I picked up “Mafia: Definitive Edition” cheap the other day (I’ve linked it on Steam as it’s still on sale for the next few days).
I was a fan of Mafia (the original from 2002) and felt it was cheap enough to give it a shot and I’m glad I did: besides the infamous/arduous racing level I found it to be very enjoyable overall.
I was sad to see that there wasn’t any “Freeride Extreme” in the latest version (this was bonus, fun, ludicrous content, available after completing the game) as it would have been a nice addition, the “Freeride” mode is likewise a little lackluster but the actual campaign is great.
What was the last game you finished? Was it any good?
Over Halloween weekend, I beat the original Alan Wake for the first time. It was a blast. I got really engaged in the story and couldn’t put it down. I was shocked at how well it held up. The graphics were a tad dated, but they were still pretty good and everything else about the game felt like it could have come out last year. I think I bought the game in like 2014, so finally playing it was a real victory for my backlog. lol
Alan Wake was an absolute favorite of mine too, so I’m glad to hear it still holds up. The DLC was really good too as well (from what I remember!).
It was really good! It expanded on the story in really interesting ways.
Undertale. Finished the neutral and then the True Pacifist ending. I refuse to go genocidal. I’ve had my happy ending
I recently finished Diablo 3 (finished the campaign, then went into adventure mode and played until I got sub 3 minutes GR 90 runs). And yesterday I finished the main storyline for Q.U.B.E. Anniversary Edition. Now working my way through the bonus sector 8.
Cyberpunk 2077. Enjoyed the game. Pissed me off tho. 2 reasons: 1) the female PC cannot hook up with Panam and 2) the DLC is not released on older gens. Soured me on the whole company.
CDPR are actually providing consistent updates to their games and free graphics updates on the next gen. Mind you that’s pretty rare these days.
Alan Wake 2. What a masterpiece, especially THAT sequence. I absolutely loved this game.
The older I get, the more I start to appreciate studios that take risks and believe in their creative identity. Games like Death Stranding and Alan Wake 2 are perfect examples. They’re not everyone’s cup of tea, but that’s what art is. Someone might hate something that you personally find breathtaking. And vice versa.
I’m also playing Spiderman 2 at the moment, and while it’s good and it’s very fun, I will not remember this game 1 day after I finish it. Death stranding I finished 3 months ago and I still think about it. I’m extremely excited for DS2 and hopefully Alan Wake 3.
Show me the champion of LIGHT!
I also just finished Alan Wake 2. The first game is in my top 3 favorite games of all time, so I was super excited for the sequel. The overall presentation is definitely A++ and so are the graphics. However, there were a couple of really obvious and annoying bugs that should never have made it past QA.
While I really liked the new characters, the overall storyline has become (even by Remedy standards) extremely convoluted and the ending wasn’t very satisfying. I also found the constant references to Finland a bit too much on the nose and they kinda took me out of the game a couple of times.
Of course the game makes it up in other aspects, such as the new gameplay that was clearly inspired by Resident Evil, which I also really like. Alan’s mind place was also fun and I found the ability change the scenes by rewriting them very creative. Saga’s mind place started out great as well, but it started to feel like a chore as the game went on.
Despite the nit-picking, it is pretty good game overall and I’m excited for their future projects in this universe.
deleted by creator
I understand where you’re coming from 100%, and I agree with you somewhat. While I personally enjoyed the gameplay in Alan Wake (nothing like landing a perfect headshot for a 1 hit kill with the rifle), I understand why some will be turned off by it.
On the other hand, I think of Control. Very solid gameplay and mechanics, but the story in my opinion was lackluster, and I think it might be because they were scared to go all out on a mind bending storyline. They wanted to sell games, and you sell them with good shooter mechanics to cast a wide net over the audience, at the expense of creative identity.
I feel like for Alan Wake 2 they went all out to make sure they follow Sam Lakes and the team’s creative direction. And that’s why I love it. You can feel the work that went into this to make sure it’s exactly what they wanted to create, instead of what they needed to.
I just finished Cassette Beasts. Fun pokemon type game with a great soundtrack. Maybe a little short but a fun experience all around.
If it’s short then it’s next on my list!
Last game I finished was Days Gone and it was great. Nice open world zombie shooter in the US state of Oregon. Great map, great characters, decent plot, good action. Very cinematic at times. After the 10+ minutes of cinematic closing credits you can actually start roaming again and there is some more story after the credits.
Days gone gets a lot of hate but I thought it was a blast and the motorcycle travel was such a great game mechanic.
What did it get hate for?
I 100% it just a few days ago. What a fun game. Btw it’s definitely worth it to continue roaming and do all the side missions, There’s a “secret ending” that’s really worth it imo
I finished Outer Wilds a few weeks ago. It was, in my opinion, one of the strongest arguments for treating video games as an art form that I’ve ever experienced. It’s not long - I finished it in about 20 hours - but the narrative and story is so well put together and thought out that it felt a lot longer. I thought it was beautiful and thought provoking.
Video games as a whole aren’t for everyone, but if I meet someone and they’re interested in games but hasn’t played them much, Outer Wilds is on the top of my list of recommends. If you play a lot of video games, this one will amaze you. Don’t read anything about it - just grab it when it’s on sale and go in blind. I did and it made a big difference.
In the same boat, it’s such a beautiful game, especially the less you know about it beforehand. It’s been awhile since I’ve played a game like that. I’m just about finishing up the DLC, then going back through the final sequence to see how that affects the ending, I might try to go back and finish out the Steam achievements on it too, just to have them done. If I could have any memories erased in my life, it would be all knowledge of that game, just so I could go back through it one more time with fresh eyes. The ending kind of mirrors the reality of finishing out the game itself, it’s kind of sad and bittersweet, it’s like a book that I never wanted to end.
Any of the main games by Quantic Dream are of similar artful quality I’d say. Really a playable story with choices impacting the plot and twists and discovery that keeps you hooked. I liked Beyond: Two Souls the best, but Heavy Rain and Detroit: Become Human aren’t far behind.
Life is Strange is great in that same vein too.
I almost never finish any game because I am sick of quests and (modern) stories or the way they are told in general. Because of that, I mostly play games without a definitiv ending. But my last “story” ending was Diablo 4 and I haven’t liked it. It can hardly be caled an ending… Moreover I was happy that I finaly finished the story, so I was able to see what the game will be after it… It was also pretty disappointing. So I started another char in PoE again 😃
Before this I guess it was “It takes two” and it was great.
I feel you on Diablo 4. I can’t bring myself to log in to do the new season. Plus note, huge update and new DLC coming to Grim Dawn. Super excited there.
As someone else that has a hard time finishing a game (be it time/too many others to play), what are some open ended ones you could reco if any?
😄 there are a few:
-
Celeste -> great platformer. Maybe the best I ever played.
-
Tiny Thor -> another good platformer
-
Sea of Stars -> I have some mixed feelings about this. All in all a good game. The visuals are fantastic. The story is ok (so far), the music is very cool. The battle is good but to be honest, for a round based combat system it has to be compared with games like final fantasy and it is much much flatter. Once you got the basics, no suprises will be left. And this is a pity. I expected the battle system to be the heart of the game… But it seems like the visuals are. 🤔 As I said, good all in all, but not as expected.
-
Brotato: This could be my game of the year 2023. Awesome game loop. Nice for a “short” round inbetween…
-
Cosmoteer: Awesome game if one likes to build stuff and management aspects in games. But not as easy as it seems first.
-
Ember Knights: great co-op rouge lite. Played it when it was in early access and it was great already. I should take a look into it, now it is finaly released.
Fantastic, thank you! I’ll check these out as some I was not aware of.
-
Armored Core 6. Loved it to bits, and made me realise how badly I’d need good mecha games… haven’t had one since Battletech.
Power Wash Simulator haha. Twas a silly game.
Chained Echoes, had an absolute blast. I love that health is reset after every fight. The slow lose of life on the way to a boss sucks.
Oh man I’m still trying to chase that dragon after beating Chained Echoes. The last JRPG that could compare was Chrono Trigger.
Super Mario Wonder. It was an enjoyable game, but just too easy, and no reason to keep playing once you finish. There were only maybe 3 stages in the entire game that offer a real challenge. It would be so much more replayable if it just had a time trial mode or something.
I feel the same! I’m wrapping up world 6 and wondering when there’s going to be any challenge or clever secrets! There’s only been a handful of stages with double exits, every wonder flower is damn near unmissable, and there’s been maybe a couple times that I grunted “oh that’s clever” when seeing a hidden something. I like the creativity of each wonder flower being different, but I was definitely expecting a lot more based on the extremely positive reviews! I haven’t finished the challenge world (I think I’ve discovered 4 so far?) and only one of them took me more then 2-3 tries. Almost every level I’ve 100% cleared on my first try. I’m not a platforming savant, I swear!
I thought Super Mario Bros U on the switch was too difficult to be enjoyable, so I appreciated how much easier (and more fun) this game was. And I play dark souls to relax.
I think there is a middle ground though. It’s fine to have easy settings to help people get though a game if they want. The online functionality in Mario wonder, and the ability of Yoshis to not take damage are great examples of that. But on the other hand, I also don’t want to just steamroll the game, fully clearing most of the stages in a matter of minutes. How many man hours of work did they put into each of these stages, just for me to blaze through it in 3 minutes and then never look back?
Like I previously mentioned, something as simple as just a time trial mode could give me an actual incentive to go back and enjoy the content a little more.
You don’t really ‘finish’ Factorio, but a few months ago I FINALLY launched my first rocket after a thousand hours of play over 6.5 years. I just always had other things I was up to and for a long time launching a rocket mechanically did nothing so I had no incentive. Here I am detailing some of it at that other site
I’ve had a VR run recently and finished Red Matter 1, Moss 2 and Red Matter 2.
All excellent games.
I played Moss and loved it. Moss II is sitting in my library waiting for my attention. I need to get around to it.