Hey all!
I’d like to request recommendations (spoiler free!) for games where you need to make choices, take sides, kill or not kill someone, follow or do not follow orders, but where the consequences actually matter - and most importantly, where the choices aren’t “obviously good choice vs obviously bad choice”.
Give me games where I can choose to side with one kingdom or another, but there’s no clear moral high ground, or where I need to decide to save someone dear to me at the cost of innocent lives. I do not want things like “save all the children and get the happy ending and make flowers grow” versus “kill everybody and everything blows up and the world gets all its water replaced by acid”.
What games fit this requirement?
I haven’t finished it, but I’d say Vampyr makes you make some difficult choices
Does it though? Do I om nom and gain power or do I not isnt really that deep.
Mass Effect 3.
Choosing between the 3 primary colors was the toughest choice of my life.
God damnit.
I’d completely forgotten about that shit. What a let down after a years long multi game play through.
Every choice made in every game led to none of it mattering.
2077 cyberpunk only plays out badly
technically on par for a dystopian game
The saddest ending is the one where you win.
Pyre. The long-term goal is to get you and your boys out of fantasy australia, but there are complications along the way. Namely, who gets their freedom, and who doesn’t? Are you really going to let your goofy dog buddy go when he’s your best party member? Will you throw the match and let one of your favorite rivals win their freedom instead? Wouldnt it be really funny to let the little goblin loose back in civilization instead of someone who actually wants to go back home to their families? These are the tough questions Pyre asks of you, and they go places.
I know Pyre is probably Supergiant’s worst game, but it was still damn good and very overlooked. Everyone should check it out, the story was really good. Also Epic gave it away for free once or twice, so check your library.
Man to me it’s their best, I loved every single part of it, I connected to the story and it’s relation to gameplay more than any of their other titles
I thought Thromebreaker: The Witcher Tales had some extremely tough ones. They also heavily effect your gameplay in that many times they add or remove a character from your party. I had built a deck in that game that relied heavily on a character. That character then did something morally reprehensible and I decided to banish them. That removed them from my deck, too, so I had to come up with a new strategy after that.
Fun game if you can get into it. Almost every choice is extremely morally gray and often feels like there is no good choice at all.
Wasteland 3 has a number of mutually incompatible outcomes that force you to decide how things will end up.
Disco Elysium is a fantastic one. There are an insane amount of choices that shape how you go about the investigation of the hanged man and ultimately what happens beyond that investigation. Choices of who to side with, how to side (openly or playing multiple sides, etc.), choices that ultimately define what kind of detective you are (by-the-book boring, superstar douchebag, violent tough guy, Sherlock Holmes-esque genius, etc., including my favorite: Twin Peaks Lynchian detective that bases their decisions off of dreams, intuition and imaginary conversations with the dead body), and even how failing or succeeding at something can lead to progress in very different ways. If you fail to hit that person you tried to punch, or miss that shot with your gun, or utterly fail to convince someone to help you, you progress through in very different ways so that failing your way to the truth is just as satisfying and entertaining as succeeding your checks to get there.
And of course Fallout: New Vegas. Whether you choose to support the New California Republic, Caesar’s Legion, Mr. House, or a truly independent New Vegas, none of them are perfect. Each succeeds in an ideal society in some ways but completely fails at others, leaving you to decide which imperfect system you feel is the right one for the world instead of shoving an obvious answer in your face.
Or maybe I am some kind of supercop… 🤔
Disco: Elysium really is an absolutely fantastic game. Hard to describe how much it moved the goal post for these games.
Witcher 3, Pathfinder: Wrath of the Righteous, Nationstates.net , all are excellent options along this line.
Baldur’s Gate 3 has a lot of really hard hitting decisions, and I’m in awe at how they’re able to make the story work with just how many choices there are.
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Did you miss the “no spoilers, please” bit in the OP? That’s a dick move.
You made choices and got the results of those choices. The alternative results are different.
!There are multiple endings where Karlach survives in different ways. Shadowheart’s story has at least three possible outcomes, maybe more that I haven’t seen. This goes on and on for each origin character. Even NPCs you encounter in Act 3 are shaped by your choices earlier in the game.!<
Frankly, based on your description, it sounds like you made a bunch of lame decisions. There’s neat endings and then the middling one you got.
Frostpunk
+1 for Frostpunk. Great city builder where the choices you make are often between the lesser of two evils. Very difficult, expect to lose your first few runs!
SO STRESSFUL!
I love this game so much. I have to constantly walk away from the stress lol.
“Passage” is a very short one. But the choices matter.
The 3 series is the best at this.
The first game in the series is Mass Effect 3, which is followed by Witcher 3 and the sequel to that is Baldur’s Gate 3.
Can’t wait for the next one, I hear it’s gonna be called Half-Life 3.
Wait, what did you just say? So Half Life 3 is confirmed! Yay!
I’m not sure I’ve seen it posted here, a little older, but the TellTale Walking Dead games are killer. You make full choices that affect your game later. Tons of fun, not a ton of action gameplay but the stories told are next level IMO
Every game on Steam that uses the publisher’s launcher.
Pathologic 2 - Stress Simulator, decide what to do with dwindling resources. Notoriously difficult.
Orwell: Keeping an Eye On You - The information you pass on, is going to really affect the story. A couple of times, I really felt conflicted about the decision.
This War of Mine - Do you rob innocent at the cost of your humanity or fight those bandits who are looting at the cost of your life
this war of mine is gold, Jerry gold even.
I’ll second This War of Mine. It draws from the experiences of civilians during the Siege of Sarajevo in the 90s. The choices are hard, and they have real consequence, and what you pick will haunt your dreams.