• @[email protected]
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    151 year ago

    In this thread: completely out of touch gamers shitting on the world’s second best selling console of all time.

    • @[email protected]
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      51 year ago

      In this context “gamers” means “chronically online gamers”. the 3% of people they actually complain about this kind of stuff that would not change anyway

  • @[email protected]
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    41 year ago

    And bigger lawsuits. This time against anyone remotely looking like any of the characters… Think twice before wearing a Mario red hat!.. looking at you red hat Linux and you MAGA, an Mr. Johnson with his running bandana and Mike too, always wearing a red hat of some sort which makes him look like Mario. Yeah Mike, we know what you’re doing and we’re coming after you and your blog!

  • @[email protected]
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    551 year ago

    Wow, modern technology has really progressed, can’t wait to play tears of the kingdom still at 30 fps

  • @[email protected]
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    81 year ago

    I think that’s what we expected? I don’t think anything else would make sense. Although I miss small handhelds like GBA or 3DS.

  • @[email protected]
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    331 year ago

    Probably why they’re going after the emulators. Sounds like this thing is still well within reach of emulation, probably in the first couple of months of release.

    • @[email protected]
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      171 year ago

      I think up until the 3DS, console hardware was still somewhat specialised, to the point where you can’t 100% accurately emulate old cobsoles. But at the level we currently are, consoles a little more than all-purpose computers. Emulating then is only down to having enough computational power.

        • DarkMetatron
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          11 year ago

          This gets done with FPGA systems like the MiSTer and there are N64 and PSX Cores for the MiSTer, a Saturn Core is in development.

        • @[email protected]
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          11 year ago

          If you go old enough, the problem often falls in the imperfections of the tech. When you simulate the whole console perfectly, you are idealizing a system that was far from perfect, and you might miss real features that depended on that.

      • @[email protected]
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        111 year ago

        A lot of old consoles are actually based on standard CPUs for the most part. Look at the history of the 6502 for example. Emulating the hardware can be done if time is taken to reverse engineer all the layers into an emulator.

        Part of the issue, to me, can be if all the work is done and then copyright disputes arise- all work has to be removed from the public.

  • @[email protected]
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    121 year ago

    Don’t count your hens I remember when all the consoles had backwards compatibility, until they didn’t.

    • @[email protected]
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      71 year ago

      Every PlayStation generation had backwards compatibility followed quickly by a cheaper “slim” version without it.

      • VindictiveJudge
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        1 year ago

        The PS2 and PS5 slim versions didn’t mess with backwards compatibility, just the PS3 and PS4.

          • VindictiveJudge
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            11 year ago

            I just double checked, and it didn’t have any, it looks like. So it’s just the PS3 Slim that cut backwards compatibility.

            As for why the PS4 wasn’t backwards compatible with PS3 games, the PS3’s architecture was hard to emulate and too expensive to include wholesale without ballooning the price beyond the target.

  • Rikj000
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    711 year ago

    Interesting, so in between lawsuits and takedowns they still do game related stuff from time to time huh?

    One thing is certain,
    due to all those lawsuits and takedowns,
    I won’t be buying into their next console,
    they won’t get a single dime from me anymore.

    • Chozo
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      201 year ago

      What have they done recently that made you decide not to buy from them, that they haven’t already been doing for 30+ years to begin with? Nintendo’s lawsuits against emulator devs aren’t a new phenomenon; they’ve been shutting down emulator/ROM projects since the 90s.

      • Rikj000
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        351 year ago

        They might have been doing it for longer then I’ve been aware of.

        But this is a (small) list of things that caught my attention and made me despise them:

        • Garry’s Mod takedowns
        • Yuzu + Citra takedowns
        • Relic Castle takedown
        • Palworld Mod takedowns
        • BOTW Mod takedowns
        • PointCrow DMCAs
        • Gary Bowser’s life ruined
  • ShadowCat
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    131 year ago

    Full backward compatibility is definitely great to see, if it didn’t have it I probably wouldn’t pick it up for a few years

    • @[email protected]
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      41 year ago

      What does that matter when they drip-feed the older games they own? 2 a month!? Virtual Console games that existed on Wii U and 3DS are simply not there…

  • ekZepp
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    1 year ago

    Honestly, i wouldn’t have expect anything different. Any lack of back-compatibility would have been a suicide move.

  • Romkslrqusz
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    121 year ago

    I wonder of “conservative hardware evolution” in this context just means that it’ll still be a switch, just with upgraded internals.

    The fact that the built-in screen might be 1080p implies a decent leap in performance. That’s twice as many pixels as a 720p/800p screen.

    • @[email protected]
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      81 year ago

      Marketing for “the hardware will be outdated sh1t”.

      They planned and designed switch 2 a few years ago and are only releasing it now. The hardware will be less powerful than a mid-range smartphone. But it will be better than switch 1. So, evolution, right?

    • @[email protected]
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      11 year ago

      They really need to give it more powerful processors. It felt like a shame that Tears of the Kingdom ran so poorly that it was uncomfortable to play.

      Nintendo’s games deserve better hardware.

      On a related note, why don’t they put a GPU in the dock so that the games can run much better when connected to a TV?

  • @[email protected]
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    91 year ago

    I’m curious to see how this goes. Nintendo really is the only company I’d consider buying a console from anymore. Sure, they’re hardware isn’t very powerful, but it’s pretty hard to justify an Xbox or Playstation when a good gaming PC is a better long-term investment. Nintendo, for all if its faults, is constantly innovating what a system can be, while it’s competitors just release the same product with upgraded graphics.

    That being said, the Switch 2 sounds like exactly that: a slightly upgraded switch without any real innovation. Usually, even Nintendo’s failures are interesting, like the Virtual Boy or the Wii U. They almost never release a slightly upgraded product (the only exception being the Game Boy Pocket, which they only made because the Virtual Boy flopped)

    No matter what you think of Nintendo as a company, the industry does better when they’re pushing the envelope. For all the (well deserved) praise the Steam Deck gets, it wouldn’t exist if the Switch hadn’t laid the groundwork for it. I’d much rather see Nintendo take a big swing, like integrating AR or VR, into a less powerful system than see them push out a next gen Switch every 5 years. Hopefully there’s more to the Switch 2 than just a hardware upgrade, or else Nintendo (and maybe even consoles in general) might be in trouble.

    • @[email protected]
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      101 year ago

      I think you’re forgetting the Nintendo DS family.

      One of them was literally just named “New Nintendo 3DS”.

      • @[email protected]
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        11 year ago

        There is one device missing. The original 3ds xl. Yes there is the new 3ds xl but there is also the regular 3ds xl

      • @[email protected]
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        21 year ago

        Fair enough, I didn’t realize how much repetition there was in that line, although I would say that the 3DS was a pretty big innovation over the DS. It’s also a testament to their willingness to take big swings that the would go back to the concept of a 3D handheld after the Virtual Boy debacle.

  • @[email protected]
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    461 year ago

    I can’t wait to see Nintendo’s new underpowered console. I’m sure they won’t completely miss the mark again.

    1080p?! We’re living in the future, guys!

    • @[email protected]
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      111 year ago

      I love the Switch form factor, specifically the detachable controllers. I thought it was idiotic when I first saw the commercials but I love it. I don’t care about AAA graphics on a portable, it is a little baby screen anyway. Cel shading, let’s go, IDGAF.

      Unfortunately they are making shitty Zeldas now so I’ll probably not buy this one. If someone makes decent Linux hardware with detachable controllers I’d consider that.

      • Captain Aggravated
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        11 year ago

        That first reveal commercial, where a guy is on his couch playing BotW, and then he realizes it’s time go go, breaks his controller up, slides the joycons onto the side of the console and then lifts it out of the dock to keep playing on the train? Great.

        …Then there’s two solid minutes of what I call “yeah yeah and.” You can put down the kickstand and put it on an airline tray table (which is a lie; the kickstand is extremely far to the side and the universe does not contain a surface the Switch will balance on. Bring your Ryobi 18V hot glue gun I guess). Yeah, yeah, and each joycon can be turned sideways and each becomes its own shitty tiny controller so you can try to play 2 player split screen on a display the size of my tongue. Yeah yeah and you can put the tablet down and play like, chess or some shit across the table from someone. Yeah Yeah And.

        • @[email protected]
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          41 year ago

          Yes, BotW. Extremely dull. I want my hookshot back. It would be nice to have larger, more challenging dungeons with unique bosses instead of solving a few puzzles and then beating the shit out of roughly the exact same ghost. Most the quests are “get me 10 items” fetch quests. How much wood did I collect to build that town? That’s not fun. Majority of the content is wandering through scenery with nothing in it, or climbing for several minutes at a time.

            • @[email protected]
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              11 year ago

              Yeah, they do seem to like it. It’s nice to chill but definitely not anywhere near the best Zelda like some people rate it. IDGI.

            • @[email protected]
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              11 year ago

              I think there’s three kinds of Zelda fans:

              1. New to series with BotW and love open world games
              2. Like the Zelda brand
              3. Like the dungeon gameplay loop

              The first two seem to like the game, whereas the third… don’t. I’m part of the third. The Zelda gameplay loop has typically been:

              1. Explore world to find dungeon
              2. Explore dungeon to find the items - new tool, compass, and map
              3. Use new tool to solve puzzles, along with some puzzles using older items
              4. Fight dungeon boss, using the new tool
              5. Use new tool to find secrets in the overworld
              6. Go to 1 until item slots are full
              7. Fight main boss (a form of ganon), which is the most difficult fight in the game

              BotW dumbed all of that down and added a lot of grindy mechanics:

              • korok seeds
              • shrine orbs
              • fairy upgrades
              • cooking

              It’s a completely different game and has just enough overlap with the established formula to disappoint. The older Zelda games don’t have any grindy bits unless you really want some piece of equipment early.

              So that’s my take. BotW is a decent game, but it’s my least favorite Zelda game. If it wasn’t branded “Zelda” and hyped so much, I probably wouldn’t have bothered with it. My kids love it though, so there’s that.

              Oh, and I finished BotW just before TotK launched (kinda late, I know), and instead of buying TotK, I bought Skyward Sword and Link’s Awakening and absolutely loved them. If Switch 2 has more games with the classic formula, I’ll buy it, otherwise I’ll probably pass.

          • @[email protected]
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            31 year ago

            I loved BoTW and ToTK, but your criticisms are pretty much on point. I’m hoping a future game can combine the sense of exploration of the newer games with the traditional dungeons and bosses of the older games, with Majora’s Mask level side quests please!

            • @[email protected]
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              11 year ago

              I didn’t play it. I like the memes tho.

              Isn’t that more of a leveling RPG? If I got progressively stronger in BotW instead of just picking up slightly larger weapons I might like it more.

              Another problem are that there are like, what, 7 kinds of enemies? Every encampment a small flock of keese, some bokoblins, some lizalfos, a moblin or two. Every situation I just use the same swords and arrows. Surely Skyrim has more varied enemies? If Nintendo are trying to make an expansive game they should put content in it.

              • Captain Aggravated
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                11 year ago

                That was an issue with Breath of the Wild; the scope of the world is way larger than the scope of the game, so there’s lots of big open empty fields with the occasional collection of slight variations of the same half dozen monsters, and the only thing you will encounter during your adventures are a korok “puzzle” or a shrine. maybe a memory.

                I will give Nintendo this: they listened to their fans. Zelda players sometime around Twilight Princess started bemoaning how linear Zelda games have become and the inability to sequence break and wanted more non-linear Zelda games. So they made a non-linear game. And Nintendo, being Japanese and thus congenitally incapable of doing anything halfway, made a game so aggressively open world that it will hold you down, squat over your face and non-linear in your mouth and nose.

                They went through so much trouble to make the game as non-linear as possible that - whenever a character lists the four divine beasts, the old or new champions, their races, villages, or biomes therein - it’s never done in the same order twice so as not to suggest a canon completion order.

                This prevented them from doing big sweeping stories like the one in Twilight Princess because events could happen out of order or not at all, so the story takes place 100 years in the past and you find out details of it out of order.

                Tears of the Kingdom is simply not as good. The story is even thinner on the ground to the point of feeling lazy; the champions plagiarized each other’s cut scenes. It’s outright inconsistent with previous lore, so that’s just a big fuck you to long-term fans of the series. And even if there is a slightly bigger variety in monster types and whatnot, it’s spread across a MUCH larger play area and the sky and depths are full of…mostly nothing.

                It feels like every idea anyone suggested during development ended up in the game. There’s not one but two new crafting systems along with the new rune mechanics, and none of it gets a change to breathe. They had enough ideas here to make two games, one that explores the vehicle/robot building mechanics, and one that explores the weapon fusing. Maybe have one feature the sky, and one that features the depths. But no, TotK is a mile wide and an inch deep.

        • @[email protected]
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          1 year ago

          I wish Steam actually sold those in the real world. I only hear about them on the internet from Americans. I’ve never seen one in real life. It would be really cool if they were real.

        • @[email protected]
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          11 year ago

          Genuinely considering it! If it had some dumb detachable controllers I’d have one already.

          • @[email protected]
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            41 year ago

            I’m sure you and the five other people who agree with you can have a riveting conversation about how wrong the millions of fans are.

            • @[email protected]
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              11 year ago

              We are having a pretty good time in the comments. Maybe you could go hang out with the other people who like dull games instead of being upset here.

    • all-knight-party
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      31 year ago

      If that’s how the console turns out then I expect them to make up that difference in the cost. I’ll be happy with a modest console as long as it has full backwards compatible and it’s not priced at the steam deck

    • @[email protected]
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      391 year ago

      Considering all of the PC handhelds being released, 1080p is the best you can really do on a handheld screen with modernish games. Steam Deck is the most successful and it is only 800p. Having a 1440 or 2160 screen would decimate battery with little to no benefit.

      • @[email protected]
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        11 year ago

        That’s my point. Nintendo only about to have a 1080p screen does not seem like as big of a selling point as it would have been say, 7 years ago.

    • @[email protected]
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      111 year ago

      Screen size plays a role

      Even if you can put an 8k screen in your 15cm profile. There isn’t any reason to do it