every time somebody starts talking about power plants i go back to the seeds of my liberal poisoning ----- sim city 2000

anyways, i choose the microwave plant so i can do really sick tricks on my deck in that massive dish

  • neo [he/him]
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    27 months ago

    I didn’t really understand the pollution system that well as a kid, so I always did coal somewhere in the middle of the land (so it can distribute power evenly) to start with and then a massive field of wind power when I got to it.

    I liked the design of Solar and Microwave, though.

  • Rom [he/him]
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    117 months ago

    I’m spamming thousands of wind turbines all over the place

  • Beaver [he/him]
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    77 months ago

    Bottom center. Orbital solar is going to be the energy source of fully automated luxury gay space communism. Especially if we can’t get fusion to work (there’s no guarantee that reactor based fusion will ever be feasible, the laws of physics don’t owe it to us).

    • bigbrowncommie69 [any]
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      27 months ago

      Just looked this up. Why aren’t we doing this! Get that removed elon to send the satellites off, do something useful for a change. Do that and we’ll all start calling Twitter X.

    • Hexboare [they/them]
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      27 months ago

      Fusion is probably achievable after you plough billions and billions of dollars into it.

      No guarantee it will be clean, cheap or in any way a sensible energy source.

  • Owl [he/him]
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    7 months ago

    I love that this game gave you so many choices of power plants, was mostly correct about their tradeoffs*, treated pollution as a thing that people actually might care about, and made room for some rando pie-in-the-sky idea with microwave power.

    *Solar and wind power suck in SimCity 2000, but they legitimately were bad until the 2010s, and I can’t really fault them for failing to predict that. It also overstates the chances of nuclear meltdowns by an order of magnitude (but whatever these games overstate the chances of Godzilla attacks too), and misses the extreme variability in how good hydro power is based on the site (which would be so fiddly, and I can’t blame them, though it’s funny that the best hydro site in SC2K is a long series of rapids, which is like the opposite of what you want).

  • ElGosso [he/him]
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    147 months ago

    Solar looks like a giant death ray pointed up to fire at God so naturally I choose that

  • Awoo [she/her]
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    57 months ago

    Hydro Electric = 200Mw for $4000 which is $20 per Mw.

    This is more efficient than all others available at the start while also being clean.

    Replace it later with Microwave when acquired because it is marginally cheaper. $17.5 per Mw

    Replace it later again with Fusion at $16 per Mw.

  • UlyssesT [he/him]
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    147 months ago

    Wind Power, because I have a huge stockpile of aether crystals and a lot of faith.

      • UlyssesT [he/him]
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        7 months ago

        I sure do!

        Me, whenever Wuk Lamat is brought up in a local zone chat and I’m anticipating the rage:

        • Ivysaur [she/her]
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          47 months ago

          Wuk Lamat was completely fine. The rage is just veiled transphobia because of all the extra brain rot in these times I reckon. Really sucks to see. I actually thought the DT story was quite good and a logical place for everything to go after Endwalker. The final zone is really something special I think.

          Do you mind if I add you? I’m Pomme D’terre (guess what race I play) on Seraph. It’s pretty much the only video game I play anymore.

          • UlyssesT [he/him]
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            47 months ago

            My account is paused at the moment; I was on the Aether datacenter and I intend to return in a content patch or two. Just saving money for now.

            Wuk Lamat was completely fine. The rage is just veiled transphobia because of all the extra brain rot in these times I reckon. Really sucks to see. I actually thought the DT story was quite good and a logical place for everything to go after Endwalker. The final zone is really something special I think.

            I can see some cause for complaint, but it’s nothing the chuds really focused on. A re-recording of the final main story boss fight lines to add a little more oomph may help, for example. I liked the character overall and enjoyed the “vacation” vibe of actually letting her resolve her own problems from time to time. If anything, she needed more story time to visibly grow into the role; I would have enjoyed some more training/mentoring moments on screen.