the sexual harassment shitstorm. All they do now is capitalize on nostalgia.

    • UlyssesT [he/him]
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      32 years ago

      When the original main Diablo maker left to make Torchlight after criticizing the company for being a corrupt and gross place to work, the corpos left behind tweeted “fuck that loser” about him. capitalist-laugh

  • @[email protected]
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    612 years ago

    Blizzard: willfully engage in a business model that manipulates players into constantly looking for the next thing, and structures their games around that model to drive sales of microtransaction

    Blizzard’s Player Base: fills with people responding to that manipulation

    Blizzard:

  • @[email protected]
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    72 years ago

    Blizzard have no shame. They want a lot of money for the game, more money for subscribtion and even more money for cosmetics in the store.

    • @[email protected]
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      42 years ago

      Right there with you. I don’t enjoy OW2 as a heals & tank specialist. I have a pet theory that they should have bifurcated the tanks in OW1 into two different required classes and kept 6v6.

      Looking forward to this, just in time for summer:

      “Only $79 for early access to Overwatch Classic!”

      • UlyssesT [he/him]
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        22 years ago

        “Only $79 for early access to Overwatch Classic!”

        I still can’t process how Blizzard fans got that excited when World of Warcraft’s latest content was a rollback of content.

      • @[email protected]
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        32 years ago

        The delicious irony is they went 5v5 because that’s what most esports games are. Now OWL is dead and so is their game.

  • @[email protected]
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    52 years ago

    No… I just want to buy the game, and occasional expansions.

    I don’t want everything to be monetized.

    Buy game + expansions + recurring battle pass + cosmetic shops +++.

    I feel like games should limit their monetization to 2 methods, and not utilize FOMO like a battle-pass does. Any cash shops should be designed to be accessible to players not wanting to spend real money (either a game system to handle in-game currency exchange, or have players work it out by allowing players to directly trade in-game currency for either cash shop currency, or cash shop items directly - ensuring there are worthwhile things to purchase both with in-game currency as well, so cash-shop players are encouraged to participate).

    Guild Wars 2 I feel does a good job of it. Occasional expansions to purchase, no sub, a cosmetic+convenience shop, but everything in it, can be purchased by converting earned in-game currency into cash-shop currency.

  • @[email protected]
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    2 years ago

    Was anyone even asking for diablo to be a live game? Saying as politely as I can, we ran the same D2 campaign for YEARS and there was enough variety in just characters and play styles to keep us busy.

    The bit of D3 I played seemed to come down to finding a cheese build, whirlwinding through increasingly large enemy hordes, and collecting a golden trinket at the end, one you’d never use because it didn’t match the meta.

    Now the only people left playing want to “zone out” and mindlessly tear through blizz content faster than they can pump it out, blizzard did this to themselves.