• @rustyfish@lemmy.world
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    481 year ago

    This has nothing to do with the shitstorm (it mostly hit Arrowhead anyway), and I think the review bombing didn’t affect their decision making that much. What I think happened was, Sony saw the massive refunds. They got hit right into the wallet 😩

    This makes me smile.

    • @derpgon@programming.dev
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      141 year ago

      Once again, Arrowhead decided to go with Sony as publisher, they agreed with PSN account linking. No offense, they are are an independent studio, they did not need to do that. It is sad they lost money, but the developers already got paid. The worst thing that can happen is they have to switch jobs.

      • @Allero@lemmy.today
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        1 year ago

        Developers generally have a choice between going to one of the massive publishers (which allows for better promotion and for expensive games to pay off, but comes at a cost of their will over devs), or to self-release, which means way less players will even know about the game, not to mention buy it.

        Arrowhead realistically only had the first option.

        That’s not to say there’s no fault of theirs in the situation, just that it’s not a free choice and that Sony is still the main culprit

        • BruceTwarzen
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          21 year ago

          If they truly go through that for the promotion, then they are idiots and deserve all the hate. Video games don’t blow up because there is a commercial on time square that costs a million dollars, games blow up because they are good and people/youtubers and (yuck) influencers talk about it

          • @Allero@lemmy.today
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            11 year ago

            If that would be true, all games would be indie titles.

            Unfortunately, those promotions DO matter, and absolute majority of indie games never pull it off, because we never even get to hear about them.

            Promotion makes a difference between a cool game no one knows about and a game everyone plays.

            And when everyone is expected to buy your game, you have much bigger budgets to make the game not just conceptually good, but also greatly executed.

      • @Sanctus@lemmy.world
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        111 year ago

        Arrowhead did not have the infrastructure for this many people. Sony barely pulled it off at launch and cross play still sucks.

        • @derpgon@programming.dev
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          31 year ago

          I mean, who would’ve pulled the sudden influx of players? The game being popular was expected, but not in such huge numbers.

    • @Tetsuo@jlai.lu
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      51 year ago

      That’s what pisses me off with the steam review bombing.

      If that’s the only way to express discontent then that will fucking sucks for everybody involved in game development.

      If at least review bombing was a last resort but now it’s the norm. These reviews will have a lasting effect on the game even though the drama bubble has now popped.

      • @dustyData@lemmy.world
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        191 year ago

        These reviews will have a lasting effect on the game

        Good, let them learn their actions have consequences.

        • @Tetsuo@jlai.lu
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          41 year ago

          Sure let’s destroy this game all together because of this issue.

          A well thought out and mature reaction is to pretend the game is bad in the steam reviews even though you clocked 100+ hours into it.

          I mean there is a ton of things Helldivers does better than any other games and we are gonna trash that because of a PSN account requirements ?

          I understand this is a valid issue for certain players but is it a proportionate response to this situation to trash the game on steam? I don’t think so.

            • @Tetsuo@jlai.lu
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              21 year ago

              No problem.

              Legit question: Did you completely stopped playing Helldivers 2 ?

              Is it uninstalled?

              Did you ask for a refund ?

              Because if you still play the game and at the same time say it should be trashed that’s a lot of hypocrisy.

              It can’t be both. You can criticize the game that’s fine. But if you still play it and you are so vocal for its demise then you are definitely part of the problem here.

              • @dustyData@lemmy.world
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                31 year ago

                I never played or bought it, because I hate Sony and don’t play always online multiplayer games because they treat players as cattle and not as users.

                • @Tetsuo@jlai.lu
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                  1 year ago

                  So you are asking other players to review bomb and try to kill a game you never bought yourself?

                  Fascinating.

                  Edit: I think the above conversation is a good example of why I don’t think Steam Review Bombing is the best solution. You get people delivering fake reviews sometimes for games they don’t even play themselves. I understand why they do that I just don’t think that’s the right way to do so. And also thinks it’s not fair for the actual devs working on the project.

              • @djsoren19@yiffit.net
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                1 year ago

                Yes

                Yes

                I asked but was denied my first one, and did not submit a second one before Sony walked back the changes.

                I don’t actually have plans to return to the game, because Sony is consistently fucking with the dev team and the game has now accrued so much technical debt that the constant bugs and issues would impact me every time I log in.

                I will also no longer be supporting Sony titles on PC. Even if they release my holy grail Bloodborne, I’ll pirate it and play it offline.

                Fuck Sony forever, and stop trying to gatekeep hating a company over their shitty practices.

          • @deegeese@sopuli.xyz
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            61 year ago

            It’s a bad take to tell people their only means of effective protest is not going through proper channels.

            Did you have a constructive suggestion or are you just here to defend Sony?

            • @Tetsuo@jlai.lu
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              11 year ago

              First would you mind telling me where I defend Sony ?

              It must be very subtle.

              This conversation already starts in bad faith. You are trying to undermine my comment by declaring I’m taking side with Sony. There is nothing in my recent comments that says Sony has done something right or that I agree with their move. Nothing.

              Am I allowed to genuinely think this account issue wasn’t that much of a big deal ? Or do I only get to choose if I’m a Sony shill or not ? I have seen my favorite game franchise getting shat on for years by their developers (EA) and I have seen things thousands of time much worse from EA than this account requirement from PS. Still right to call out Sony for this but this is not a “this game is unplayable” issue like we had many times on other games. So yeah I have a nuanced opinion on this and didnt immediately accept that Sony murdered Helldivers 2 and that the game is dead.

              My suggestion is not complicated. Stay truthful in your reviews. That’s not rocket science. A lot of these reviews are rating or presenting the game as much worse than they really think it is. Most of these players will review bomb and will play hundred of hours just after that. I’m fucking French I understand what protests are and that being an annoyance is kind of the point. But review bombing on steam and telling a naive player that would definitely enjoy the game that the game is trash will never be cool. You can say in your review that you don’t like that aspect of the game but if the point is only to be negative and untrustworthy this is not the way. Again if you truly suddenly think that game is “the worst game ever” after playing hundreds of hours and learning of the PS requirements then fine but I doubt it’s what happens.

              Also did you stop to think what is your comment bringing to the table here ? It’s just an unnecessarily aggressive comment and doesn’t either provide anything beside telling me I’m wrong and it’s a bad take.

              It’s a bad take to tell people their only means of effective protest is not going through proper channels.

              Steam review bombing is absolutely not the proper channel to voice discontent. It’s a review. Not a forum, not a dev support channel. It’s a review. You are giving your honest feedback on a game. The good and the bad. Not just “the thing everyone told me is bad” and nothing else.

              This is not cool to tell devs their game is trash on the steam page if you don’t really and truthfully think so.

              Absolutely despise th fact that devs have to constantly read their game is trash in steam reviews because some higher-ups decided to go full greed mode.

              So yeah Steam REVIEWS are NOT the proper channel to voice discontent. Almost any other forum or social network is. Just not a steam review page.

      • @Syrc@lemmy.world
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        11 year ago

        These reviews will have a lasting effect on the game even though the drama bubble has now popped.

        Steam has a specific thing that appears when you keep playing a lot on a game that you’ve negatively reviewed asking if you want to change it. I think a game is rarely impacted long-term by review bombing for a resolved issue, unless the reviewers actually dropped the game and went on with their lives.

      • Pika
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        1 year ago

        This type of review bombing is actually against steams terms of service for reviews in the first place, they’ve stepped in a few times now to hide campaigns like that, I expect they will do the same with this one. Basically it’ll keep the recent review metric but, it will hide the reviews from the historical and the overall metric. So worst case out of this will be it has a negative recent reviews for awhile.

        your last sentence is actually the exact reason they implemented that policy and they moreorless quote it in their forum post where they talk about how the new system works

    • @RvTV95XBeo@sh.itjust.works
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      101 year ago

      The refunds may have hurt, but what hurt more was the fact that in the last week HD2 went from #1/2 on the Steam global top sellers to #11. The big red “Overwhelmingly Negative” next to a title is a huge turnoff to new buyers.

      Some executive somewhere has a chart showing daily sales numbers and watched them fall off a cliff in the last week.

      • @x1gma@lemmy.world
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        231 year ago

        "We listened to our accounting, and the massive wave of refunds and unbought mtx is hurting our numbers. PR isn’t happy about the reviews either. We’ll keep you updated on future plans for fucking you over!

        Do you really think that Sony will actually back down? They are calming down the shitstorm that is going over all media, socials and steam. They’ll reorganize and will move on with their plans. Arrowhead and Helldivers is just one of many assets.

          • Sonotsugipaa
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            1 year ago

            10% is a lot by I WANT MORE MONEY RIGHT NOW shareholder metrics

            • @mossy_@lemmy.world
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              31 year ago

              It means the two million people playing it now have to get emails, promotions, and keep sony products in their mind.

              They obviously didn’t think it would be popular. Just like Wizards of the Coast when they tried to put out a new license that said “anything with the words ‘dungeons and dragons’ on it becomes our intellectual property”, they assumed that pissing off their entire fanbase would be net positive because people will keep buying their stuff no matter how bad it gets.

      • @Syrc@lemmy.world
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        11 year ago

        It does kind of have “We would have gotten away with it, if it hadn’t been for you meddling kids!” energy to me.

        There’s no way they thought the PSN thing would’ve been a well-received update.

  • @Blackmist@feddit.uk
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    131 year ago

    I think there’d have been a lot less pushback if the gamers had got something in return, like Steam/PSN cross-buy on Sony published titles.

    It’s not even like they could claim it being needed for cross-play, because it demonstrably works without it.

  • @snekerpimp@lemmy.world
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    321 year ago

    Have they reinstated the games back in the 177 countries they delisted it in? Can those people who paid for the game still play it?

    • TheDonkerZ
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      201 year ago

      Short answer: Yes.

      Longer answer: The access hadn’t been removed yet, as the update that would enable account linking wasn’t pushed yet. As for the Steam side, I’m pretty sure people who already had the game installed should’ve had access still, although updates and general unsureness definitely could be obstacles. With this tweet, however, the update is no longer coming, and were just waiting for Sony/Valve to lift the selling/installing restrictions in those countries.

      • @Codilingus@sh.itjust.works
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        1 year ago

        Steam only removes games from the store, and doesn’t remove games from anyone’s library. Those affected people, if they didn’t refund, will still have HD2 in their library. There is also never install restrictions/blocking.

    • @Katana314@lemmy.world
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      721 year ago

      There was a theory that the purchase restrictions were put in place by Valve, not Sony (because those countries couldn’t make an account without violating TOS). If so, Valve might shortly remove the restrictions.

      • TheDonkerZ
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        171 year ago

        Would the publisher not have to request the game not be sold in those countries before Valve restricts the sale of it?

        I believe that Valve may be the ones who do it, but just doing it without permission sounds… Illegal and out of their jurisdiction.

        I know Valve controls their storefront and can absolutely pull games down, just looking for some clarification on whether this could be true or not.

        • @AProfessional@lemmy.world
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          51 year ago

          We don’t know their personal contract, but calling it illegal is ridiculous, I’m sure Valve explicitly allows for this.

          • TheDonkerZ
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            31 year ago

            That’s why I said I wasn’t sure and that I was asking for clarification?

        • @FiniteBanjo@lemmy.today
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          81 year ago

          I wish they’d remove some of the PS2 to PC ports on their store that don’t actually run anymore. Prince of Persia, Saints Row 2, etc.

          • @shinratdr@lemmy.ca
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            101 year ago

            I hope Valve never does this. Tons of games on Steam only work with community fixes, it sets a bad precedent if they pull them because they don’t work in their official state.

            It’s better to have them then not, I would just force a disclaimer during sale for abandoned titles that most players have reported that the game does not function without community patches.

            • @FiniteBanjo@lemmy.today
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              41 year ago

              Well the guy who made GotR to get saints row working died a few years back and AFAIK the game is effectively nonfunctional for the majority of people who buy it. Those people paid for a product that they cannot use. They could go emulate the game for free and it would run better.

              Plus, the owners of the title have a functioning PC version sold elsewhere than Steam. They could easily remedy this if Steam took away their listing.

        • @Katana314@lemmy.world
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          271 year ago

          Valve can remove games from sale for any reason they like - it’s been a point of consumer contention when they are accused of censorship for certain risque anime games, too.

          • They can completely remove a game from sale if it turns out to be bricking people’s computers or function terribly. (Sony did this with Cyberpunk on PSN, without CDPR’s approval)
          • There may be suspicion the game is not legitimate for sale, for instance it illegally uses someone else’s work.
          • Going country-specific, if a game is revealed to be slightly less than universally positive to the perfectly infallible, totally-not-genocidal Chinese Communist Party, they may want to stop sales in China.

          If a game lets you buy it in Tanzania, download it in Tanzania, and then to play, has you sign an agreement that says “I truthfully state that I do not live in Tanzania”, then that bone-headed agreement reflects poorly on Valve, so they have almost a legal need to take it out of sale in that country.

          Basically, each country has its own laws of sale. Having those switches to turn off sales in certain places is important for the store’s own safety. While 60% of the blame for selling a faulty product goes to the manufacturer, 40% still goes to the storefront that chose to stock and sell that faulty good. In this case, the fault was specific to the country of play.

          • TheDonkerZ
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            61 year ago

            That’s right, I have heard of some of these cases, but thank you very much for the info! I definitely didn’t want Sony to have any ground to stand on here, so happy that Valve is able to step up to protect consumers however they can.

        • RubberDuck
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          41 year ago

          Illegal and out of their jurisdiction

          Illegal means against the law… so no.
          Out of their jurisdiction, Steam is Valve’s platform, so no again.

          Valve is the seller in this case, who will be liable for the agreement they have with their customers. If one of their sold product is going to end up massively refunded, who do you think will be processing these? Then Valve has to turn around and get the money from Sony… guess how Valve estimates that will go.

          So step 1 for Valve is limit exposure by stopping sales where you expect issues.
          Step 2 is analyzing the potential for refunds in other countries and limiting there as well if deemed to big a risk.

          I can only imagine that feedback from Valve to Sony played a role in the decision to not push forward. As large corporations only speak money… the cost benefit made at Sony must have missed some things to have it now skew the other way.

          I’ll believe the account requirement will be totally in the past IF the sales to the non PSN countries are reinstated. Cause why limit your customers to countries if that is not necessary.

    • @poleslav@lemmy.world
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      361 year ago

      Honestly I’m keeping my negative review permanent. The game is great and I enjoy it, but besides a temporary back lash I want the sting to stick around to hopefully teach companies about fucking around and finding out.

        • @dezmd@lemmy.world
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          241 year ago

          Maybe he’ll be teaching them that trying to force enshittification on people in the first place has repercussions.

      • Karyoplasma
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        61 year ago

        They won’t learn anything. They only nulled their bullshit because it would hurt their financial quarter because their biggest cash cow game at the moment is bombing. They only way to maybe make them learn would be if every single one of the “outraged gamers” would just uninstall and never play it again, but that won’t happen and Sony knows that (which is why they can try pulling that shit in the first place).

        Good for the peeps in non-PSN countries tho. For them, this is a real win.

  • littleblue✨
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    871 year ago

    For now… 🖕🏽 They worded that so weasely, they’re just waiting for the storm to pass and for Legal to come up with some compelling reason why they’re totally “obligated” to make it happen, “hands tied” “so sorry” and all that.

    Fuck Sony. They made this SOP way back when, and there’s no way they let this stop them forever. It’s all about profit, not what “we” want.

    • MamboGator
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      91 year ago

      “Helldivers 2 players get exactly what they wanted, still unhappy.”

      • BombOmOm
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        1 year ago

        You don’t get to do something shitty then expect everyone to be happy. If you want that, you shouldn’t have done the shitty thing in the first place.

      • @maynarkh@feddit.nl
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        261 year ago

        You don’t lower your guard just because the fight is over. It’s not like Sony has morals or any trustworthiness to keep to this even in the midterm.

        • MamboGator
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          1 year ago

          Or, more rationally, you all invested so much of yourselves into your gamer outrage campaign and built yourselves up as the underdogs fighting the big, mean corporation. And when, to your own surprise, you actually won and got all of your demands met without compromise, you still can’t let it go because you managed to incorporate all that upset over a video game into your personal identities over just a few days time.

          So now, instead of celebrating your win, you’ll limply cling to your hatred of Sony for a few more days or weeks until everyone finds something else to get upset about.

            • MamboGator
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              61 year ago

              I talk like I have seen this exact same thing happen over and over and I’m sick of capital-G Gamers throwing tantrums over every inconvenience. You aren’t Union Men fighting for your rights. You’re gamers upset by a TOS change to your new toy even though Steam was going beyond their own policy to honor refunds.

                • MamboGator
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                  41 year ago

                  Aw, the gamer is upset I forced some introspection into their life.

                  But no, I’m sorry. You’re totally a noble warrior who fought back the evil Sony and now must remain ever vigilant lest Kazuo Hirai leap from the shadows and scream “Riiiiidge Racer” at you and take away your toys while Gabe Newell gives you your money back and sheepishly shrugs like “I know, right? This guy, man.”

    • lemmyvore
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      161 year ago

      Yeah but now people will get right back to spending money on the game. So at the end of the day it’s still Sony laughing all the way to the bank.

      Shit like this should result in a boycott not in “at least it’s not as bad as it could’ve been”.

      • @stom@lemmy.dbzer0.com
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        21 year ago

        Boycotting the game would hurt Arrowhead far more than Sony, and they were forced to do this. Like beating a dog because the owner upset you.

        • lemmyvore
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          91 year ago

          You don’t owe Arrowhead anything. They’re not a dog, they’re a company who’s made bad choices and now has to deal with them.

          What use is a good game if you get blocked out or exploited trying to play it? Do you really want to give your money away? Ok, but stop wondering why the industry is going to shit. It’s because of gamers with more money than sense.

            • lemmyvore
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              21 year ago

              Again, why do you care? You paid for a product. That product is now different from what it was supposed to be. You’ve been screwed and switch-baited. Why do you care what unholy combination of companies led to this? If it were any other industry and any other type of product you’d be screaming murder. But because it’s games we find excuses.

              • @stom@lemmy.dbzer0.com
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                11 year ago

                Because I’m not a whiney child having a tantrum, with no awareness of the practicalities of the world, trying to justify misdirected rage.

                I’m not going to blame company A for something that was done by company B.

                You do you, though.

      • @djsoren19@yiffit.net
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        21 year ago

        I never ended up refunding my copy, but I’m certainly not gonna give a single cent to the live service side of the game. I already hadn’t paid for anything, but was considering it before this shitshow. Now, I think I’ll just buy copies of Magicka and throw them at friends to try and support Arrowhead.

  • asudox
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    1 year ago

    “We’re still learning what is best for PC players”

    Well PlayStation staff member, it definitely isn’t having people create another account when they already have a Steam account.

      • littleblue✨
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        141 year ago

        It’s all a fucking smokescreen. Man, people just eat that shit up. Every time. It’s almost like the game is saturated in satire and we’re spooning it down ourselves.

        Oh, wait. fuck.

      • @Glide@lemmy.ca
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        1331 year ago

        How much less bullshit PC players are willing to put up with compared to their console counterparts, apparently.

        • @aksdb@lemmy.world
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          741 year ago

          Uhhhh, people install shit like Vanguard just so that they can keep having their mother insulted in the ingame chat.

          And many people put up with cascades of different lauchers (and accounts).

          So I am glad that there was some push back this time, but it’s not like there would be some sane baseline of PC players in that regard.

          • @Melvin_Ferd@lemmy.world
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            1 year ago

            Imagine doing this for all kinds of stuff like ads, over priced groceries, other games that required needless launchers.

            Just surprising how this works so often and every time there are still people trying to convince everyone to just move on.

            • @barsquid@lemmy.world
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              61 year ago

              If people were capable of choosing long over short term value then the market might be working instead of the shitshow it is right now. IDGI either.

          • xep
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            1 year ago

            It’s almost as if cheaters ruin hyper competitive games like Valorant. How dare they try to keep the game free from cheaters. The nerve!

            • @OsrsNeedsF2P@lemmy.ml
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              1 year ago

              As someone who rehosts an old game after the official servers shutdown, we have a dedicated servers for cheating and real moderators for the non-cheat ones. It works great but big corps don’t way to pay for mods.

              I also wonder why big companies don’t do it to train ML algorithms on the cheat server data too…

                • @aksdb@lemmy.world
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                  41 year ago

                  Only if you want to cap the skill limit. Otherwise you would typically have a hand full of players that are genuinely just good or rather far outside the normal skill range. I guess with a lot of data collection one might be able to determine if there was some kind of natual progress or sudden skill jumps, but all in all it could weed out legitimate players.

            • @Allero@lemmy.today
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              81 year ago

              Honestly I’d rather have a cheater in my lobby than Riot Games deep into the sections of my PC they should never have accessed.

              With that said, I do not play Valorant for this reason (and also because it would require me to dualboot since Vanguard cannot be ported on Linux, lol)

            • NekuSoul
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              201 year ago

              I’d have a bit more symphaty if they at least tried to do the bare minimum before choosing the nuclear option.

              Most notably, the PVE queues in LoL were infested with bots for years and you could tell them apart from real players before they even made their first move. Often times you’d be the only human player. If stuff like that wasn’t caught, I have serious doubts about their previous efforts to catch “real” cheaters.

              • @aksdb@lemmy.world
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                71 year ago

                Also there could (and should?) be “simply” two launch options. One with “hardcore anti cheat” and one with some much simpler anti-cheat. Then a lobby option what you want to allow. You want to play competitive/league/whatever? Then require the hardcore anti-cheat. Otherwise: why bother.

                • NekuSoul
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                  41 year ago

                  Yup. At the very least, they shouldn’t have made it a requirement for TFT. If it were possible to cheat there that’d be more of a game design problem anyway.

            • @Jako301@feddit.de
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              31 year ago

              I’d be somewhat ok with Kernel anticheat if they would work, but the simple truth is that they do nothing of value. COD has Kernel anticheat with Riccochet and is flooded with cheaters. Valorant has only slightly less cause riot updates Vanguard more often.

              But guess what, it usually takes 1-2 days for new cheats to reach the relevant forums, maybe a few days more until they are more widely aviable. At most cheaters have to spend another 5€ every 6 months, but that’s it. They don’t care, the amount of money spent on accounts every other month is already way higher.

              The only two things anticheat like vanguard protects you from is script kiddies that google “valorant cheat .exe” and Linux only players. And the former could just as well be filtered out without Kernel level.

      • @mean_bean279@lemmy.world
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        51 year ago

        Maybe a company that has (mostly) made consoles isn’t exactly playing games or has people on staff on the executive level that play(ed) on a PC. I’m 30 and outside of a brief time I tried to play on a PC I’ve pretty much been console my entire life. My first gaming experiences were all on console. It’s completely logical for a company to make a move like this when they have specialized in one area for a time.

      • BruceTwarzen
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        121 year ago

        They are used to playstation players who buy a console for twice the price it’s worth through discord bots. I don’t think they even know what a backlash is

        • Programmer Belch
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          61 year ago

          Nowadays a console is just a locked down, less expensive pc. I think buying the components of a ps5 and assembling the pc is more expensive than just buying a console and liberating it, which is what I would do if I was to ever buy one.

          • @Swedneck@discuss.tchncs.de
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            61 year ago

            which is why the steam deck was such a breath of fresh air, it’s what consoles SHOULD be.

            A computer built primarily for gaming, sold at a reasonable price, that merrily lets you switch to desktop mode and launch excel for some office work if you want to.

    • @raker@lemmy.world
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      151 year ago

      “You know that thing where the initial assault is just a ploy to draw people in for the real attack?”

  • @loo@lemmy.world
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    4731 year ago

    We are still learning what is best for PC players

    More like

    We are constantly limit-testing what level of exploitation our players can endure

    • @Guru_Insights99@lemm.ee
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      581 year ago

      Brooooo this victory is an absolute game-changer for us die-hard Xbox fans, and it’s downright exhilarating! Sony’s constant blunders pale in comparison to the countless triumphs of team Xbox, and this might just be the knockout blow that finally converts those Lamestationers to our side. Brace yourselves for an epic shift as the unrivaled supremacy of our console dazzles and dominates, pulling every gamer into its unstoppable vortex of pure excitement and adrenaline-fueled gaming bliss!👊👊

    • @barsquid@lemmy.world
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      1001 year ago

      It’s weird how collective action works so well but they only choose to do it for this linking requirement. You could get the rootkits gone as well, gamers.

      • RachelRodent
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        1 year ago

        the problem with that is that the people playing thoose games have no idea what a rootkit is

      • @loo@lemmy.world
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        511 year ago

        Most people don’t know what they’re installing or don’t care about their privacy, which is why there’s not enough people rising up against kernel level AC’s. Also, not being able to play until you create an account is much more upsetting to most people, than just clicking ‘update’ in League of Legends.

        • @barsquid@lemmy.world
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          81 year ago

          Does the rootkit install alongside the game like without explicit user action? That’s pretty unfortunate.

          • @loo@lemmy.world
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            221 year ago

            There’s a tooltip next to the update button that says something like ‘Our Anticheat Vanguard is out now!’ or smth like that. The rest is exactly the same as any other update

              • @explodicle@sh.itjust.works
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                141 year ago

                Keep in mind this is purchasing a Sony product after they already showed us who they were with the first rootkit scandal.

                • @brbposting@sh.itjust.works
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                  171 year ago

                  For the kids:

                  The Sony BMG CD copy protection rootkit scandal was a scandal focused on the implementation of copy protection measures on about 22 million CDs distributed by Sony BMG in 2005. When inserted into a computer, the CDs installed one of two pieces of software that provided a form of digital rights management (DRM) by modifying the operating system to interfere with CD copying. Neither program could easily be uninstalled, and they created vulnerabilities that were exploited by unrelated malware. One of the programs would install and “phone home” with reports on the user’s private listening habits, even if the user refused its end-user license agreement (EULA), while the other was not mentioned in the EULA at all. Both programs contained code from several pieces of copylefted free software in an apparent infringement of copyright, and configured the operating system to hide the software’s existence, leading to both programs being classified as rootkits.