• @[email protected]
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      331 year ago

      Me: reads the comment

      Me: reads “German gaming magazine”

      German

      Still me: clicks the link and is disappointed when it’s all in German

      • @[email protected]
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        171 year ago

        For some reason, I click it, and Google translated it for me?

        Hello,

        me and my team (we are atm 3: me and 2 school colleagues) started a pretty big project last week. I know it sounds crazy, but we are working on a successor to WoW. Please don’t say we can’t do it anyway, because we are very ambitious and are very experienced WoW players. I’m posting here to find more people for our team. We have a modeler (me), a musician (for the background music and sound effects) and a community manager. We are still looking for a programmer to bring the whole thing to life. If you would like to apply, please post what experience you have so far with game programming and what programming languages ​​you know (we want to write the game in Java because we already learned a bit of Java at school last year).

        Our goals/motivation: Wow is now a few years old and Blizzard doesn’t seem to be thinking about a successor. Instead, they create one extension at a time. The graphics are quite old and WoW2 is supposed to look much better (my models are almost photorealistic). The quests should be more exciting (don’t always kill XY, get XY). >There will be epic battles with up to 500vs500 fighters. We have invented two new classes: Necromancer and Hobblings. But I don’t want to tell you everything here and save it for later. I will send a project plan to anyone who is interested. ^We can’t pay for the work, but when we publish it, for example, we share the subscription fees we get ($10 per player).

        Greetings. Wow2

        • Karyoplasma
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          121 year ago

          The OP replied a few time as well, reiterating that this is a serious project. They even uploaded some of the “photorealistic” models, but the pics are offline, sadly.

          I don’t think it was ever truly revealed whether it was an elaborate troll or just a spark of adolescent folly.

  • @[email protected]
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    181 year ago

    I once read an article about a guy, whos just doing this. He is selling gaming ideas to studios. But to be fair, he did develop some indie game by him self. He just realized, that he is not good in developing and the hates the whole programming and design part. He only has good ideas.

  • @[email protected]
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    111 year ago

    i mean, provided you actually want to put in effort that’s called “being a game designer”, it’s perfectly valid to not write code or create assets.

    • @[email protected]
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      31 year ago

      Asking for and/or expecting unpaid volunteers is most definitely not valid.

      If he wants to pay them properly, then I would agree.

  • @[email protected]
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    81 year ago

    My first thought was, “Have you talked to the Fallout modding community?” They’re huge masochists and love being shit on, even though they create such amazing things and deserve nothing but praise and monetary rewards…

  • @[email protected]
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    101 year ago

    Funny thing is, it’s actually not that hard to get additional volunteers for an ongoing project if you’re competent enough, only recent issues are YanDev messing up a lot of things (both his game and life) which might create some skepticism towards indie devs looking for such volunteering, and people not understanding how solo indie development works and fetishizing successes without truly understanding them.

  • I Cast Fist
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    121 year ago

    Great idea, how about you describe it in so much minute details it bores your goddamn mind? Can’t do it? Sorry, then you’re not cut for being the idea guy, you’re fired.

    If the fucker can’t do the above, he’s what programmers call a client: an asshole who thinks too highly of himself and his ideas and will annoy everyone every time he changes the goals.

  • @[email protected]
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    151 year ago

    Lol I was legit surprised to find it’s an actually written (satirical) article! The other ones had me rolling too, like John Cena coding “Banjo Threeie” LOL.

    • @[email protected]
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      1 year ago

      I can’t think of any FOSS games that would invite an idea guy to drive the project. They’re made of volunteers, sure, but FOSS game teams still expect tangible contributions. Otherwise it’s just another feature request and will get picked up if the team thinks it’s worth it.

      • Ephera
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        41 year ago

        More specifically with FOSS projects, whoever puts in the work makes the actual decisions.

        Like, if there’s a change that one person wants and the others actively disagree with (and it can’t be made configurable either), then that won’t happen.
        But usually, there’s hundreds of features that make sense in principle. And if someone scratches their own itch, i.e. implements the feature that they’re missing, then that obviously won’t be rejected, even if it’s not the most requested feature.

        So, yeah, such an idea guy would need really good ideas and present them so well, that others selfishly want to implement those ideas (and moreso than all their other ideas).

    • @[email protected]
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      251 year ago

      I got asked by a team of first timers who have never done any professional coding or design if I wanted to chip in on a competitive MMOFPS they want to make.

      That’s not going to happen. Between the rise of cheating, the insane hardware and optimization requirements of an MMOFPS, the general lack of interest in the genre (most have died due to low player counts), and the sheer amount of time and effort involved in designing and balancing the game even after it’s largely feature complete? Forget it, I’m better off buying lottery tickets than hoping for anything to come of that.