• @[email protected]
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    01 month ago

    Could somebody please explain fo me how either of these two aggressively cliche and generic games are in any way “ambitious, weird, and unexpected”?

    • @[email protected]
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      01 month ago

      Are you serious? Do you need help understanding the definitions of ambitious, weird, and unexpected?

      Do you need a run down of all generic clones of games bioware and bethesda have released in recent times?

      • @[email protected]
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        01 month ago

        They are literally sequels. 2 and 3. That removes any chance of them being unexpected now doesn’t it you dunce.

        Ambitious, sure; if your definition of ambitious is delivering a complete game at release.

        Weird? If you think these games are weird I’ll absolutely punish your eyeballs with just some stuff on steam that will leave these two games looking absolutely mainstream.

        • ✺roguetrick✺
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          01 month ago

          This would be a great reply if you didn’t call him a dunce which will likely get your comment deleted.

  • @[email protected]
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    1 month ago

    People understandably love to hate Oblivion and Fallout 3, but I feel the side quest writing had heart, like groups of devs got to go wild within their own little dungeons. Their exploitable mechanics were kinda endearing.

    …And I didn’t get that from Starfield? I really tried to overlook the nostalgia factor, but all the writing felt… corporate. Gameplay, animation, Bethesda jank without any of the fun. I abandoned it early and tried to see what I was missing on YouTube, but still don’t “get” what people see in that game.

    If you want a big walking sandbox in that vein, I feel like No Man’s Sky would scratch the itch far better, no?

    Meanwhile, BG3 and KC2 completely floored me. So did Cyberpunk 2077, though I only experienced it patched up and modded. Heck, even ME Andromeda felt more compelling to me.

    • @[email protected]
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      11 month ago

      I got Cyberpunk in December and KCD2 in February. At this point I’m convinced I’ve spoiled the entire RPG genre for myself for the next decade. I can’t imagine playing 2 great games back to back like that again.

    • @[email protected]
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      11 month ago

      Oblivion is my favorite Elder Scrolls. I actually played it again recently and thought it held up pretty well. I’m a sucker for wandering lush bucolic landscapes though.

  • @[email protected]
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    221 month ago

    With its nuanced characters, wonderfully layered world, and incredible depth of interactions, it was natural to feel the game had set a new bar for the whole genre—but it was pointed out that declaring it the new standard was unreasonable and unsustainable given how few other developers could possibly rise to meet it.

    You could make a game a third of the size of BG3, and it would still be excellent value for BG3’s asking price. And no, you shouldn’t attempt to make a competitor with BG3 on your first try. Nor should you try to make a competitor to Elden Ring on your first try; FromSoft had been making those games for the better part of 15 years, building and iterating on what came before. I do think more RPG developers should strive to follow the systems-driven approach that Larian has and be cognizant of what it is that we all like about BG3, but it can be sustainable if you don’t try to hit a home run on the first pitch.

    • I Cast Fist
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      31 month ago

      FromSoft had been making those games for the better part of 15 years, building and iterating on what came before.

      Longer, if we really want to get pedantic. King’s Field, the game and series that is now the spiritual predecessor to the Souls genre, is from 1994, so we could probably say they have been refining their own flavor of action RPG for over 30 years now.

  • @[email protected]
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    311 month ago

    I concur; we need more of this new breed of aggressively strange RPG’s, like earthbound/mother, planescape:torment, and morrowind.

    • @[email protected]
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      1 month ago

      None of what you listed is “new”. Also, Morrowind wasn’t actually “strange” in the slightest. Plenty of fantasy RPGs had elements of sci-fi and weird bug shit (see: Wizardry and even Might and Magic) and the “you can screw up the main quest” was similarly common at the time. Planescape I’ll give you.

      Which is also true here. BG3 is not “strange”, It is literally the third Baldurs Gate game and continues most of the same themes and concepts. Yeah, it is a whole lot more gay but even that is not out of the ordinary for CRPGs at this point and had been pushed by companies like Larian, Obsidian, and Owlcat. Hell, the Mass Effects and Dragon Ages deserve a LOT of props for how horny and gay they were and normalizing the idea of picking the right dialogue options for a sexy card cutscene (also see CD Projekt Red).

      And KCD2 is one of the most bog standard power fantasy games out there.


      Like most articles of this variety, this is just a fancy way of saying “people should make good games”

    • I Cast Fist
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      121 month ago

      The freedom that Morrowind gives you has never been matched by other Bethesda titles. I think the only path that’s blocked to the player is joining the Sixth House, but at least you can kill Vivec before confronting Dagoth Ur

      I can’t speak for Daggerfall’s freedom as I haven’t really delved into it, but I know it has 6 different endings depending on which faction you ally with.

  • @[email protected]
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    81 month ago

    This might be a unpopular view but I think games like Elden Ring or Lies of P are a better RPGs. More action packed, less busy/boring missions. I beat BG3 and had fun for the first half of the game, the last half was a bit of a drag. I tried KCD 1 and couldn’t get into it, going from one end of the map to another doing mindless tasks. It was more of a middle-age simulator. I put ~250 hours into Elden Ring + DLC and I wanted more by the end of it.

    Either way, I have some hope for the future of games.

    • lime!
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      121 month ago

      i don’t know that anyone calls them rpgs.

    • azuth
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      241 month ago

      So non RPGs are better RPGs? You don’t have to like RPGs.

        • azuth
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          71 month ago

          Its an action game with RPG like stst systems.

        • @[email protected]
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          41 month ago

          An RPG without a story and full focus on gameplay, if you like fighting monsters over and over again it sure is great, but otherwise it lacks alot

        • @[email protected]
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          141 month ago

          Elden Ring better classified as an action RPG, to use an analog its more akin to PnP dungeon crawlers in how it approaches its RPG elements. While say Baldurs Gate 3 is closer to an extended campaign PnP game. They are both RPGs but that’s such a broad grouping so as to be meaningful, an atlatl and a welding torch are both tools but there’s no meaningful overlap.

          • @[email protected]
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            21 month ago

            To quote an old RockPaperShotgun comment about Dark Souls, the best decisions are the ones that you don’t know you’re making. DS definitely has storyline changes depending on where you go first, what you do and who you speak to, which is far more natural than a two-way dialogue option for “blatant RPG decision making”.

            The tragedy of Elden Ring is that it’s far too long for that. I’ve played through DS several times and would expect to get it finished in about five hours, so can play through the various plot line resolutions in a long evening of gaming. ER has a variety of ways that the DLC can play out, you say? Best book a fortnight off work so that I can get a hundred hours of gaming in.

            • @[email protected]
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              31 month ago

              You can complete 90% of everything in one playthrough. Then complete the other parts in NG+ so you’re not completely starting over. I believe you only need 2 great runes to face the end boss.

              • @[email protected]
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                11 month ago

                Well, yes. But I would argue that if you have the skills to defeat eg. the Draconic Sentinel with just two runes, then it’s probably not your first rodeo. Stumbling over all the steps to eg. Varre or Hyettas quests on an unguided playthrough, which require specific things in a certain order in a huge world, are not particularly likely either. Its size works against it in that regard.

                • @[email protected]
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                  11 month ago

                  Doing it in NG+ isn’t that difficult at all since you already have your stats set and multiple weapons maxed out.

            • @[email protected]
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              21 month ago

              I’ve played through DS several times and would expect to get it finished in about five hours

              Do you think your experience here is at all the norm?

              • @[email protected]
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                11 month ago

                For people that really love Dark Souls and have finished it repeatedly, including challenge runs? Five hours is probably taking your time, using rubbish weapons for a laugh. For your first time playing through, hell no - probably more like thirty. The first DS has some unreasonable traps for the unwary - one of the stats is a dead end, many of the weapons scale really badly. Maybe better to start with Scholar or 3, that are better balanced.

  • @[email protected]
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    1 month ago

    The joke of these games is that they aren’t notably more weird than titles Bethesda and Bioware were famous for turning out. Hard to get more weird than Fallout’s more esoteric vaults or Morrowind’s bizarre cults and exotic cultures.

    BG3/KC:D have been, if anything, a direct successors to the old classics. They’re faithfully propagating the fundamental ideas these old titles represented in a way the new studios are unable to reproduce.

    Also, honorable mention to the poor bastards who released Disco Elysium and then got their studio stripped out from underneath them by their financiers. Absolute gem of a game and you should feel free to pirate it without a twinge of guilt.

    • @[email protected]
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      11 month ago

      Just finished Disco Elysium few days ago, watched the credits roll from start to finish to see all the great people working on it, such a great game…now I am sad for what happened to them, I didnt know that

    • dinckel
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      431 month ago

      What had happened to the people in ZAUM (or what was once that studio), is a tragedy, and a huge shame. I’m not even a cRPG/dnd person, but that game has singlehandedly opened my eyes to a whole new world. It’s easily in my top10 games of all time, and I wish we could get another one eventually

    • @[email protected]
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      1 month ago

      Morrowind is over 20 years old, and there hasn’t been a FO game with compelling plot lines since New Vegas. You are living in the past.

      • Pennomi
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        191 month ago

        There are lots of things to physically fight back over, but video games ain’t one of them.

        • @[email protected]
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          1 month ago

          I’m not talking about video games I’m talking ruining someone’s life and stealing their intellectual property, the fucking performative humiliation he put those guys through. You think a rich CEO who would fuck people over that hard is really redeemable?

          Edit: But no, you’re right that he shouldn’t be murdered, he doesn’t necessarily have blood on his hands like a healthcare CEO. He should simply be torn from his home and have all of his property and assets liquidated and distributed as compensation

          • @[email protected]
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            121 month ago

            I am sensing a lot of anger here and given the current state of the world it just seems so misplaced. Like dude, there is really shit going on with real villains and real people siffering, maybe direct that anger there.

            • @[email protected]
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              71 month ago

              Why the fuck would you think it’s not? There’s a lot of goddamn villains in the world, an entire ecosystem of cruelty where people abuse those who they think are below them because of unchecked wealth and power, and people get personally fucked by individuals of that ecosystem every day. Just because there are bigger fish doesn’t mean small fish are exempt. Don’t presume that a frustration with a lesser evil means a blind eye to the greater ones

            • @[email protected]
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              21 month ago

              “Evil is Evil. Lesser, greater, middling… Makes no difference. The degree is arbitary. The definition’s blurred. If I’m to choose between one evil and another… I’d rather not choose at all!”

              Greedy CEOs, MAGA supporters, Islamists, Nazis, Tankies, all the same. If all of those people stopped existing tomorrow, then the world would undoubtably be a better place. I’m ready to die on that hill!

              • @[email protected]
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                01 month ago

                But is it even evil? Like there were contracts involved with terms and conditions. Its not like some guy with a handle bar mustash just swiped the IP and walked away. Someone agreed to the contract that resulted in the loss of their company/IP and if they didn’t read it or consult with legal lawyer who’s bad guy?

                • @[email protected]
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                  01 month ago

                  Yes, yes it is! On what world would stealing someone’s intellectual work and booting them out of their own company for the sole purpose to keep all of the money for yourself not be evil? Funnily enough, making people sign unfair contracts is literally the most devilish thing ever. It’s the one thing demons and devils do in pretty much every interpretation they appear in. This is why we need more people like Luigi!

      • @[email protected]
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        41 month ago

        Aside from the unacceptable violence, the story here is far more complicated than that.
        They were just impossible to work with.

        I think PeopleMakeGames did a good YouTube video on it if you’ve not seen it.

  • @[email protected]
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    21 month ago

    I have no comprehension what this is attempting to imply as I’m not sure who makes what games…

    However, I do have some valid input. Kingdom Come Deliverance is the only single player game I’ve played since literally Metal Gear Solid 2…

    Zero interest in single player games, yet I got Kingdom Come Deliverance for free so screw it I was bored hopped on got stoned.

    By like hour 14 I realized I was playing a movie. With endless paths true freedom. I almost actually played it… I think I made it 40 some hours in and 20 of those hours were unlocking combos and learning them. Killing randoms on the roads etc.

    I enjoyed it thoroughly yet, in the end it was still a single player game. All I could consider the entire time playing it was … Imagine if this map had 100 players on it. How epic of an mmoprg this game could make.

    • @[email protected]
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      1 month ago

      No, stop, let us have single player games, with 100-10000 players in an MMORPG you are suddenly diluted and weak, your ability to influence the world and be heroic and become powerful is suddenly dependent on competing for time investment and skill with 100s to 1000s of other people. THATS WHAT I ALREADY DO IN REAL LIFE. If I want to feel mid and not very powerful without putting in a ton of extra work, I’ll go outside. Especially when doing that extra work would actually allow me to spend EVEN LESS TIME on myself in the real world.

      TLDR: there are enough MMOs, there are DEFINITELY enough competitive multiplayer games (also PVM/P survival building games) I do not understand people’s obsessions with saying the very small number of great single player games we have ought to be MMOs. Go play ESO or whatever it is you guys like playing.

  • @[email protected]
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    111 month ago

    But BioWare games used to be the top tier gaming company standard for excellence. Bethesda used to release amazingly ambitious titles that were unmatched (albeit buggy!).

    Greed outweighs the love of games.

  • @[email protected]
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    31 month ago

    The article totally misses the big intervening step between Skyrim/old Bioware and the failure of Starfield/Dragon Age: CDProjectRED.

    While those studios largely just made “more of the same”, CDPR made Witcher 3 and then Cyberpunk 2077. Both games are way better narrative experiences and pushed RPG forward. Starfield looks very dated in comparison to both, and Dragon Age failed to capture to magic. Baldur’s Gate 3 and Kingdom Come: Deliverance 2 are successes because they also bring strong narratives and emotional connections to the stories.

    Starfield would have been huge if it had been released soon after Skyrim. But now it just looks old fashioned, and I think the “wide as an ocean, as deep as a puddle” analogy is good for Starfield. Meanwhile Witcher 3 - which is 10 years old! - has quests and storylines with choices and emotional impact. BG3 and KC:D2 are heirs to Witcher 3.

      • @[email protected]
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        21 month ago

        Is it insanely good, like Factorio level polish, or was it just hyped due to recency bias?

        • @[email protected]
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          21 month ago

          Worth it. Absolutely, it’s got both great game play and story and more so then any other rpg of its type it feels like your character and the choices you make are actually pretty major. It let’s you be more evil then in almost any other game if you are into that.

    • @[email protected]
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      21 month ago

      Its a regular price these days. Tho if your not in a hurry just wait for a pricr drop (can wishlist it on deals.gg to get notifed)

  • @[email protected]
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    231 month ago

    This shouldn’t surprise anyone. When you look through the classics, they’re not “typical”. Hell, one of the most iconic games involves a plumber fighting a punk-rock turtle to save a princess, with a variety of mushrooms both helping and hindering.

    • TheLowestStone
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      121 month ago

      A very fair point, but alas… for better or worse, the bar has indeed been raised, and last month only proved that. February 2025 saw the release of a new RPG from one of the most beloved studios in the genre, Obsidian Entertainment. Avowed is modest by design, but nonetheless it’s polished, accessible, and visually impressive, with a rich story from some of the best writers in the business—and the backing of Microsoft, one of the most influential and well-resourced videogame publishers of all time.

    • StarDreamer
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      21 month ago

      Personally I just want another RtwP CRPG.

      I loved PoE1, didn’t care much about PoE2, and will probably care less about Avowed. There’s something magical about a map full of tiles that aren’t revealed immediately compared to a world map that you can immediately tell how much has been explored.

      Same thing for BG3. I love Larian (been a Kickstarter backer since the original D:OS days, been playing almost every one of their games on release day since Dragon Commander) and BG3’s a great RPG, but it doesn’t feel like a good BG game. BG2 gave an immediate sense of “I have no idea where to go so I can do whatever I want”. BG3 is always nudging you to uncover the map and clear all the quests.

    • Venicone
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      31 month ago

      Avowed is fantastic IMO. It’s been handcrafted and feels like a living place as opposed to Starfield which was expansive, siloed and impersonal. As a massive Skyrim and Mass Effect fan it is easily my fave game since BG3, probably even more than it in fact.

      • @[email protected]
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        1 month ago

        It’s been worth every penny at $70 to me, and I’ve still probably got about half of it left to go.

    • Ketram
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      41 month ago

      Owlcat in general, despite their buggy releases, make absolutely ambitious and exciting games that are terrifically well written. Wrath of the Righteous is my favorite CRPG out there, and Rogue Trader is close to that as well.

    • @[email protected]
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      11 month ago

      That game was far better then it had any right to be.

      Still waiting on an imperial guard focused game though.

    • @[email protected]
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      21 month ago

      I love Rogue Trader so much.

      I wish more of the game was like act 2. That’s where the game really shines

  • @[email protected]
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    641 month ago

    It’s funny and sad knowing that Bethesda once were the company making weird and ambitious RPGs.

    Morrowind is one of the weirdest and most ambitious games of that era.

    • @[email protected]
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      131 month ago

      Indeed, as the article writes

      Even Skyrim—certainly a weird, ambitious, and janky RPG in its own right—refined and streamlined the formula set by Morrowind and Oblivion, rather than expanding on their eccentricities, and that trend only continued in the studio’s following games.

    • @[email protected]
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      1 month ago

      Morrowind was thier hail mary to stay in buisness.

      Then they gave the series to Howard and his crew…

      It’s like the super bowl champs giving the next decade to the Bears.

      • @[email protected]OP
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        151 month ago

        It’s like the super bowl champs giving the next decade to the Bears.

        nowhere is safe 😫

      • @[email protected]
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        241 month ago

        Morrowind: An oral history on Polygon is a wonderful read.

        All the little stories Kirkbride tells are great. My favourite is him designing progressively weird shit to dupe Howard with. He’d be like “Hey Todd, can we put this in the game?” and after he knowingly got knocked back he’d present him something more palatable.

        • Coelacanth
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          131 month ago

          That’s a classic negotiation technique abusing the psychological anchoring effect.

          • @[email protected]
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            101 month ago

            Yeah, I’ve heard of writers on shows like the Animaniacs doing it, insisting heavily on a more outrageous joke having to go in knowing it’ll get knocked back as a Trojan horse to slip the real jokes they want in.