It’s a bitter sweet feeling afterward, but I love it when a game has characters where, after the game is over, I miss seeing a part of their lives. Be it due to the characters themselves or the interaction they have with one another, exiting their world feels more like a loss than when normally putting a story away.

Are there any games where you experienced similar? While it can be a bitter sweet feeling, I know that it is a sign that I really enjoyed what I was playing and love to find these experiences.

    • @[email protected]
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      42 years ago

      There’s a copy of it on archive with the Norwegian audio (since it’s no longer available to get anywhere). Uploaded by yours truly.

  • @[email protected]
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    62 years ago

    The whole Investigation Team from Persona 4. The way the game is framed does an excellent job of making you feel like you’ve met all your best friends over the course of one school year and then you have to say goodbye to all of them. The multitude of spinoff sequels takes away a lot of the impact of the final scene and credits sequence, but I’ve never been more attached to a cast of characters in a game.

  • Quazatron
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    382 years ago

    “Here Come The Test Results: ‘You Are A Horrible Person.’ That’s What It Says, ‘A Horrible Person.’ We Weren’t Even Testing For That.”

    • Ænima
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      142 years ago

      The first time you ever play Portal 2 and get to the part where Wheatley is going to kill you was one of my favorite gags in the franchise.

    • @[email protected]
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      72 years ago

      “When life gives you lemons, don’t make lemonade! Get mad! Make life take the lemons back!” - Cave Johnson

  • @[email protected]
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    62 years ago

    Noah Kekai talking to Faith in Mirrors Edge Catalyst I just restarted my save in Mirror’s Edge Catalyst, and man did I miss Noah! It’s good to have him back, at least until I finally run out of side quests and have to play the mission where he is callously ripped from my life again!

      • codM
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        32 years ago

        I definitely prefer Mirror’s Edge 1, and Catalyst was my first so it’s not because of nostalgia. I just think 1 was done much better. But Catalyst is still a really fun game, and definitely worth it on sale. Just don’t expect it to be as good

  • idunnololz
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    152 years ago

    I miss Kim Kitsuragi from Disco Elysium. What a wholesome guy who had to put up with all of our BS.

  • Ænima
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    12 years ago

    Lee from the Walking Dead game by Telltale, your character in Knights of the Old Republic, Abe from Oddworld: Abe’s Odyssey, Octodad, and Ricky the sock puppet from My Friendly Neighborhood.

  • @[email protected]
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    72 years ago

    After spending 200h+ bonding with my gang, I missed the Phantom Thieves like they were my friends for real.

    • lorez
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      12 years ago

      Indeed. I hope Tactica makes em justice.

  • Derin
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    2 years ago

    Mario Frigo from Just Cause 3.

    I hated him so much in the beginning, but grew to love him. Moo-rio lives rent free in my mind.

  • @[email protected]
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    52 years ago

    I remember after playing Fable 2 for so long I kept looking down for my dog… I don’t have a dog.

  • CH3DD4R_G0B-L1N
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    2 years ago

    Pyre by Supergiant gets you like this with all the characters you help out of exile. It’s really a great visual novel held back from wider appeal due to their unique sport gameplay mechanic. But if you enjoy anything supergiant, you should enjoy it.

      • CH3DD4R_G0B-L1N
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        12 years ago

        Agreed. The story was masterful to me. I don’t play narrative heavy stuff without gameplay to carry it but I could not get enough. Read every word