CRT for life
bro i just want full raytracing-
Think we’re still a few gens from that.
This will either require AMD to go hard on ray tracing or for console manufacturers to get their video hardware from Nvidia, which will be far more expensive.
Though after some brief searching, my literal terminology may apply to AMD’s strategy: https://www.pcgamesn.com/amd/rdna-5-ray-tracing
Me still rocking the 1080p 42 inch I bought off a coworker for $50 10 years ago
I mean, you can get 4K TVs for cheap and fix them (As long as the display is NOT damaged, once that’s gone the TV is nothing but scrap)
Got a 60 inch 4K HDR TV for free off Facebook, the led backlights had just gone out. $20 for a replacement set, 2 hours of my time and a couple cuts on my hand and it’s been a fantastic TV since lmao
My 46" Sharp Aquos that I paid $2,000 for in 2004 is still chugging along like a champ. It’s been used nearly daily.
Same here. 40” Sharp Aquos quattron not only still working, but working flawlessly. It’s also got way more inputs than any TV that size today, and a stand that swivels that I use all the time. I’m in no hurry to replace it.
Cherish it (though maybe not its power requirements?) - based on the big ole chunky bois I’ve seen at the dump 📺 (looked like those rear projector models or something).
This is me, but TV is from 2009.
That’s how I feel when people complain about 4k only being 30fps on PS5.
I laugh because my 1080p tv lets the PS5 output at like 800fps.
but the ps5 is still limited by 30 fps even on 1080p
My 120 fps on ps5 1080 in front of me says that your comment is mistaken.
The fact it can output a 120Hz signal doesn’t mean the processor is making every frame. Many AAA games will be performing at well under 120fps especially in scenes with lots of action.
It’s not limited to 30fps like the other poster suggested though, I think most devs try to maintain at least 60fps.
Unlike Bethesda, who locks their brand new AAA games with terrible graphics at 30 fps, and that if you don’t feel that the game is responsive and butter smooth, then you’re simply wrong.
I’d almost bet money that Todd has never played a game at 60 fps or higher.
iirc that more has to do with lazy coding of their physics system with the
GamebryoCreation engine. From what I understand, the “correct” way for physics to work is more or less locked at 60fps or less, which is why in Skyrim you can have stuff flip out if you run it above 60fps and can even get stuck on random ledges and edges.There are use cases for tying things to framerate, like every fighting game for example is basically made to be run at 60fps specifically - no more and no less.
This used to be the way that game engines were coded because it was the easiest way to do things like tick rates well, but like with pretty much all things Bethesda, they never bothered to try to keep up with the times.
There’s some hilarious footage out there of this in action with the first Dark Souls, which had its frame rate locked at I believe 30fps and its tick rate tied to that. A popular PC mod unlocked the frame rate, and at higher frame rates stuff like poison can tick so fast that it can kill you before you can react.
No, the PS5 can output higher FPS at 1080p.
What you might be thinking of is refresh rate, which yeah, even if the PS5 was doing 1080p/60fps, if you for some reason have a 1080p/30hz TV, you won’t be able to see anything above 30fps.
It’s funny that we got to retina displays, which were supposed to be the highest resolution you’d ever need for the form factor, and then manufacturers just kept making higher and higher resolutions anyway because Number Go Up. I saw my first 8K laptop around this time and the only notable difference was that the default font size was unreadable.
I legit just had an Olevia branded 37 inch TV I’ve had since 2007 bite the dust finally. 16 years was a hell of a run, It cost me $600 at the time, which cost me roughly $37.50 per year of use. RCA ports went out partially ages ago but the HDMI just kept ticking. It was an lcd and I never had a single pixel die out on me. Played everything from GameCube-Wii-Switch ,PS2-4, OGxbox-360-XboxOne and ran a chromecast for the last 3-4 constantly. Felt like I was putting a dog out to pasture. Loved that bad boy.
A few years ago, I got a good deal on a 4K projector and setup a 135" screen on the wall. The lamp stopped working and I’ve put off replacing it. You know what didn’t stop working? The 10+ year old Haier 1080p TV with a ding in the screen and the two cinder blocks that currently keep it from sliding across the living room floor.
Yep I feel the same. I love how old stuff seem to last longer and longer and the new stuff breaks just out of the blue.
The lamp stopped working and I’ve put off replacing it.
If you still have it, do it. Replacing the lamp on a projector is incredibly easy and only takes like 15 minutes.
If you only order the bulb without casing it’s also very cheap.
Yep! I bought a model with pretty cheap/easy replacement bulbs. I just need to actually pull the trigger and replace it.
Why does it slide across the floor? Do you live on a boat?
I wish. It’s sitting on the floor and there’s a rug, so the cinder blocks are in front of it at the corners. Now my bed is a little more saggy. I might need some new furniture.
I still can’t visualise the problem. Do you have an ms paint diagram?
Yes, of course: https://imgur.com/a/24sk2bl
Damn, a color-coded key and everything! I can see you are a master of MS Paint diagrams.
You’re awesome. Thanks for that! I think I get it now. Although having the cinder blocks obscure the corners would drive me insane. I need to see every pixel!
I’ve managed to set it up so that the blocks are only covering the frame–nothing blocked. Just enough to hold it up. It’s not too bad for the time being.
I have more questions after looking at the drawing.
Why does the TV slide?
Because it’s a flat screen without an appropriate stand or mount and the bottom is a smooth plastic, which, when combined with the rug, causes the TV to want to fall onto its back, thus the cinder blocks.
Have you ever stubbed your toes on the cinder blocks?
VESA legs! Assuming your TV has wall mount holes, you can get legs that bolt into those
I don’t play games on my TV but I have a really old 1080p one with a native Plex and YouTube apps with no nonsense. I have seen the ads and other stupid bullshit modern tvs come with, I’m going to be fixing this TV up until my dying breath.
4K looks the same as 8K on a 46" TV
4K is overkill enough. 8K is a waste of energy. Let’s see optimization be the trend in the next generation of graphics hardware, not further waste.
Yeah. Once games are rendering 120fps at a native 6K downscaled to an amazing looking 4K picture, then maybe you could convince me it was time to get an 8K TV.
Honestly most people sit far enough from the TV that 1080p is already good enough.
I find 4k is nice on computer monitors because you can shut off anti-aliasing entirely and still leave jagged edges behind. 1440p isn’t quite enough to get there.
Also, there’s some interesting ideas among emulator writers about using those extra pixels to create more accurate CRT-like effects.
Oh yeah, I have read some very cool things about emulators and being able to simulate the individual phosphors with 4K resolution. I have always been a sucker for clean crisp pixels (that’s what I was trying to achieve on the shitty old CRT I had for my SNES) so I haven’t jumped into the latest on crt shaders myself.
But anti-aliasing needs far less performance. And you need to mess about with scaling on a 4k monitor which is always a pain. 1440p for life IMHO
Anti-aliasing also softens the image a bit. Image quality is better if you can leave it off.
I’m to THX spec, 10 feet from an 85 inch. I’m right in the middle of 1440P and 4K being optimal, but with my eyes see little difference between the two.
I’d settle for 4k @ 120 FPS locked.
I’m 6-8 feet from a 65, depending on seating position and posture. It seems to be a pretty sweet spot for 4K (I have used the viewing distance calculators in the past, but not recent enough to remember the numbers). I do wear my glasses while watching TV too, so I see things pretty clearly.
With games that render at a native 4K at 60fps and an uncompressed signal, it is absolutely stunning. If I try to sit like 4 feet from the screen to get more immersion, then it starts to look more like a computer monitor rather than a razor sharp HDR picture just painted on the oled.
There is a lot of quality yet to be packed into 4K. As long as “TV in the living room” is a similar format to now, I don’t think 8K will benefit people. It will be interesting to see if all nice TVs just become 8K one day like with 4K now though.
*monkey’s paw curls*
Granted! Everything’s just internal render 25% scale and massive amounts of TAA.
He said next-gen not current gen. :/
For TV manufacturers the 1K/4K/8K nonsense is a marketing trap of their own making - but it also serves their interests.
TV makers DON’T WANT consumers to easily compare models or understand what makes a good TV. Manufacturers profit mightily by selling crap to misinformed consumers.
Divide resolution by 3 though, current gen upscale tech can give that much, 4k = upscaled 720p and 8k = upscaled 1440p
can doesn’t mean should.
720p to 4k using dlss is okay, but you start to see visual tradeoffs strictly for the extra performance
to me it really shines at 1080p to 4k where it is basically indistinguishable from native for a still large performance increase.
or even 1440p to 4k where it actually looks better than native with just a moderate performance increase.
For 8k that same setup holds true. go for better than native or match native visuals. There is no real need to go below native just to get more performance. At that point the hardware is mismatched
Devs already use it instead of optimisations, what makes you think that bosses don’t try to push it further because deadlines and quarterly profits, immortals of aveum is example and it’s not even end of generation, only half (i agree with you from user standpoint though)
I saw a license plate the other day that said “PSX 12” and I was like “they’re not even on 6 yet. Is this guy from the future?”
We are at a point where 4k rtx is barely viable if you have a money tree.
Why the fuck would you wanna move to 8k?
I’m contemplating getting 1440p for my setup, as it seems a decent obtainable option.
You can play not only 2023-2024 games. I play GTA V with ultra setting and have 4k@60 FPS. My GPU is 150$ 1080ti.
If we’re comparing the latest tech then I’d like to be playing the most recent gen games. GTA V feels as old as San Andreas, in a few years my phone should be running it fine.
8k 15fps will be glorious.
lol
It’s all about dlss
And getting the newest gpu every year because they lock you out of the most recent dlss update when you don’t upgrade to the newest line up right?
Or just make dlss access a subscription
Make it piratable then, i ain’t getting no subscription on hardware functioning.
Fuck that shit to the high heavens and back.
Oh I’m sure some folks will figure out how to pirate it for sure. But as long as big businesses pay the sub fee, Nvidia won’t give a shit about us.
I love to see the average iPhone fan (wastes $1000 every year) meet you
It’s so funny to me, for a few hundred more you can get an android that unfolds into a tablet lol if you’re going to drop a grand on a phone why not spend a little more and get something fresh
Credit where it’s due, since the post was about using old devices: iPhones have consistently had some of the longest software support in the industry.
good point, I feel like OP would have a iPhone due to this