Is it just me or does it feel smoother? Because even with mods I’ve never been able to get java to run without some level of jankiness. I have a realm server I share with friends entirely because of the ability to have mods work and gameplay to be smooth.

If I’m wrong about this, would be nice to know how you get Java to run smoothly, I miss Mystcraft.

  • @[email protected]
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    1123 days ago

    There are some functional differences, which you might want to look up (e.g. redstone isn’t deterministic afaik, so if you use complex redstone you might want to rethink). Also I’ve heard the servers have very poor performance.

    • @[email protected]OP
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      121 days ago

      Eh, I never liked redstone. Everything else except Creepers was based on either reality or mythology. Redstone is just… Ugh.

      Any recommendations for a good “realistic” replacement for redstone? Electricity, pneumatics/hydraulics, or even magic runes?

  • @[email protected]
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    2623 days ago

    Bedrock has always run smoother than Java. That’s just a result of the game being rewritten by more experienced coders and it being in c++. The only thing we can do with Java is mod it but you said you already tried that

    • Legoraft
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      1323 days ago

      More experienced coders is kinda belittling to the java devs, they also know what they’re doing. Some initial design decisions make it just really difficult to modify the game loop and make it more efficient.

      • @[email protected]
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        723 days ago

        Obviously they know what they’re doing nowadays, but in Minecraft’s infancy - particularly when notch was solo developing - the game, at least as far as I remember, had a particularly bad case of spaghetti code that has survived the games entire life, even to today

      • @[email protected]
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        923 days ago

        Some initial design decisions make it just really difficult to modify the game loop and make it more efficient.

        That’s the understatement of the decade-and-a-half. The generational hypothesis is doing a lot of heavy lifting for that game…

        Using a language where the only things that aren’t stack-allocated are primitive types is already starting off at a disadvantage, and Notch decided to work to its weaknesses by turning almost everything into multiple objects and pooling almost nothing.

        I would hope Mojang has fixed this by now, but the earlier versions of the game also used OpenGL draw commands instead of vertex buffer objects. Crossing the JNI barrier is already expensive, and having to do that multiple times to draw a colored square only compounds it.

      • Nziom
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        121 days ago

        They give a secret dev version to bedrock marketplace makers to play around that they have F3 menu more commands more editing tools etc…

        • @[email protected]OP
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          120 days ago

          Yeah, I’ve heard that before. “Oh, there’s a secret Mewthree that is only in the Japanese version. My uncledad works for Nintendo.” “There’s a secret island in World of Warcraft that the mods meet in to chat in private that if you manage to get there, you get admin powers from a developer. They ban- I mean, gave them to a friend of a guildmate.” “If you buy crypto, someday you’ll be video game rich and real rich, but the government don’t want you to know that.”

          • Nziom
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            120 days ago

            Nice I actually mean it for bedrock they give a developer versions to marketplace creators check element x’s video on it

            • @[email protected]OP
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              120 days ago

              That’s not what I meant. A developer version makes sense, but it’s not a special fun secret thing. There are what are known as developer kits or just “DevKits” for video game platforms like the Switch 2 or all the proceeding consoles since the 1980s. A developer version, while not the most benevolent approach, is plausible but not special.

  • Flax
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    115 days ago

    Bedrock is smoother and more optimised in some aspects- mainly the rendering, like better frame rates and better render distance. However the benefits in performance kinda end there

  • @[email protected]
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    522 days ago

    Unless you’re using a Nintendo switch.

    It’s like they explicitly make it worse every revision on that.

    • @[email protected]OP
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      221 days ago

      Well, I’ve never had a reason to play a nonexclusive game on Switch, fortunately. My condolences and I wish you a suitably-good laptop in the near future.

      • @[email protected]
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        221 days ago

        Yeah, unfortunately it’s my kid that has the poor experience. (Mostly me trying to figure out what broke)

  • daskye
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    26 days ago

    Java is smooth to me, I do use some optimisation mods :) Take your pic of the litter with those

  • There’s a nasty server desync issue on Bedrock that they haven’t managed to squash yet. It means that you’re not seeing what is really happening, and can suddenly die as a result.

    There’s a reason Bedrock’s nickname is “Bugrock”.

    Personally, I find Java + Fabulously Optimised modpack to be smooth enough.