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@[email protected]M to [email protected]English • 1 year ago

Destroy All Humans studio reportedly cuts half its staff

www.eurogamer.net

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  • [email protected]
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Destroy All Humans studio reportedly cuts half its staff

www.eurogamer.net

@[email protected]M to [email protected]English • 1 year ago
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  • cross-posted to:
  • [email protected]
Black Forest Games, the Embracer-owned studio behind Destroy All Humans! 1 and 2 remakes, has laid off around half of i…
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  • @[email protected]
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    2•1 year ago

    Watch this: https://youtu.be/-653Z1val8s?feature=shared

    • @[email protected]B
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      2•1 year ago

      Here is an alternative Piped link(s):

      https://piped.video/-653Z1val8s?feature=shared

      Piped is a privacy-respecting open-source alternative frontend to YouTube.

      I’m open-source; check me out at GitHub.

    • @[email protected]
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      2•1 year ago

      Thanks. That was really interesting and gives a good insight of it.

  • @[email protected]
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    11•1 year ago

    Why does this important yet depressing news seem more like an ad for their upcoming game?

  • @[email protected]
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    25•1 year ago

    It destroyed only half of its humans. Disappointing.

    • @[email protected]
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      1•1 year ago

      I guess they’ll never see the credits roll at this rate.

  • SatansMaggotyCumFart
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    2•1 year ago

    Is the studio half full or half empty?

  • Snot Flickerman
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    31•1 year ago

    Who’s betting how many of these companies are betting on replacing people like artists with “AI” and will go out of business eventually when that doesn’t pan out like they’d hoped?

    • @[email protected]
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      5•1 year ago

      The industry overextended during the free money era. Got nothing to do with the bogeyman

    • @[email protected]
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      6•1 year ago

      But what if it does pan out how they hope

      • @[email protected]
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        4•1 year ago

        Then we eat the rich

      • @[email protected]
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        2•1 year ago

        I think then that would cause some big sociological and economic issues. At least for the short term.

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