Hello to my fellow Americans, hope you are making the most of your long weekend. I finished my BG3 playthrough as “The Dark Urge”. I think the Urge origin character is a very fun playthrough, and enhances the story a bit because now your character is intertwined with the main villians, rather than just some guy who happened to also be on the Nautaloid. I also used this playthrough to experiment with different playstyles, and I gotta say, having 2 paladins in your party is OP. Hope everyone is having a safe weekend

  • Owl [he/him]
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    810 months ago

    Tactical Breach Wizards is good. Very entertaining writing, great gameplay.

  • shreddingitlater [he/him, comrade/them]
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    410 months ago

    Got a Deadlock invite thanks to Awoo, me and my brother have both been playing it. Tbh it’s too addicting, think my brother accrued 11 hours playtime in his first two days of playing. I caught him up at like 4 AM still playing lmao. Can’t judge cause I might be doing the same if I didn’t have other things to do.

    • CommunistBear [he/him]
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      210 months ago

      If I still had a working PC I would absolutely be addicted as hell to that game. It looks fun and right up my alley

  • GaveUp [she/her]
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    10 months ago

    I’m trying to help a partner with some maplestory quest (I’ve never played this game) and it’s going terribly

    May play a little Valorant later

  • Gorb [they/them]
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    10 months ago

    Come back to finish off lords of the fallen. The game has some pretty major flaws but its still very enjoyable. Got this cool armor that reminds me of the Loyce Knights from ds2.

  • bigboopballs [he/him]
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    310 months ago

    Dark Souls 1 (remastered), not a challenge run, just loving the nostalgia

    I love this game so much. Might do a randomized enemy/item run next.

  • LocalOaf [they/them, ze/hir]
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    410 months ago

    meemaw jfk-gaming

    Halo: Reach firefight and Black Ops 2 bot matches while I listen to podcasts

    Made a really fun custom firefight setting that’s "lore accurate"ish that I like a lot and Black Ops 2 let’s you make the pick 10 custom class system pick 17, so you can deck out your classes with a bunch of perks and attachments.

      • LocalOaf [they/them, ze/hir]
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        210 months ago

        Kill confirmed to 300 where kills are worth 1 and confirms are worth 2. Picking up the floaty dogtags and seeing number go up makes my brain make the good chemical

  • AndJusticeForAll [none/use name]
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    310 months ago

    Might try to play and clear off Lone: High Tides tonight. Need something short and chill to play since I got to the end of Elden Ring’s non-DLC portion and it’s got me mildly stressed and would like to play a game to relax for the first time in weeks.

  • AernaLingus [any]
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    410 months ago

    Haven’t actually played anything so far this weekend, but I’ve been bashing my head up against Malenia on and off for a few dozen hours over the last few weeks. I’ll get there eventually (I’m being very stubborn–no summons, no cheese strats, just me and my trusty katana), but man, it’s really testing my patience. I’ll be the first to admit that I’m not great at Elden Ring, but I’m at least competent enough that I managed to get past every single boss up to this point without too much struggle (maybe spent 2, 3 hours max on the worst ones?). Kinda baffling to me that they’ve left the encounter in its current state; I saw some pretty compelling evidence that she was originally a Sekiro boss, which would explain why her flurry attack doesn’t mesh well with the Elden Ring playstyle. In the last few hours of gameplay I switched from just trying to be super aggressive and hope that I can down her fast enough to avoid her most broken attacks (got very close a handful of times but it felt like pure RNG) to mostly parrying (among other things, playing more defensively makes it easier to interrupt her flurry with Freezing Pots), and while it’s a bit of a learning curve it also feels way more consistent and fun.

    Also, this isn’t playing a game, but I worked through this nice little introductory tutorial on reverse engineering GBA games today and had a lot of fun with it! I really want to contribute to one of the many game dissassembly/decompilation projects out there but it’s pretty intimidating, so I’m trying to get the basics under my belt so I don’t have to be coddled too much by the main contributors. I don’t really like writing programs from scratch that much (I just write some basic utility scripts to automate things), but I love figuring out how things work and I’m detail-oriented, so reverse engineering seems like a perfect fit.

    • barrbaric [he/him]
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      410 months ago

      Kinda baffling to me that they’ve left the encounter in its current state

      For what it’s worth, the game assumes you’re going to use spirit summons. It’s kind of annoying because the boss AI hasn’t really been updated since DS1 so the game doesn’t really respond to them well, but it is what it is.

      I saw some pretty compelling evidence that she was originally a Sekiro boss

      Unless you saw something new, IIRC there was no real proof of this. There was a lot of speculation that Malenia was based on an unused Tomoe fight, but there are no signs anywhere in Sekiro’s files of such a boss. Zullie the Witch put out a video a whlie ago pointing out that Malenia’s animations would probably be close to Genichiro’s as he uses Tomoe’s style, but they’re very different.

    • blame [they/them]
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      10 months ago

      i would say for malenia it’s better to not rush. I think with a lot of elden ring bosses they train you to DPS race the boss and malenia’s heal mechanic I think is there to bait you into thinking it’s a DPS race. But it’s actually better to learn her moveset that is relatively limited and predictable and chip her down.

      i think a lot of elden ring bosses, especially melania and the dlc bosses, are showing cracks in the dodge, dive, dip, duck, and dodge playstyle. The next from game will have perfect parry/blocking like sekiro and lies of p, there’s no other way forward.

  • red_stapler [he/him]
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    310 months ago

    I did a 4 hour endurance race on iRacing and am spending the rest of the weekend recovering, lol.

  • Speaker [e/em/eir]
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    410 months ago

    3/4 of the way through Like a Dragon: Infinite Wealth. Mostly in a cycle of becoming BFFs with my party members, grinding a few levels, then advancing the story for the next batch of new wild shit to do, which usually includes new buddies. Definitely hitting the part of the JRPG arc where just “hit harder” is no longer sufficient and I’m doing a lot more buff/debuff setup to keep fights manageable.

    • barrbaric [he/him]
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      110 months ago

      Oh interesting, 7 was very much beatable with just mashing basic attack, which was a large part of why I didn’t enjoy it.