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That’s like saying Burgers are popular in the USA.
I mean, it’s pretty remarkable that a game that old is still so popular. I mean, in hindsight 1998 was a good year for video games, but how many people are still playing Golden Eye?
that’s literally the only thing South Korea is known for
I know, right?
I chuckle with smug superiority as I hit “add comment” on one of my several Samsung devices
Doesn’t Samsung use the same sweatshops in China and India that everyone else uses?
nothing to see here :)
Their barbaque is excellent.
Based Korea
AoE2 has been going for 2+ decades and is still quite strong.
I really liked the console version but wish there was a shorter game style, committing 40min is hard for me at the moment.
Does it have longer legs than starcraft and warcraft 3? It is amazing how they got that one game perfect, and they still tweak and add more civilizations to it.
It’s more there’s a small dedicated fan base. The pro scene is significantly smaller than sc2.
By pointing out a game released over 2 decades ago, I believe you are making their point.
AoE4 is pretty good too
They didn’t specify new games. That one has an active community and still gets updated.
But I’m not sure what he means by dead genre either. RTSs still get made and people still play them. Might not be many AAA games though so I can at least agree it’s not as popular.
That’s fair. I agree, with classics like AoE2 continuing on, the genre hasn’t flat-lined. However, by skipping over AoE3 & 4 when choosing AeE2 as the benchmark, doesn’t that say a lot about the progression of the series, and perhaps the genre as a whole?
While competitive multiplayer may be keeping AoE2 afloat, I miss the single-player experience of the classic C&C games. Whether it be Tim Curry escaping to the one place that hasn’t been corrupted by capitalism (space), or one of Kane’s minions slitting the throat of GDI captive in front of NOD audience. Today, what compares to the story-line based campaign missions of the early Command and Conquer games, especially with their live action cutscenes?
I purposefully picked a game that has been around a long time and is still going. Because if a game that old is still played regularly you know there’s more people playing more modern games in that genre.
I prefer AoE 3 myself and the DE version was much welcomed. AoE 4 is the most recent AAA RTS I can think of.
I’ve never played an RTS for the story so I’m Ill equipped to answer that question.
But RTSes are a major red flag for me.
nearly every time I hear one of my friends talk about it it’s always “my game crashed” or “it’s all so unoptimized” and worst of all is when I get told a game or series only gets good after investing 200 hours, my life savings and the blood of my first born.
I don’t have that much time to invest into one game. I have a whole Steam library filled with Steam sales backlogs from a decade plus. Some days I straight up scroll through my library to see a game I don’t remember even getting.
I don’t think RTS was even big when RTS was big. SC1 and wc3’s custom map scenes were way bigger.
A lot of the games that killed the RTS genre were even games from that custom map scene.
(That all being said, it didn’t exactly die. Just it didn’t grow the way Moba did)
Exactly! Tower Defence, MOBA, and all the other games built out of the RTS engine in custom maps replaced it, and this all happened years before Zoomers were even walking much less playing advanced video games.
Blaming the RTS genre dying on zoomers would be like blaming them for killing 90s rap, they had nothing to do with it and it’s downright ludicrous to suggest.
Are there any good maze TDs?
Maybe what we miss is battle.net. It was essentially an endless games playstore and you didn’t need to pay for any game modes. It was gamer paradise and we didn’t even recognize it back then. We live in a gaming dystopia now
It still exists. And for what it’s worth many of the people I play StarCraft with today are zoomers.
“We have battle.net at home”
at home: Roblox
Would kill for another Star Wars RTS in a similar vein of Empire at War
Would kill to not get another Star Wars RTS in a similar vein of Force Commander. The soundtrack was nice, though.
There can be only one, FIGHT!
I’ll pick Rebellion.
They’re agreeing.
4x had been dead for a decade before their rebirth. RTS is not even dead. Total war warhammer has great real time tactic and several RTS have been out. Aoe4 came this year. I don’t understand what people are missing.
The ongoing support for Age of Empires 2 is proof that the RTS will continue to endure, and they got it 90% perfect a couple decades ago. Microsoft was even able to do it without ruining the previous versions of the game… looking at you warcraft.
People just like shitting on generations younger than them for the same shit their older generations shat on them for.
It’s these people who are shit, not the generations.
RTS has been a dead genre since long before Zoomers started buying anything.
polytopia
Isn’t AoE2 thriving?
I like AoE2 but it feels like there is just one Way you can play the Game. It’s not much about Strategy more about “How fast can you follow these callculated Steps to Win”. Or Maybe i play with the wrong People
Maybe give Aoe3 a chance. The definitive edition is the latest remake. It is a quite unique spin on traditional RTS genre.Strategy is usually stronger than clicking fast (though people say that as a criticism of the game).
Isn’t that like every rts
Could be ._. I’m not deep into RTS.
With Starcraft, there’s a few set strategies that all have counters. If you can recognize and adapt fast enough, you can out maneuver your opponent. They carefully set up all three factions to be able to do this.
It’s been a while since I played AoE2, but it has tons of factions that all play a little different. Only a handful are worth talking about. That’s a valid approach to balance, but it’s a different experience from the Starcraft method.
Sc2 has done a good job the last few years using maps and balance tweaks to keep the meta somewhat varied. It’s dying now though as prize money fell off a cliff this year.
Yes.
Depending on playstyle Rimworld could be RTS.
It’s somewhere between RTS and TowerDefense. LolRTS has been on life support for a long time, but there are some community holdouts. People have mentioned AoE already, but check out Supreme Commander which is cheap on Steam and can be played via the Forged Alliance Forever community servers with a custom client, community bug fixes, balance patches, maps, mods, ranked ladder mode, co-op campaign maps, you name it.
They’re attacking the Malon Trees!
We need Battle for Middle Earth 3.
BfME 1 is quite nice with the regularly updated Bfme Launcher
I just wish we could get a similarly maintained C&C3 TW modding and CoH 1 engine improvement / new engine for it (to alleviate the infamous desync issues with bots and lots of units).
I’m just going to say it… SOASE?
What’s Pikmin? It’s always felt like… RTS adjacent to me, and Pikmin 4 is really good
RA2 Yuris revenge was best game ever. Even the cut scenes where the best cut scenes ever.
Shortly followed by zeus mater of Olympus.
Which they made new versions if those games. He’ll I’d even go for a remaster with expansion pack.
My favorite part of Red Alert 2 is that from the moment you put the disc in it was a game. You weren’t installing it, you were establishing a mobile command link. The characters called you on their video com links for mission sit reps and debriefs. Made it all really kinetic.