cross-posted from: https://sh.itjust.works/post/27366526
I know that remakes and remasters are contentious, but let’s pretend whatever game in question you’re thinking of is handled with the utmost care by your favourite devs and they absolutely nail it.
Mine would be Shadow of Memories (called Shadow of Destiny in North America). It’s legitimately one of my favourite games of all time but it kinda flew under the radar and I haven’t met many people who know of it let alone played it. Seeing it get modern graphics, maybe some expanded mechanics, would be soooo cool.
xenogears
None. After the vivisection that was the GTA remaster, stay the fuck away from older games. Please and thank you.
Shadow of memories sounds nice.
I can see a good remake of terranigma
Obligatory Bloodborne mention.
Not sure if it’s been done already, but Zelda LttP would be cool. I haven’t played Echoes of Wisdom though I like the art style and could see it working well.
Goldeneye + Perfect Dark.
How about a dark gritty reboot of LttP?
That sounds awesome. I’m imagining it in the style of Dark Souls, but a reskin would be fun.
I’m thinking like the dead space remake. Extra gory!
Zelda LttP
That’d be awesome! I’d pirate the shit out of a remake.
I don’t think Nintendo is capable of doing anything to Link to the Past other than ruin it.
A lot of the Zelda games that got “remasters” mostly had their resolutions and brightnesses increased, to the point that the Wind Waker remake has problematic amounts of bloom. Makes me think someone important at Nintendo has cataracts. So if you want to “remaster” A Link to the Past, run it through an AI upscaler and turn a desk lamp on your screen.
The few that have gotten ground-up “remakes” like Link’s Awakening…I kind of liked the art style they chose, it fit the tone of the game pretty well, going with quartets for the music is a stroke of genius, WHY DOESN’T THE FUCKING D-PAD WORK? The original game was designed for use with a D-Pad and either 4- or 8- way motion. I get that modern gamers might instinctively reach for the analog stick, but bind movement controls to the D-pad too, especially if you’re not going to bind anything else to those controls. Nintendo never doesn’t fuck this up. They made an entire console based on a revolutionary new way to fuck up the controls.
So what you’d get out of a first-party re-release of aLttP is a blank white screen you control entirely with the gyros.
I’m outing me as ancient:
- M.U.L.E.
- Load Runner
- The Castles of Dr. Creep
- Seven Cities of Gold
- Paradroid
- The Sentinel
- Hanse / Kaiser / Fugger
Elite 2: Frontier.
elite dangerous is very close but it doesn’t really capture the seamlessness you get from not having a landing mode or frame shifting. pioneer spaceship sim is a remake in the truest sense of the word, but a remaster would fix the ui issues the original had rather than just rolling with them.
Dangerous was originally supposed to be single player only, then they got so much money they promised to add the mp… And long after the ks finished they switched to online only. I was really pissed off. There’s always X I guess
no it wasn’t. i backed the kickstarter. it was always an online game, it just had “solo” and “private” modes. and they didn’t get “so much money”, they got like 120% of their target. they were up against the star citizen kickstarter and that got all the hype.
my main issue with ED is that they focused on building a modern Elite rather than a modern Elite 4. Building upon the ideas of Frontier: First Encounters would have made a very different game.
X is more like Freelancer meets Euro Truck Simulator, in my experience.
The Sly Cooper Trilogy +/- Thieves in Time
Solid pick.
Toxic crusaders! A sidescroller based on the toxic avenger movie.
Horace Goes Skiing
The entire Ultima series for sure. I think those were the first CRPGs I played. I loved Ultima: Underworld I & II, but I was never able to get Ultima VII: Pagan to run properly on my computer. (And, holy fuck, that was 30 years ago.)
But also The Elder Scrolls: Arena, TES: Daggerfall, TES: Battlespire, TES: Redguard, and TES: Morrowind. The first two TES games would be challenging to make, given that many of the areas were randomly generated, rather than being designed.
Tribes
Mine is Gothic and Soul Reaver - getting both so I’m a happy camper
Having seen the trailer for Gothic, it looks good. I really hope that it’s actually good.
Mercenaries 1 playground of destruction
Just cause graphics could be something nice
Starsiege: Tribes, or Alien vs Predator (2).
Both had degrees of movement that I absolutely loved (Alien wall climbing in AvP).
I understand that I should probably check out Titanfall 2 for similar reasons.
I feel like I could have some fun with a remake of Descent 1 and 2.
Overload exists. While not a remake, it is the spiritual successor with the original development team making it.