• BudgieMania
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    41 year ago

    I thought nothing could possibly be too over the top or too out there for my tastes but… This might be that

  • @eldnikpw@lemmy.world
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    1 year ago

    I have ~140 hours on the first game, but I’m not particularly interested in most of the content shown in this trailer. I find Kojima’s writing to be eye-rolling horrendous and cringe-worthy (I still remember this quote from the first game: “I’m fragile but not that fragile” HUH). That being said, I’m looking forward to this sequel because of the possibility of new gameplay mechanics (like that flood that wrecked the ramp). I’m excited about new weapons, vehicles, enemies and mechs! I wish the trailer has more of that instead.

    edit: clarity

    • @FeelzGoodMan420@eviltoast.org
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      1 year ago

      Not really sure how you can roll your eyes at the dialogue from the trailer, but not from Death Stranding 1 or the Metal Gear games. This isn’t any more ridiculous than any other game he’s made.

      Edit: for the record, I very much enjoy kojima games. I liked MGS games and Death Stranding 1. But there is no denying that his games are all weird as absolute fuck.

    • @phourniner@lemm.ee
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      11 year ago

      How did you play 140 hours of the first game, and not know Fragile says that same line multiple times?

  • @Epicmulch@lemm.ee
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    81 year ago

    Since this entire thread is just people shitting on the first game i figured id be a little different and say something good about the game. I very much liked the first one. Super weird but intriguing story super well acted awesome visuals and stunning graphics. If you like weird unique sifi stories you’ll enjoy it. Its a slow relaxing game with some pretty intense stealth. I can’t wait for the second one. Tho i do wish kojima would move on and make something more akin to metal gear plus death standing. His recent announcement the other day seems to confirm he will be doing that game after ds 2.

  • @Mickey@lemmy.ca
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    171 year ago

    Somehow they managed to make the game look even stranger than the first one, which I didn’t think was possible. I remember trying to watch a playthrough of the first game and it was a bit too out there for my tastes already.

    • scops
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      111 year ago

      I think it’s a textbook Your Mileage May Vary game (pun mildly intended if you’ve played it). You have to have the tolerance for Kojima running wild and doing his thing, and it only works if you are engaged in the core gameplay loop, but if both are true, it’s easily a 70+ hour game. The Director’s Cut was the second game I ever took the time to Platinum.

      I don’t think this trailer will sell many new players on the experience if they weren’t down for the first one, but I’m excited to play the sequel. Seems like it’s going to land some real gut punches.

    • Altima NEO
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      81 year ago

      Really? I I couldn’t make sense of it till I played it myself. It’s pretty grounded for the most part. There’s a lot of exposition that explains everything.

    • Encrypt-Keeper
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      11 year ago

      That’s part of Konima’s appeal. His game stories are always over the top and out there on purpose.

  • Ashen44
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    131 year ago

    I know the first game wasn’t everyone’s cup of tea but I loved it to bits! Seeing the little snippet of actual gameplay when the bridge was destroyed makes me think this will be just the first game but better, which is my favourite type of sequel, and I can’t wait! With MH Wilds and this 2025 is looking stacked already!

    • BudgieMania
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      111 year ago

      Believe me it wasn’t any less jarring playing through it

      To this day it is the game that I’m the least sure about whether I enjoyed it or not

      I did play it to completion so that’s gotta count for something… right…?

    • @FooBarrington@lemmy.world
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      1 year ago

      Dude, there’s no way Death Stranding is real. I refuse to believe it. There is no way a AAA game has a “Mario and Princess Beach” line. 0% chance

    • @delitomatoes@lemm.ee
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      101 year ago

      It hides the best part behind the trailers. Trailers - walking simulator.

      Real game. Hiking, offloading, mountain climbing, base building, rocket launches powered by human blood, sci fi/fantasy global events

  • @ForrestGrump@discuss.tchncs.de
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    71 year ago

    For me at least, the first part was an absolute work of art. Apart from the crazy, not always entirely comprehensible story, it was simply beautiful. I’ll never forget the moment when I climbed through the vast landscapes for the first time and suddenly heard this phenomenal soundtrack. The amount of multiplayer influence was also just right; you got the impression that someone had been here before, but you never met anyone. Wonderful.

    Didn’t expect a second part to be released, what a pleasant surprise!

  • @JakenVeina@lemm.ee
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    291 year ago

    I can’t decide if Kojima is putting the acid industry out of business, because his games are enough of a trip already, or singlehandedly propping the industry up because he’s obviously consuming it all himself.

  • Altima NEO
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    11 year ago

    I was wondering why this didn’t get any announcement at the video game awards?

    • @Toribor@corndog.social
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      121 year ago

      He’s a completely insane horny man that loves action movies. His games tend to be high quality and even when they aren’t good they are at least entertaining and try something new.

      He may have gone full George Lucas at this point though where he’s so overhyped that no one second guesses him at all. Death Stranding had some weird shit even for Kojima. I wonder what he could make if his personality wasn’t so dominant in a game and it had some input from other creative visions to reign in his weirder ideas.

    • @TheSambassador@lemmy.world
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      361 year ago

      His stories are mostly over the top nonsense, but sometimes that’s fun. Also, for a “AAA” studio director, he’s willing to take some VERY big experimental swings when it comes to gameplay. Death Stranding has it’s problems, but it’s very unique. That’s worth some points.

      • verysoft
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        1 year ago

        He takes no more ‘experimental swings’ than hundreds of indie developers. The only difference is, his studio has the money for the marketing campaigns.

        • @usualsuspect191@lemmy.ca
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          171 year ago

          You seem to be agreeing and just repeating one of their points, but I get the impression you were trying to disagree?

          • verysoft
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            61 year ago

            Aha, yeah I realise my mistake now. I was tired so I will let myself off.

    • verysoft
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      1 year ago

      I know right? He was suddenly hyped up so much, I guess it’s one way to sell games. I’d understand if it was Miyamoto or something, but the man made Metal Gear and not everyone has even heard of that.
      He was heavily pushed with geoff keighley’s the game awards partnership he made.

      • @almar_quigley@lemmy.world
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        101 year ago

        He wasn’t suddenly hyped. He’s been making games for a very long time and has been known as the creative force behind all of them.

        • verysoft
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          11 year ago

          He was though, some people might have known his name from Metal Gear, but majority of people didnt. Then TGA and Death Stranding rolled around and suddenly we were told we should care.

          • Encrypt-Keeper
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            51 year ago

            The sudden surge in journalism coverage he’s gotten in the last 5+ years are because of his dramatic departure from Konami and the Metal Gear series which his name was practically synonymous with, and he struck out on his own and made his own game studio where he makes very good, high production value AAA games that are extremely unique and experimental in nature.

            Like it’s perfectly understandable to not like Death Stranding because of how niche its appeal is, but the thing is the gaming industry has become such a homogenous mess of samey, formulaic, safe games. Kojima is so relevant right now because he’s now one of if not the biggest studios that’s just making games out of passion, and not just the biggest return on investment.

            • @Cybersteel@lemmy.world
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              11 year ago

              My normie friends who only play cod or FIFA even know what MGS is. Maybe the Fortnite generation may not remember but when mgs was new for us then teenagers it was a cool action game.

    • @novibe@lemmy.ml
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      1 year ago

      His games have good politics, that’s something 🤷‍♂️

      Even if chuds completely misunderstand them (senator Armstrong etc…)

        • @novibe@lemmy.ml
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          31 year ago

          That’s true, Kojima was just supervising director on that game. But I feel the politics of Metal Gear Rising: Revengeance are very typical for the series and Kojima’s games.

          Metal Gear in general is very much about American Imperialism.

  • @Ashtear@lemm.ee
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    81 year ago

    George Miller? Kojima gets the most fucking random people, I swear.

    Léa Seydoux seems better this time around, somehow? I wasn’t thrilled with her performance in the original game. Something always a little bit off.

  • @squirrelwithnut@lemmy.world
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    31 year ago

    Having not played the first game at all, this trailer looks even more ridiculous (in a bad way) than the first one did. The graphics certainly look amazing though.

    • @gcheliotis@lemmy.world
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      11 year ago

      I got burnt out on the first one. Pretty setting and some neat ideas aside, I do wonder how many people would be interested in a sequel to this. It wasn’t exactly gripping in story or gameplay to begin with. Though I’m happy it was made, it was something unique at least.

  • @kosanovskiy@lemmy.world
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    61 year ago

    Honestly I never finished the first game due to life and busyness but loved the 50 hrs in it. So excited to see this one.