What you need to know
- As Dragon’s Dogma 2 launched on PC Thursday evening, a previously hidden suite of microtransactions became available for purchase.
- Things you can buy for the single player ARPG include fast travel points, Rift Crystals for hiring Pawns and buying special items, appearance change and revival consumables, a special camping kit that weighs less than normal ones, and a few others.
- In response to the microtransactions, Dragon’s Dogma 2 is being review bombed, with the game currently sitting at “Mostly Negative” on Steam.
For the character thing, as long as you don’t care about restarting you can delete your save and force steam to overwrite your cloud save.
https://steamcommunity.com/app/2054970/discussions/0/4289188517340869363/
The rest is absolute bullshit and I hope Capcom gets shredded for this travesty… I’m the type to give a game a chance, and I will play this, but holy shit the greed is disgustingggg
Or you can also play the game and buy the item ingame for 500RC, it’s not that big of a deal.
Cool, so if I’m your landlord you have no problem with me charging you $1 every time you use a light switch?
These are not the same thing, at all
You’re right, but I just wonder where it will end up. Everything has a beginning.
This is the exact same monetization that Devil May Cry 5 had in that it is practically non-existent. You can earn everything in game, you do not have to spend money.
I’m glad you’re not bothered by microtransactions. I personally don’t like them, and I never buy games with anything more then cosmetic microtramsactions. But we all have that line in the sand we won’t cross, this is one of mine.
I think a more apt comparison is if you’re renting out a place where every light switch is three-way with one switch near the light it controls and another in a closet with all the other light switches. You can control the ones in the closet for free, but the ones in a reasonable location are pay-per-use. The problem isn’t that the features aren’t available for free. It’s that they poured resources into deliberately making things worse, then they charge you to undo that. Literally creating negative value.
Except I’m playing the game right now and these “deliberately made worse” elements have not once inconvenienced me in 20 hours.
You are all crying about nothing.
I have no interest in this game, so I wouldn’t know how it actually affects gameplay. But do you not agree that this is shitty business practice? You have a game. Sell the game. If you want microtransactions, then produce extra art or something and sell that. You can even make the case that separating out parts of the game into various DLCs on launch is acceptable. You’re at least charging for something of value that you created.
Implementing anti-cheat costs resources and makes the end result strictly worse. Now you want people to pay you to undo that? That’s creating negative value. We want the economy to run on people creating positive value.
How.
I’m playing the game right now moron, you don’t have to spend a single dime for any of the things you spend money on. It is pay to play faster, cry more about it. Your experience isn’t tarnished because someone else spent more money on the game than you.
The fact that the MTX exists in the first place is just predatory. It doesn’t matter if it’s optional.
Don’t forget that things got this bad to begin with because everyone kept defending early MTX with the same excuse. These companies are always trying to push shit. Give them an excuse and they’ll run with it.
The problem that everyone seems to be missing with this “slippery slope” bullshit is that you all acknowledge that there are MTX systems worse than this one. That worse one likely being P2W MTX, because that is undeniably the worst form.
The RE4 remake literally had P2W. You could buy the weapon upgrade items for real money. DD2s MTX are in no way P2W.
So to organize the factors I’ve presented as they pertain to the discussion, plainly:
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Everyone wants to avoid P2W because it’s a bad sign for games. P2W is the reason why gatcha is the way that it is.
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The Resident Evil 4 remake (oh you know, Capcoms biggest franchise) had a P2W system (that thing we just established as being the worst form of MTX).
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DD2 has an MTX system so functionally worthless that I’m about to beat the game and the only reason I’ve even considered spending money is because I’m lazy. You actually get more out of spending your money on gatcha games (on literal fucking P2W scams).
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We reach this conversation, where you’re suggesting that “It’S a SlIpPeRy SlOpE”.
I cannot fully express through words how genuinely stupid it is to be picking this game to cry about how bad microtransactions are. Genuinely, this is some of the dumbest shit I’ve seen from gamers. In your analogy, we already reached the bottom of the slope and the people fucking cheered for it.
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You really are comparing a basic necessity with a game? Talk about a false equivalency geez.
Also, since when is electricity free? This is such a weird comparison.
The availability of the item in-game doesn’t matter. If anything it’s availability in-game being “not that big of a deal” just showcases further the scumminess of it all being that purchasable item exists only to scam people by tricking them into thinking any modicum of money is worth a one use item.
And even then, if nobody complains about it, then they’ll still continue on as they will. They’ll do so regardless, of course, but at least you can say that there was pushback of some kind.
Having a pushback is fair, saying that the game is trash and review bombing the game for it far exceeds what I would consider fair pushback.
The game captures really well the first’s feel, it’s just an improvement in almost all aspects, which is great! It’s a really good game, those unnecessary MTXs giving the game a negative review score is kinda crazy.
deleted by creator
Man the update sure made the author look chastened huh? I wonder if they were pressured at all?
Anyway, new topic:
Following its launch, Dragon’s Dogma 2’s rating on Steam has slowly but steadily improved. At the time of writing this update, it has risen to “Mixed,” with 42% of all reviews giving it a positive score
I would be interested in whether the steam rating is being “review (what do you call the opposite of bombed? Review bumped?) bombed” in a ⏫ direction. Anyone read those positive reviews? How do they seem?
Dragon’s Dogma 2 shits the bed after being one of the most anticipated games of the year.
Coulda been great sought profit instead, receives neither.
I was suspicious when it was multiplayer only. This usually means the game will be shit.
Yeah I get it, I would never pay for microtransactions. I’m enjoying the game so far. I used mods to get all 999 of the items they sell so I don’t have to be bothered. It runs well enough on my system so imma keep enjoying it. I’ll leave a negative review for yall
I’m glad you can still mod it.i thought it being always online precluded that
Seeing this fuckery from Capcom has given me sight closure and a bit happy that MegaMan is dead
happy that MegaMan is dead
Oh, but it isn’t! They keep releasing collections to test the waters. Also, there’s a Megaman gacha game! A fucking gacha!
For my part, I’ll never forgive them for Megaman X 6 and beyond. The story was clearly written to end with Megaman X 5, then transition into the Zero series of games, but Capcom was too greedy to leave it alone.
For my part, I’ll never forgive them for Megaman X 6 and beyond. The story was clearly written to end with Megaman X 5, then transition into the Zero series of games, but Capcom was too greedy to leave it alone.
Oh man, I got so many Vietnam flashbacks with Gears of War 4 and beyond. Microsoft really massacred my favorite video game saga :c
Something was off with the way fast travel worked but I didn’t expect they’d try to fucking sell it.
From my understanding, it works exactly like the first game (though prior to Dark Arizen which gave an infinite teleport item). You can get teleport crystals you can place and spend a consumable to teleport to them, just in 2 you can pay real money to get more. 1 also didn’t have the carts that 2 has to travel to different places. I’m not sure how those work, but I assume it’s cheaper than teleporting, and you don’t need a crystal there.
Kind of, yeah.
The difference is that the first game has a reusable ferrystone that you are given for free (patched in post launch) and you couldn’t buy them with real money.
DD2 has a much bigger map but you are still only allowed to teleport to the 2 big cities by default, fast travel is a lot more important than in the first game.
It looks like it was done on purpose to sell MTX rather than to make the game better, they knew ferrystones were a problem in the first game since they fixed it and still went ahead with this.
they knew ferrystones were a problem in the first game since they fixed it and still went ahead with this.
This is the big one for me. I don’t know how affordable they are in 2, but the fact DD:DA made them free in 1 shows there was some kind of issue. Was that just a design issue that’s been fixed in 2 or something more fundamental though? I can’t say without experience. Fast travel is absolutely in the game for free though, despite what some people are saying. It’s a lot more limited than most games, but this isn’t most games. It’s about as limited as the original at launch, a little less actually.
That permanent stone was only added in dark arisen after they removed the micro transactions. This system is exactly the same as the first game in launch.
I didn’t know the original had MTX at launch, looks like they didn’t learn from it.
Seems like it’s just being accurately reviewed. How else are companies supposed to learn this is not okay?
Publishers at the slightest inconvenience: We are getting review bombed.
The disappointment matches the excitement I felt when it got announced
Nothing
lol. First it had denuvo and now microtransacrions? pathetic
There is a pidcast that i like and they both praised the game and got sponsored by Capcom. I think i have to sit out the next episode, because i kinda don’t want to hear them vwing apologetic towards capcom.
Nobody knew about the micro transactions until right before launch, to be fair
Agree, but I also read that it was in the review guide they provided for reviewers that apparently everyone missed.
Damn what a shame looked bad ass. Oh well was not going to pick it up until I finished the first one (if I do since I dropped it within a couple hours…)
The first one takes a bit to get into, but once you’re on it it’s pretty fun and addicting.
If at least to see where the story goes.
Yea I definitely plan on returning to it at some point. I started it then got addicted to BG3 and just have not gone around to it again.
All the playing I did, around 10 hours, I still couldn’t find a storyline to follow.
I’m going to be angry about microtransaction once the game actually runs. A 5800X3D and 7900XT should not be getting 20 - 40 FPS with medium settings at 1440p.
I got it refunded. I’ll play it in a couple years after all of the patches and when I have a new gpu
I was watching Suzi’s video on this and I was watching if she was gonna blink twice like she was in trouble.
Capcom’s dick move with mods already poisoned the well, this is just salting the earth.
She (and other reviewers too ) should post a follow-up, it’s the right thing to do IMHO. She’s being called shill among other things in the comments although it’s obvious she didn’t know.
Stop buying this shit, and they’ll stop doing it.
You not buying the game is 1 vote, someone that pays for micro transactions get multiple votes everytime they buy, you lost, they paid for your copy.
The ones who buy items in-game are the ones who buy the games. Those are the customers they want to appease the most.
They won’t stop doing it. Think of how many live service games have failed. Are the investors going to stop drooling over that Fortnight $$? AAA game are made to please investors, not players.
Boiling everything down to econ101 serves to absolve the bad behavior or games companies as “rational actors” while placing the blame for shitty games practices on “stupid” gamers.
If enough people are buying it, they’ll keep doing it whether you like it or not. So why waste your energy getting mad about it?
You already lost the fight when you start talking about “bad behavior” and “blame.” Just accept the fact that you’re not the target audience for shitty modern AAA games, and move on.
It’s OK. I’m not the target audience either. I’m not the target audience for Taylor Swift concerts, either. Does that make it “bad behavior” if I don’t like her ticket prices?
Stop getting mad about companies making money. That’s literally their purpose. There are plenty of other products out there to buy.
Regulation. Bad behavior that can’t be policed by econ 101, gets regulation. Stuff like recognizing the predatory nature of these micro transactions and limiting their exposure to kids and warning labels like we slap on actual gambling. Even higher taxes on profits derived from these sorts games. Maybe they aren’t so profitable when we actually protect the vulnerable and they have to truly rely on just the ‘stupid whales’ and not kids.
Is it predatory, though? Or are people just upset because they fell for pre-order hype, despite it being 2024 and they should know better.
Let’s not muddy the waters by comparing it to gambling. Pay-to-win (or pay-for-convenience, which, in my opinion, is the same as pay-to-win) is not gambling. It’s just shit. You’re not paying for a randomized chance at a reward. You know exactly what you’re getting.
I don’t have first-hand knowledge of the game, but from what I have seen, there are no predatory IU elements to lure vulnerable kids into stealing their mom’s credit card.
Don’t get me wrong. I think the MTX is shit. I was mildly interested in the game, but now I won’t consider it even on 75% Steam sale. Capcom won’t be getting my money, that’s my choice.
We don’t need the government involved in regulating shitty entertainment. It’s not water or electricity or healthcare. You can just not buy the thing. If you start calling for regulation of everything you don’t like, that’s how you get geriatric politicians who never played a game in their life and still call it “the Nintendo” deciding what you can and can’t have in your game.
I was responding in general to the concept, not specifically this implementation, which as you say is not the worst implementation for sure.
We’ll have agree to disagree on pay2win not being predatory. Again, this specific implementation may not be as bad, but the market as a whole absolutely has examples just as dangerous as slot machines. They’re built on the same psychology.
As for regulation, it doesn’t strictly have to come from the government. Both movies and games have rating boards specifically to avoid government intervention and I think they are failing consumers here. The threat of government intervention might see the ESRB and the various gaming marketplaces adopt more strict rules and warnings. Things like preventing the sale of games with specific, predatory mtx dark patterns and mechanics from sale to minors, stronger warning labels on games containing these sorts of practices and penalizing companies from adding MTX in a deceitful manner (such as after launch). A game would be heavily penalized for adding adult content this way and perhaps MTX should be treated in a similar manner.
So these are just speed up purchases that you can get in game? Seems scumy but not a deal breaker. There were what 3 or 4 easy port crystals in the first game, and to get the the max you had to keep restarting the game or playing it over and over. And once you knew where you were going and had some port crystals in good spots, you could get through main story in less then an hour. You have the chance to easily get multiple of any item. If its the same or similar in the sequel, why waste money, unless you have limited time to play games or maybe you’re just not into sinking dozens of hours into anything. Honestly its stupid, but as long as no one is blocked from getting the items in game this is such a non issue.
It’s a 70$ single player game mate. There is zero reason for this.
Found the employee
Copium
It’s still a bullshit move, and I’m gonna get some hate here, but you’re not wrong. I don’t think most of the folks commenting played the first game. Fast travel is kinda defeating the purpose of a lot of the design too.
Again, still a silly move for them and ZERO excuse for the character edit vouchers.
It will always be an issue to sell cheats, they even put denuvo anticheat to stop cheat engine use.
Don’t know if it works since I won’t buy it now, but Capcom already said that mods are an issue for them, not something they like.