Part 1:

  • RandomStickman
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    36 months ago

    The rug under the chest is my favourite. I’m gonna give my players more trust issues, thank you

      • AhdokOP
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        46 months ago

        This was part of my october drawing prompts, the prompt was “meme pose”

        Artist circles on Twitter (although now it’s blue sky) have a bunch of “meme” drawing challenges. Most commonly “outfit” challenges where you have to draw your character wearing a specific outfit. These challenges are like artist “memes”, seeing other people do them causes them to spread. Pose memes are less common, but there are a few.

        This pose is the “cammy stretch” meme pose: https://knowyourmeme.com/memes/cammy-stretch

        • The Ramen Dutchman
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          6 months ago

          I did recognise Cammy’s stretch pose, I was just commenting on the fact it was labelled similarly to the mimic poses in the post ^_^

          But thanks for the explanation, though!

      • AhdokOP
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        66 months ago

        This one caused me so much trouble! I went into it thinking “this will be easy” but it’s surprisingly hard to get right.

        I don’t think I 100% got it, her body proportions are too human (Konsi is 4ft tall) - but it was a lot of fun to try. Daily drawing challenges aren’t about being perfect, they’re about just getting the thing done and learning from it.

  • AntiOutsideAktion [he/him]
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    96 months ago

    having the table you are irl playing at turning into a mimic and having to roll stats for your irl person in order to continue sounds really fun

  • ProfessorOwl_PhD [any]
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    116 months ago

    Abomination Vaults has a mimic encounter where one is pretending to be a door and the other is pretending to be a weapon rack with a nice axe on it. Gets them either way.

    You might also want to look into Rotgrind’s Mimouthouse. It’s exactly what it sounds like.

  • TheDrink [he/him]
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    116 months ago

    I never got to run this, but I remember after playing Prey putting together a dungeon themed off of mimics and getting really nasty with them. I imagined that after a couple rooms the players would adopt a policy of preemtively fireballing every new room before entering it.

  • Lime Buzz (fae/she)
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    6 months ago

    One D&D podcast I listen to had one be a house in Sigil. After they had dealt with the plot to use it for magic or something some of the party ended up feeding it animals much to the chagrin of the rest of the party but did save some other creatures living in the area from getting eaten.

  • Evilsandwichman [none/use name]
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    166 months ago

    Mimic city; every building is a mimic, but they’re smart enough to eat the local population when they’re alone or in small groups. Every time people keep going missing, and the players will assume it must be some random wandering monster; they’d never think it’s literally the buildings and each room can start eating really fast. There’d be no pattern either, every building is alive and people go missing literally everywhere. Perhaps a clue can be a house that has no more people living in it and it starts to starve to death and starts freaking out, even endangering the other mimics’ secret.

  • jawa21
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    216 months ago

    I’ve always been a fan of mimics being ladders or bridges.

  • I Cast Fist
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    246 months ago

    Teleportation mimic will teleport you. To its stomach.

    Breastplate mimic just wants to sink its mouth on your breasts.

    Saddle mimic wants to lick your lowers parts.

    No comment on outhouse mimic. We don’t talk about it.

  • @[email protected]
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    186 months ago

    Cover your phb in spray adhesive and leave it sitting on the table. As soon as someone touches it, shout “ROLL INITIATIVE!”

    Actually, apply this to other random objects at the game table. A bag of chips, 1 can of soda in the fridge, every 3rd pencil, whatever.

  • robotElder2 [he/him, it/its]
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    96 months ago

    I think in the early editions they said that mimics were only really effective at imitating wood and stone. I agree that mimic chests are done to death but “anything could be a mimic” would get old fast I fear. Limiting them to only some materials but then getting creative within those limits would keep it interesting without it feeling like a cheap jumpscare.

    • AhdokOP
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      6 months ago

      But, if we’re going to get into DM advice, the way I’d recommend stopping “anything could be a mimic” from getting old is to have it constrained to a themed side-adventure, or a one-shot. For example: A wizard tower where the guy’s one weird hobby was breeding and training mimics. In such an adventure, you want to start fairly tame, but towards the end, the more outlandish and ridiculous the better.

      As for the constraints on mimic forms, most of my DnD based jokes use 5e as their basis, as that’s what the majority of my audience are likely using.

      • robotElder2 [he/him, it/its]
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        96 months ago

        Oh totally. I didn’t mean that as a criticism of the comic, I really like the comic. Your artstyle is very distinct and charming. It just got me thinking about how to run mimics generally. A mimic wizard one-shot sounds like a lot of fun.

      • @[email protected]
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        66 months ago

        I like to think mimics cant replicate text. If not I’m gonna need a fancy mimic lens or start tapping my stuff with a wrench before I touch it.

        • Tlaloc_Temporal
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          46 months ago

          They can replicate text, but it’s not very good, like AI pictures. This has led to many of them having a text phobia, so make sure to carve your name into everything.