Bloodborne… totally ignored that the gun is there to parry attacks and stun enemies on my first playthrough attempt
oh damn, that’s one of the most important gameplay elements!
Though I remember Bloodborne being super obtuse about teaching mechanics
I played through a fair amount of Sniper Elite 2 before a friend saw some of my gameplay footage and was like “Damn dude, you don’t even zoom your scope in?”
Turns out I’m just bad at reading instructions…
I still don’t understand how to play XCOM correctly and I have at least 50 hours in it. Just losing over and over again. Even Crusader Kings I win occasionally.
Played far too much of Prey before realizing you can boost in zero G. I was wondering why people praised those sections so much when they were agonizingly slow.
Recently played through entirety of the dragon age games on Gamepass. Was pretty excited to finally do this as it had been on my ‘list of games to play’ for years…
Rushed through and I think I missed a companion in at least two of the games. Maybe all three. Couldn’t tell you who offhand, bit was pretty upset when I read about them later and they seemed cool.
I played Total War: Warhammer a distressingly long time before I found out you could pause
I played Just shapes and beats without knowing how to activate the boost thingy. After failing the tutorial and playing the party mode, I saw that the other people did the boost and I just searched and felt pretty dumb after realizing you can boost.
Not me, but a friend’s mom, this was back in 97-98 and I had been playing the Diablo demo for hours and knew the mechanics quite good and the two first levels.
So I visited my friend and his mom had bought the game and was playing a lot, and she was quite deep down, I think like 15 levels down… that’s when I asked why she hasn’t placed here last level up points… Turns out, she hadn’t placed any point at all 😱🤔🤣.
Got about halfway through Mass Effect 2 on the PS3 before I realised it’s never spent any skill points in upgrades.
Ah I’ve done that a few times when there wasn’t enough hand holding in games.
Hahaha, this reminds me of my first play through of final fantasy 7 where I didn’t quite understand you could change/upgrade weapons on your characters and I’ve went very far in what is essentially hard mode at some point, doing significantly less damage than I could.
I was a kid with poor reading comprehension I guess
Oh my first play through of FF7 I somehow managed to arrive at Demon Gate completely underpowered. I had no way to beat him because I simply hadn’t levelled high enough or got enough good gear. It wasn’t until lockdown that I actually went back and finished the whole game.
There’s this game called Arc Rise Fantasia for the Wii that’s mechanically interesting with the worst English dub known to the English. I got far enough to where something happens to half the party and they’re no longer usable. I had really only been leveling those characters and soft locked myself into a really hard boss fight. I was praying for a force-lose boss but all I got was the game over screen.
One of the first computer games I’ve ever played is StarCraft. For context, the game is about human battle with aliens similar to Starship Troopers. The game story has three acts, each from different point of views. It is supposed to start from human pov, and then alien pov, and lastly another alien species. However due to English being my second language, I somehow started with the alien pov first. So my first impression of the game is that I play as a disgusting xenomorph alien species battling mankind. It’s not until later that I realized I missed an entire human chapter of the game.
When I was a kid, I used to “play” Operation Flashpoint. I remember being too dumb to realise that the mouse was used to move the camera so it was basically me moving around with arrow keys and strafing to see a little to the left and right.
Ah yes, the transition point when video games moved to assuming people have a mouse. A similar thing happened to a lot of people when games assumed you have a soundcard.
Path of exile. Had no idea about builds and tried to just play casually lol
2nd character went a lot more smoothly
PoE is absolutely brutal, in so many ways. For me it’s one of the charms. But man once you figure out builds the game changes.
Honestly, by now I’ve come to hate games where you can’t figure out how to play them from the game itself. It seems like nowadays you can’t play without a whole community figuring out what’s currently the meta way to play.
That’s the reason I couldn’t get into PoE. I’ve seen many critics about Diablo 3 & 4 being too easy and forgivable, but I’m not 16 anymore and I want to enjoy games without having to absorb a whole wiki beforehand. I even played Torchlight 2 with a respec mod because I don’t have time to fail a build.
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Temple Run. Didn’t know there were power ups. Currently playing Nier Automata and I’m certain I’ll finish that game and realize I’ve fucked something up.