• @ZombiFrancis@sh.itjust.works
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    31 month ago

    A lot of people talking about the arcade component, but Tetris was the original shareware. It was a phenomena that spread through the USSR until it touched a British entrepreneur. It didn’t even keep score originally.

  • @MIDItheKID@lemmy.world
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    51 month ago

    Everybody talking about Scooty “beating” the game but nobody is talking about the story. There is a story. You are building a missile silo with bricks. The lines aren’t disappearing, the camera is scrolling up. It was the Cold War. It makes sense.

    I have no official documentation of this.

    • @YiddishMcSquidish@lemmy.today
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      41 month ago

      No it was obviously a new gulag that you built around yourself! I do have documentation on this, but it’s mainly geometric symbols and scribblings about higher dimensions. My mom says it’s schizo, but she just doesn’t see the patterns!

  • @RememberTheApollo_@lemmy.world
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    1 month ago

    A shitload of early games only method of defeating the player was simply to be come more difficult or faster until the player ran out of lives, especially during the early years of video games in the ‘70s and ‘80s. This is not a feature unique to Tetris at all.

    The only real difference is Tetris’ longevity, which has far outlasted the Soviet Union it originated from.

  • @ygurin@lemmy.ml
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    181 month ago

    You can finish the game by hitting a memory overflow bug very far in the game under specific conditions. Just look up finishing Tetris…

  • @lordnikon@lemmy.world
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    1 month ago

    I think that is basically life you try your best to not lose it all and you take the hits of joy no matter what. Sometimes it’s a just one line but sometimes it’s a whole tetris. Sometimes a misstep can cost you a delay in getting a new line, sometimes it can cost you the whole game.

  • JerkyChew
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    51 month ago

    This guy obviously never played B mode on the Game Boy. My space ship was best space ship.

  • @ch00f@lemmy.world
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    1641 month ago

    Not true. A few months ago, a kid played Tetris until it crashed. Technically beating the game.

    • Kraiden
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      231 month ago

      More recently, by avoid the crash states, “rebirth” has been achieved, which is where the level overflows and wraps all the way back to level 0.

      So, true. The game is infinite unless you screw up and die

      eta: timestamped link

    • @answersplease77@lemmy.world
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      1 month ago

      No he glitched it on purpose. classic tetris game doesn’t stop. it goes forever until you lose.

      however after certain level there is specific glitch that stops the game and it’s up to you can choose to not do it and play forever, or get multiple chances to delay it few more levels then do it to glitch and crash the game. That’s as close as you can get to “beating” the game

      • KingJalopy
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        1 month ago

        I watched that video when it came out and it sent me down a rabbit hole of speed running and gaming retrospectives that was so deep I now can’t even sleep without my gaming videos. I don’t even play games and haven’t in many years but I’m so deep in the shit now even my daughter questions my watching habits wondering why I watch this stuff but don’t actually play.

        • @Mog_fanatic@lemmy.world
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          81 month ago

          Ah the ole summoning salt a roo. I feel like we’ve all been down a similar rabbit hole. I went down one with one of his many Mike Tysons punch out videos lol

          • skulblaka
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            91 month ago

            I know more about Mario Kart 64 shortcuts now than at any time during when I was actually playing the game.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
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    1 month ago

    It does have an ending tho. And until recently, when a 13 year old kid managed to do it, the end of the game was only achieved by machines/AI. Tho, to be fair, the ending is basically just going so far that the game stops working.

    • @SpaceCowboy@lemmy.ca
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      41 month ago

      the ending is basically just going so far that the game stops working.

      Seems even more appropriate for a game from the Soviet Union.

    • @m0darn@lemmy.ca
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      191 month ago

      Isn’t it a lot more like a capitalist treadmill? Work hard to make number go up! It is in fact beatable in the sense that the number can’t actually go up forever, eventually the system crashes.

      • @ZhprbE@lemm.ee
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        111 month ago

        This description of capitalism perfectly reflects soviet communism as well, tho

      • KubeRoot
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        1 month ago

        Virtually endlessly. What they’re talking about is, AFAIK, the actual original (not actually original, but NES) Tetris. It was meant to be infinite, but at some point the numbers get too big to store, and the programming starts breaking down. Some games might be able to keep going indefinitely, just resetting/looping some numbers, and in modern games it might take years, centuries, or even universal lifetimes to reach that point, but almost all “infinite” games will break down at some point.

          • KubeRoot
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            1 month ago

            That’s cool, I didn’t realize that - according to Wikipedia, it was “adapted to the IBM PC” and spread throughout Moscow and then to eastern Europe, so I wonder how many people actually played that. I guess the NES version was the first commercial one

        • @ActionBasto@lemmy.world
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          21 month ago

          they’re talking about the nintendo entertainment version of tetris, which is the most popular competitive version of tetris.

            • @ActionBasto@lemmy.world
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              01 month ago

              it’s the one that they play at the largest tournaments, and the tetris game with the most sought after world records, so i’m using that as my indicator. what would you say is the most popular version for competative play?

  • Ephera
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    101 month ago

    I mean, what even is the point of winning a game? Ah yes, now I get to click through half an hour of dialogue and cutscenes, so that I can then not play the game anymore, because I’ve ‘completed’ it. Really, completing a game sounds like a scam invented by Big Game to sell more games. Like, oh yeah, we’ve made our game so fucking boring that players want it to be over with, so they can buy another of our boring ass games and play that to completion instead.

    • Pennomi
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      21 month ago

      Different people like different things, believe it or not.

      • Ephera
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        51 month ago

        Well, I was hoping my comment would be ridiculous enough to make it clear that it’s in jest, but apparently not. 🫠

        I mean, I do strongly prefer a gameplay loop you can (want to) play forever over story-driven games, but I am very much aware that this is a personal preference.

    • @WorldsDumbestMan@lemmy.today
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      11 month ago

      Life is the same. What is the point in “winning life”, just so I can be burried with some medals, and remembered for a few years, before being forgotten, while everything I did is undone.