• Infamousblt [any]
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    211 year ago

    This is one of those things that they will continue to get away with because people will continue to buy it literally no matter what they do. I don’t think individual actions in “I won’t buy this” matter systemically but when it comes to stuff like this it definitely does matter.

  • bazingabrain [comrade/them]
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    91 year ago

    maybe stop using those shite quixel assets in 4k resolution then? Maybe you could learn a thing or two from vfx production?

  • Owl [he/him]
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    141 year ago

    I misread this as 300mb and briefly thought it actually made some amount of sense. (I mean not including the textures is still for always-online DRM, but at least you’re getting a smaller download size in that world)

  • Tabitha ☢️[she/her]
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    181 year ago

    I saw an ad for this, I burst out laughing when they subliminally flashed the illumanaughty pyramid thing.

  • the recent mw2 was ridiculously rife with hackers, i watched a friend play and every killcam had obvious aimbot locking on through walls. cross-platform gaming was a mistake, pc players deserve their virtual gulag. also i can’t even fit 300gb on my internal drive, unless it was the only game installed.

    • KobaCumTribute [she/her]
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      61 year ago

      i can’t even fit 300gb on my internal drive, unless it was the only game installed.

      That’s why they’re inflating the size like that, because they want to occupy as much space as possible and be as much of a pain to reinstall as possible so people get rid of their competitors and keep them around forever instead. It’s a toxic competitive adaptation that’s been getting progressively worse over the past decade or so since the strategy has worked out for them so far.

  • @[email protected]
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    1 year ago

    i mean sure if you don’t want any customer outside of dense urban areas from rich countries just make your game constantly download 4k textures. also when did Activision hit black ops 6? i always think black ops 3 was just released yesterday.

    • Sidyctism II.
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      21 year ago

      To be fair, the game currently advertised as GTA VI will actually be GTA XV

  • CarbonScored [any]
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    411 year ago

    This also of course means you can no longer play the game after they take down their servers.

    • umami_wasabi
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      171 year ago

      Before: Upgarde ur foking SSD

      Now: Upgrade ur foking internet

      • ToxicDivinity [comrade/them]
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        91 year ago

        Not surprising, it’s like the mcu, they don’t have any new ideas or even good old ideas but they just have to keep shoveling the shit out because it’s profitable.

        • Adkml [he/him]
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          31 year ago

          I think saying they “have to” is absolving them of a little more than I would.

    • @[email protected]
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      391 year ago

      Of course. And it will just lead to a situation where you will need to pirate a copy to be able to play it offline.

      These schemes only give paying customers a worse experience than pirates.

  • Cowbee [he/they]
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    291 year ago

    AAA studios have invested higher and higher budgets to seek larger and larger audiences to deliver lower and lower quality products.

    Indies don’t have the same budget problems, so a smaller investment can still be successful with a smaller audience. That’s why Indies are killing it these days.

    • @[email protected]
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      1 year ago

      it’s not even about larger audiences anymore no one introduces 4k texture streaming into their game to reach a bigger audience. it’s about milking their already existing fanbase with a new price tag, and a new slew of predatory microtransactions.

      • Cowbee [he/they]
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        181 year ago

        Yes, that adds a compounding factor. Instead of efficiency, they try to sell the largest package and milk as much as they can.