• @[email protected]
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    32 years ago

    I mean won’t they just not provide the mod next time? Or stop supporting it? How is this good?

      • @[email protected]
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        92 years ago

        For sure, but like most every other mod for any game out there, there’s donation pages and Patreons. What if you buy it and download it, and it turns out it doesn’t work for you? You can’t refund it like you would a Steam game. Locking mods, an already experimental thing, behind a paywall is scummy, because you’re not only profiting off of someone else’s game, you’re also taking money from people who aren’t even sure it’s right for them. There are tons of mods out there that are not paywalled and are comfortably financially supported through Patreon. Using a paywall in this situation is just a cash grab banking on a freshly released game. Literally the day after.

          • @[email protected]
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            22 years ago

            The difference is the legal boundary. Microsoft allows you legally to write your own code and sell it to people to run on their computers without owning Microsoft as a company. Bethesda owns their software, and has legal agreements you agree to when you skip through them when you start up the game, saying you won’t mod it or profit off their game. Look at my other comment if you want to actually see where.

            • @[email protected]
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              22 years ago

              “you won’t mod it” this, as you know, is something people have done for decades and ignored.

              • @[email protected]
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                22 years ago

                Once again, you didn’t read my comment lmao. You’re right. They do ignore it, but they don’t ignore it when money is involved. Literally look up cases where companies shut down mods, they usually are financially driven.

                Since you’re not here to actually have a discussion in good faith, I’m going to go. Take care 👋

                • @[email protected]
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                  12 years ago

                  I read all your comments. Classic way to leave when someone doesn’t agree with you. Ta ta.

        • @[email protected]
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          22 years ago

          So don’t get it? There are other mods and whatnot. Just sounds like you don’t like how they’ve monetised their work, which is fine, but instead of moaning that you want people to work for free, just don’t buy it?

          • @[email protected]
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            52 years ago

            Way to strawman me and ignore my points 👍 I do not want people working for free. I am firmly pro-union and pro-fair pay and all of that. They don’t have to work for free. They can monetize it the way every other mod does it by having a Patreon that you can subscribe to or donate to support them. Plenty of mods do this already and this is the generally accepted way to do it due to the reasons I mentioned before, which I will now spell out for you because you ignored them:

            1. If you have a problem with the mod, it doesn’t work how you want, you have no recourse if you paywall it the way they did.
            2. It is generally unethical and a bad look to make money using other’s IP as a base without their permission. Bethesda has potential legal recourse for this, as they’ve broken EULA. Section 3 - B, D, G, and 4. Section 4 is especially interesting because it states you agree to not have a monetary interest in the game or its content. By paywalling a mod, you are relying on the game not having DLSS to make money. Full stop. That’s the point of the mod. While the various paragraphs in Section 3 do say that modding of any kind is prohibited, this kind of thing is usually not enforced (as is very apparent with Skyrim or Fallout 4). Until money is involved. This is why a donation button is distanced far enough away from this kind of thing. A donation button is supporting the developer, and legal waters get a little grayer. For this mod, you are paying for the mod. That’s pretty black and white, and that’s exactly why it is frowned upon to go that route with mods.
        • @[email protected]
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          12 years ago

          Can you link to a few game modders who don’t paywall but get enough in donations to make a living?

        • appel
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          32 years ago

          Tried it last night. At first it wouldn’t start and had to change a digit from 0 to 1 or vice versa in the .ini, but worked fine after that.

  • TheBlue22
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    362 years ago

    I understand when massive, dlc sized mods are monetized. Not when small ones are.

    For example in minecraft, there was a mod with which you could pregenerate your world before making it. The creator decided to gut it and put all the good features behind his patreon.

    • @[email protected]
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      362 years ago

      I mean at the end of the day its the decision of the developer who put time in it… if you’re not happy with that look for another mod or code your own.
      Sure I appreciate free mods but we shouldn’t take them for granted.

  • Entropy
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    212 years ago

    This isn’t anything new, there’s some community software locked behind paywalls like patreon already. Doesn’t mean we have to like it though.

    Then again, DLSS is an nvidia product, so there’s a legal issue here I think.

  • kadu
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    2 years ago

    I wouldn’t buy one, but I understand making your new assets or code paid. Some mods need a ton of work, just take a look at realistic textures for Minecraft for instance.

    But DLSS is an Nvidia DLL, you’re not even licensed to redistribute it - and you’re not doing anything special, you’re hooking into the data the engine spews out for FSR.

    So trying to sell that is absolutely pathetic.

      • kadu
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        62 years ago

        We are talking about a paid mod here. The very document you shared explains how unless predicted by the license, you can’t sell the components of the SDK, including the DLSS redistributable.

        • @[email protected]
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          52 years ago

          They are not distributing components of the dll. They are creating a modification of a Bethesda game which has allowed modding at the discretion of Bethesda.

          The Nvidia dll is being redistributed without modification for an Nvidia GPU as exactly described.

          Do you think every single game publisher negotiated a deal or paid money to ensure DLSS in their game? Can you point out any documentation outside of the direct reference to the SDK license that I linked that is in direct opposition to what your are saying? Can you point to me any discussion what so ever about paying to implement DLSS?

    • @[email protected]
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      122 years ago

      But DLSS is an Nvidia DLL, you’re not even licensed to redistribute it - and you’re not doing anything special, you’re hooking into the data the engine spews out for FSR.

      If it’s not anything special, someone else could just “easily” reproduce it instead of having to pirate it?

    • million
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      142 years ago

      If it’s so trivial to do why doesn’t everyone do it on their own?

      If it’s any easy mod to replicate it seems like it won’t have much self life as a paid mod.

      • kadu
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        742 years ago

        why doesn’t everyone do it on their own?

        They did. I can browse Nexus Mods today and there’s alternative DLSS injectors.

        Consider doing a 5 minute search before replying.

          • kadu
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            112 years ago

            My post?

            Consider reading the username before replying.

            • Simple Jack
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              62 years ago

              Everyone, calm down. I am better than all of you anyway so shoo along. Go somewhere else while I sit here. Majestically. Admiring how brilliant I am in conflict resolution. Veritable peace maker, I is. Why, the UN should call me…hello? Uh. Where’d yall go?

        • @[email protected]
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          92 years ago

          Then why the hubbub? If there are free dlss 3 mods why report on a paid one with such vengeance? If I was charging people a hundred grand to watch me shit it wouldn’t be on the front page.

          • kadu
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            102 years ago

            why report on a paid one

            You might want to ask that to the journalist, not me.

    • @[email protected]
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      662 years ago

      The author wasn’t selling DLSS, they were selling a shim to make it work with Starfield. That does require original work.

      • kadu
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        882 years ago

        It’s not original work. The reason he can do that to Starfield but not, say, Bully Scholarship Edition is because the work was done for him on Starfield: the engine already provides the data.

        Replacements from FSR 2 to DLSS are not uncommon, not new, and not special. They require very little work.

        There is indeed a tiny nugget of original code there, but it’s absolutely useless without the actual DLSS tech and the actual engine doing the work.

        • @[email protected]
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          342 years ago

          Knowing how to do the work is most of the value here. Yes, it’s easy for those of us with the knowhow, but most people do not have that.

          Think of an artist who can whip up a cool drawing in about 10 minutes. It was “easy” in the moment, but only because they spent years learning and practicing the skills to make it so. You aren’t entitled to that artists labor for free just because it only took them a few minutes.

          Sit your average gamer down with a copy of Starfield and nvngx_dlss.dll and they won’t be able to do anything useful with it.

          It’s great that most modders and some artists like to share their work for free with the rest of the world, but the rest of us aren’t entitled to any of it.

            • @[email protected]
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              102 years ago

              You only have to pay for this mod once.

              An artist isn’t going to continue making modifications to a painting once you’ve bought it, not unless you pay them to do so. Presuming they aren’t feeling generous with their time.

          • @[email protected]
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            12 years ago

            I still might choose to take a picture of my buddy’s cool drawing that he bought rather than buying my own copy. Though I agree that I am certainly not entitled to a free print at the author’s expense.

            Conversely, if I bought that drawing myself and it came with reflective glass glued to the front, so that pictures turned out blurry, I might be a little annoyed. Now I can’t roll it up and put it with my other drawings without special accommodations. Also, I bought it and if I want to take a picture of it or wipe my ass with it then that is my choice. Making the life of your customers more difficult so you can make a little extra money is going to lose you some of those customers.

            Not that I begrudge someone for making good money, but that dude said he is making $40k a month from his Patreon for DLSS3 mods. Does he really feel like he isn’t get paid what his time was worth, or is he just getting greedy in a community that is usually more aligned with FOSS concepts?

        • @[email protected]
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          252 years ago

          Things don’t need to be novel and amazing to be marketable. And if it’s that trivial, rather than pirating it people would just rewrite it. The fact that they’re stealing it means it has value.

          • kadu
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            72 years ago

            novel and amazing

            They don’t need to be, you’re right. They should be more than a third party’s DLL file though.

            people would just rewrite it

            They did in less than 24 hours.

            it has value

            DLSS is got a lot of value, people want that into their games. If that’s using two lines of code from modder X or Y is irrelevant.

          • @[email protected]
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            262 years ago

            The fact that they’re stealing it means it’s priced above its perceived value though.

            • @[email protected]
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              22 years ago

              That’s not true at all. People often steal because they value the item but cannot afford the price.

            • @[email protected]
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              72 years ago

              So it has perceived value…

              But that guy above was saying that it’s worthless and trivial to implement…

              You can’t have it both ways.

        • @[email protected]
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          52 years ago

          And starfield itself is useless without a huge stack of technology that someone else made. That’s just how software works.

          • Simple Jack
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            22 years ago

            Hang on. You are telling me that schooling, parenting, and growing up in a community contributed to MY knowledge. And that, magically, will influence my art? Nonsense! I am a conduit for God.

        • @[email protected]
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          52 years ago

          Strange how they felt the need to pirate his non-work instead of just doing it themselves?

          • kadu
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            72 years ago

            Considering there are 3 alternative versions, free, made in less than 24 hours, looks like people made it themselves.

            But alas, commenting without a 10 second search is a good idea indeed.

            • @[email protected]
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              22 years ago

              There’s no need to do a search. People are paying for this product. Meaning they couldn’t find it elsewhere.

              • kadu
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                32 years ago

                The literal top page of Nexus Mods is got a free alternative, so your claim that people can’t find it elsewhere is laughable

                • @[email protected]
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                  2 years ago

                  I mean that assumes that literally everyone is going directly to Nexus Mods to look for this, which is laughable…

      • @[email protected]
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        12 years ago

        The author wasn’t selling DLSS

        So NVidia’s DLLs for DLSS are not included? (Honest question, I don’t even own the game.)

        • @[email protected]
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          12 years ago

          I don’t know in this particular case, but the mods I have seen require you to provide the Nvidia DLL yourself.

        • @[email protected]
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          32 years ago

          No, they are not included. The mod I use to enable it linked to a site that archives all the different DLSS DLL file versions. Honestly though, I couldn’t tell a difference between FSR2 and DLSS 3.5 in graphical fidelity nor performance (I have a 5950x and RX 3090).

          In case anyone’s curious about the performance with those specs: I average around 60fps at 1440p with everything maxed out when I’m in the major city, New Atlantis (haven’t gotten to another huge hub yet). In smaller areas/indoors/in space, I get around 100fps.

          • @[email protected]
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            12 years ago

            Are you sure the mod you’re using is injecting DLSS3? Using the DLSS 3.5 DLL is not related to that. If it’s only injecting DLSS2, it would be entirely expected to see negligible performance difference vs. FSR2.

              • @[email protected]
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                12 years ago

                “DLSS2” and “DLSS3” are not references to the version of the DLL. They are references to different output modes of the DLL, which is also backwards compatible, i.e. the 3.5 DLL can output either mode. The Starfiels mods that were available immediately at launch do not use DLSS3, or by extension frame generation. It doesn’t matter which DLL version you use

                • @[email protected]
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                  12 years ago

                  Well that’s what I’m saying. My 3090 can use 3.5 but it can’t do the frame generation feature that 3.5 is capable of, therefore the performance gain is negligible over FSR2. The mod I used did support DLSS 3 + frame gen.

      • @[email protected]
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        132 years ago

        Do you copy and paste comments from reddit? I read this exact comment last night I am SURE of it

          • @[email protected]
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            52 years ago

            Yes. Lemmy still sucks and everybody who isn’t in niche communities knows it. Lemmy is the same article spammed across 100 communities cross posted again across 100 instances, memes for teenagers, and Star Trek memes apparently.

    • stevedidWHAT
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      What do you mean you don’t wanna pay for shit I didn’t pay for either, and do so on a monthly basis??

      I should be allowed to freely profit off someone else’s work because I put some amount of personally chosen free time into my modifications and therefor should have power over the consumer and the original producer!!

      Oink Oink!

  • @[email protected]
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    Sure modders can put stuff behind paywalls, but implementing DRM, is overkill. And it would be nice if they release month old versions for free afterwards… sSo I have to see, Starfield isn’t that old yet.

    BTW, I am not really getting the FSR/DLSS situation.

    Shouldn’t FSR2 be working on Nvidia gpus as well and is open source? DLSS is propritary and only works on Nvidia.

    So I am not really understanding the issue here, other than customers of Nvidia not having FSR2 because Nvidia hasn’t implemented the open standard, right? So they should complain to them about it.

    IMO this is a bit like the fediverse vs. other social media topic, so I would complain about people creating their own propritary stuff, that is intentionally incompatible with the fediverse, and not about people that use the fediverse API in their app, but not support some propritary API.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 🏆
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      2 years ago

      I think the mod is simply a better implementation of DLSS and one that possibly even works on non-nvidia or non-dlss supported GPUs. IDK, I saw it the other day on Nexus but didn’t get it because FSR works just fine 🤷🏻‍♂️

      • @[email protected]
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        22 years ago

        Most people think DLSS is a better upscaler than FSR so that’s why people wanted DLSS support, but it only works on Nvidia RTX GPUs, while FSR will work on both Nvidia and AMD GPUs. Downside is FSR apparently isn’t as good as DLSS but I can’t confirm that as I have an AMD GPU.

        • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 🏆
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          My GPU is Nvidia (1660 Super), but doesn’t support DLSS or doesn’t support the latest iteration of it, I am not entirely sure. I, personally, try to avoid using upscalers and just want the native resolution. This is the only game I have taken advantage of the upscaling for more than just comparison, because it’s almost unplayable without it since the GPU I have is technically below the minimum requirement. My sister has a newer RTX card so I can compare DLSS between FSR, and I can’t even really tell much difference. They’re both blurrier than native, but it’s more noticable on a monitor than a TV.

          • @[email protected]
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            12 years ago

            Yeah anything with a GTX prefix like your 1660S doesn’t support DLSS, only the RTX 2000 and up works. I agree completely, I’ve never used upscaling before as I’d much rather have a clearer picture at native resolution, but if I wanna stay above 30FPS minimums then I need to use FSR with my RX 6700XT running at 1440p. Didn’t think I’d play any games that made my GPU feel that bad for at least another year or two.

            • @[email protected]
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              22 years ago

              As someone who’s been subbed to Puredark for months for his various dlss+fg mods, it makes a big difference!

      • @[email protected]
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        22 years ago

        What are you talking about? The mod adds dlss frame generation into the game, which only runs on nvidia 40xx gpus.

  • @[email protected]
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    262 years ago

    Okay is gamescensor written by actual people, or just some generative learning SEO site? Because wow this is a mess of an article.

    The mod replaces the FSR2 upscaling technology included in the game (which is made for AMD graphics cards)

    FSR2 works on every major graphics card

    a more modern upscaler that is compatible with more recent Nvidia cards.

    Wat?

    PureDark, who claimed to make more than $40,000

    Nope some one else extrapolated that data from a patreon page.

    It may be because AMD is “Starfield’s exclusive PC partner” and only supports FSR2 technology at launch that the game only does so.

    Wat again?!?

  • @[email protected]
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    602 years ago

    Dude can charge whatever he wants, and you can choose to buy it or not. Super weird and annoying responses here.

    • @[email protected]
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      152 years ago

      Oh man, I saw a 2,000 word rant about it on Reddit. Just such whining

      As if the dude would have bothered to do it for free? Likely not.

      Pay, or don’t, and then reevaluate all the things you do for free and if you have room to stand

    • @[email protected]
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      172 years ago

      It’s a 1 time $5 fee. People are just mad that they’re broke after buying a 4090. Frustrations should be aimed at Nvidia, not this one dude trying to make a buck

      • Carlos Solís
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        42 years ago

        Well he managed to snag a sponsorship from Nvidia thanks to his shenanigans. Which probably says more about Nvidia than about the guy, to be honest.

  • @[email protected]
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    22 years ago

    The year is 2023. Gamers are expected to pay for the ability to utilize a feature built into their videocard. A true dystopia.

  • I Cast Fist
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    152 years ago

    PureDark, who claimed to make more than $40,000 per month from locking DLSS3 mods behind their Patreon page,

    Make that 50k, his current patreon page shows over 10k members. There’s stuff for several games there, tho, like RDR2, Last of Us 2, Elden Ring, Fallout 4, etc.

    Seems there’s plenty of space for competitors to enter the “offer DLSS mods for games that don’t have it”

    If I was earning that much per month, I wouldn’t worry about taking extra time to add DRM to my stuff. Despite the cracked version floating around, he got more subscribers since the first stories came around and he’s at zero risk of suffering any significant loss. Pirate that shit with a clean conscience

  • @[email protected]
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    2 years ago

    God forbid you pay an individual for writing the code. Turns out y’all just like freeloading and it has nothing to do with publishers.

    • stevedidWHAT
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      122 years ago

      Oh but the mod creator gets to freely profit off someone else’s game and someone else’s algorithms/techniques.

      Cry me a river, you’re either with the rest of the community in enjoying modifying the things we own and sharing those changes with each other or you aren’t. You want paid material, go make your own shit but don’t try to undercut and slime your way into our community. We like doing the things we do the way we do it.

      capitalism is for pigs

      • @[email protected]
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        62 years ago

        Lololol so because some people volunteer their time everyone should perpetually.

        If you don’t want to pay go volunteer your own personal time instead of making excuses how mod devs shouldn’t have the option to monitize where contractually available. But your won’t because it requires years of developing skills and time to implement and that’s a lot harder than bitching on the Internet about how some guy had the audacity to ask for pay.

        The entitlement is hilarious.

        • stevedidWHAT
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          No, it means what I said. Don’t expect payment because you tried to sell paint jobs to a group of painters that already freely work for each other for love of the craft.

          Nobody is surprised or really that hurt that some modder got cucked out of stolen profit. It wasn’t that much work if it was fucking released within days of the EARLY ACCESS dropping so don’t even try to argue they deserve compensation for modifying someone else’s work.

          Seethe, we’ll continue doing the things we do as a community and y’all can keep bitching lmao (go ahead argue I’m the one bitching about this dude getting his mod released for free to a community of people already doing this since the beginning)

          Go pay for more dlc or something shill.

          • @[email protected]
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            2 years ago

            Cucked 🤣👌👍. Definitely a guy who understands software licencing and has some professional understanding of dll redistribution and software licencing.

            • stevedidWHAT
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              What does my usage of the term “cucked” have to do with understanding that modder did minimal work using someone else’s paid product and a free to use nvidia component and tried to monetize off of it.

              Good job dodging the fucking argument and going for a personal attack against my abilities.

              I don’t need to insult you, you do it all by yourself and everyone else can see.

    • Scrubbles
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      122 years ago

      I’d agree with you if this was the full game but it’s a mod. I think it’s ridiculous to ask for money for a mod with a couple of exceptions:

      • You took a commission from someone who wanted something specific
      • you are making a whole new game like Skyblivion
      • it is going to be packaged up and resold by someone else like Bethesda selling a new version of skyrim
      • @[email protected]
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        That’s a really long way to say you want free labor. That work is time. They developed those expertise. If you want it free, go ahead and do it yourself or hope some one will volunteer their time. It’s $5 for fucks sake and most of the software will be pirated anyways.

        Getting pissed or calling it 'just a mod ’ is irrelevant.

        • Scrubbles
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          42 years ago

          I’m not asking for free labor, it’s a mod, by definition I don’t need it. It’s a modification of a game. If I’m going to give anyone money it’ll be the creators of the game itself, they deserve my money. Not the person hacking the game a bit. If they want to, awesome, I’ll clone it and add the mod, but if they want to charge, well, I’ve never seen a mod I needed so badly that I’d pay for it.

          • @[email protected]
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            2 years ago

            Then don’t use it. Pretty simple. No need to bitch about a dev who believes it has value and coded it for you. Seems to me pretty much everyone is butthurt about having that decision to decide to pay for a third party optional enhancement if it’s valuable .

            • stevedidWHAT
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              22 years ago

              Only person butthurt is the fucking dev trying to profit off Starfield dev work and DLSS3 dev work done by other people in a community that fucking hates that shit.

              Stay mad bro bro.

          • stevedidWHAT
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            32 years ago

            This, you fuckin nailed it.

            “Fee for thee but not for me”

            “I will freely profit and give nothing back”

            Personally I’m just not gonna use the dudes shit, even if pirating it or getting another copy is easy. Dude tries to profit off others people work and wants to get butt hurt when other people do the same.

  • @[email protected]
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    2 years ago

    ITT: A gross misunderstanding about how mod and DLSS/RTX licencing works.

    Folks act like modding is a constitutional right and not expressly allowed within TOS. Guys of Bethesda wanted to go full on piss on the community they could shut all of it MPAA style. They choose to let modders use and monitize their assets because it’s less expensive and harmful then attacking everyone e.g Nintendo. https://documents.bethesda.net/en/terms-of-service

    RTX is fully redistributable without modification as long as it’s used on Nvidia hardware.

    https://developer.nvidia.com/downloads/nvidia-rtx-sdks-license-23jan2023pdf#:~:text=Further%2C the DLSS SDK and,DLSS SDK and NGX SDK.

    • stevedidWHAT
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      12 years ago

      ITT: Bitching “the old ways were better” user clearly doesn’t understand the hipocricy of charging for mods when devs didn’t pay for access themselves.

      What you get to be the only person who profits? Not the companies who made the rest of the fucking game so you can copy and paste some fucking stackoverflow implementation posts?

      Dev needs to get real - enjoy that bite in your ass. Fees for thee but not for me

    • @[email protected]
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      32 years ago

      They choose to do that because the community caries their games. I wouldn’t own a single beth game if they didn’t have mod support.

      • @[email protected]
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        12 years ago

        And? I’m just informing everyone bitching about the legal issues who lack a fundamental understanding of the aforementioned documents.

  • @[email protected]
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    2 years ago

    Just to clarify for everyone, only this clown’s DLSS 3 mod (3 as in frame generation) is paywalld. His dlss 2 mod (2 as in normal dlss) is free on nexus.

    Also to all the mental gymnasts trying to justify this horse shit, remember, the patreon sub is $5/MONTH. This means if you buy 1 month at $5 to download the mod, and the author “conveniently” comes out with an update one month later, you need to subscibe for another $5. So basically it’s a fucking subscription for a god damn dlss 3 mod. You know the author is milking this bullshit to keep subscibers and keep his income flowing. Marty mcfly does the same fucking dogshit with his stupid ass RTGI reshade shaders. Fuck that shit. Those people can go get fucked.

    • forgotaboutlaye
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      182 years ago

      Does this type of mod break with updates, or could you potentially just stay on the version you downloaded and forego any updates? I don’t mod much to the point where I’ve paid for any, but curious the requisite of ongoing subscription for this type of thing.

      • @[email protected]
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        2 years ago

        That’s a good question. I’m not sure but I’d assume it would break with updates. I was thinking more about just updates the author makes to make the mod better. Likely he’ll keep working on making it better but you can bet your booty thay he’ll keep making minor updates once a month to milk his subsciber’s money. Patreon is a fucking scam.

    • @[email protected]
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      132 years ago

      That McFly guy has been riding the “It’ll be released soon™” train for something like five years at this point.

    • Stern
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      72 years ago

      Personally I find it hard to care as I won’t be playing the game for longer then a month anyhow. That said, real easy to wait for someone else to drop a dlss3 mod or just go without.

      • Dr. Moose
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        152 years ago

        Diablo 4 technically flawless? The game barely works to this day. Just check the patch notes of how many abilities weren’t working. It’s still awesome but lol

      • @[email protected]
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        82 years ago

        Jedi survivor and Baldur’s gate 3 are in very different genres. Performance issues in a turn based game is way more forgivable imo

      • Simple Jack
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        52 years ago

        Ghost of Tsushima: narrative masterpiece, evokes the sensibilities of a time and place, despite (very) infrequent frame stuttering–particularly if there are large crowds. F-

      • JackbyDev
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        32 years ago

        BG3 one is so true. The game is clunky and finicky as hell. Everyone praising it as being polished breaks my brain.

        • @[email protected]
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          32 years ago

          I got it on PS5 (co-op) and in the space of 2 hours had randomly silent cutscenes, an invisible character in one, and my PSN Name and a mute icon permanently stuck the top left of the screen where all the information about rolls and characters liking or disliking things should appear.

          Didn’t get any tutorials either, which is apparently a thing. So we’re just randomly pressing things and hoping it doesn’t fuck up the story for later.

          It’s really quite broken in places.

            • JackbyDev
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              12 years ago

              The game rules here are actually very different. I play a ton of 5e D&D and it’s close enough to be useful but different enough to trip me up. S great example I just found out last night after over 80 hours of play as a Paladin: the smite spells last 10 turns and apply to each attack. In 5e the smite spells only affect one attack and are usually worse than divine smite (which isn’t a spell be uses a spell slot) because divine smite you decide to use when you hit so it never wastes a spell slot while the others can miss.

              I would copy it but the fucking D&D Beyond app prevents copying. The smite spells in 5e say “on the next hit” basically. A lot of spells in BG3 have simplified descriptions and it’s hard to know when it is different language or a different effect.

          • @[email protected]
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            22 years ago

            Not OP, and I’ve been loving the game, but it does have some jank. Pretty early in act 1 I came across a bugged quest which I couldn’t complete. Couple the occasional bugs with my inexperience never playing a game like this before and a somewhat unintuitive interface/help system, and it made for a pretty clunky onboarding experience. Now that I’ve more got the hang of things it feels better. But I needed to look for help outside of the game to really get a handle on it.

            • @[email protected]
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              22 years ago

              I’ve never finded bugs (Just the horny npcs One) that’s probably me being lucky. I do agree that without knowledge of a tabletop gdr or at least of other Classic RPG it’s pretty hard do get inside the mechanics. A Better tutorial Is probabily needed but still you can inspect every Word using “T” on the keyboard and read the rules

              • @[email protected]
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                2 years ago

                Yeah, once I figured out how the inspect menu worked, I started learning much faster. I feel a little dumb regarding that. When I first tried it, I just saw that it made the tooltip stick on the screen, I didn’t realize I could hover over the text for more information. So I just went “huh, that’s dumb” and barely used it again until I saw someone online do it lol.

                And for what it’s worth, other than the quest bug, the rest of it is mostly just me feeling out the game, which I’m fine with and had fun with, just did a lot of save scumming. I’ve played MMOs so the interfaces and whatnot aren’t completely unfamiliar, but before this game I was only vaguely aware of how tabletop RPGs work

          • JackbyDev
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            22 years ago

            Inventory is clunky as fuck. When I Ctrl click multiple items and pick up and add to wares nearly 100% of the time it fails on the first and I have to do it a second time. Dragging items to other characters when inventories are filtered will actually swap with the item that would be in that slot of their pack without the filter rather than the one showing. Opening containers (especially the ones that need an item inserted like puzzles) get covered by the main inventory and I have to drag them over. Everything with moving items around just feels slow as hell in general. I can’t manage characters’ inventory unless they’re in the party so I have to go through the dialogue to kick someone out then let someone join which isn’t all that long but can add up when they’re on opposite sides of camp and you realize you forgot something. The search is nice but why not let us search camp inventory too, that’s where most of my crap is. Items in containers in your inventory can help with clutter but they aren’t added to the hot bar automatically.

            Last night I had two enemies spasm out of existence. One of them was so glitched that the game crashed when I killed them. I’ve had multiple enemies just sit as round for nearly ten seconds or more trying to decide what to do before they do it sometimes even at the end of their turn. When dealing with elevation in battles it is absolutely awful to try and target shit above you, there’s no way to have the camera “move up a floor”, you can sort of get around this by selecting an enemy on that floor but it’s tricky. Trying to do anything precise in combat is a pain. There’s no easy way to get you character to jump the maximum distance without moving first for example. Also it’s an annoying choice to make jumping take movement like 5e but also take a bonus action like D&D One, it should be one or the other, not both. There’s no easy way to save 10 ft of movement at the end, you’ll move 20 ft only to realize you have 9.9 ft of movement left and don’t have 10 ft for the jump.

            There’s no way to demo what a dye will look like before using it. There’s no way to know if an item it’s dyed and with what. There’s no way to add wares to the barter screen (which is what the name wares seems to imply to me), only on the trade screen.

            I’ve had a few dialogues that were confusing and seemed to rely on events that didn’t happen. Astarion told me he was a vampire then later but me but still acted like it was a big reveal moment. When clearing out the Githyanki creche multiple characters said something about how it’s a good thing we didn’t nuke them or something? That was never an option I saw. No idea what they’re talking about.

            Characters will willfully walk into things that damage them including spotted traps and AOE spells from the battle they were in rather than walk around them. This is not in turn based mode, this is real time. When in real time why not just walk around it rather than mindlessly walk towards the player? Even if you want to blame me for the traps saying I should be in turn based mode (which is silly because they know the trap is there, it is spotted) when a battle ends with an AOE damage effect still on the field they automatically enter turn based mode and walk to me through it and take damage.

            I’ve had times where I told them to walk somewhere only for the game to say I can’t get there so I have to figure out a tricky jump. Then everyone will walk around some nearby path and get to me without doing a jump at all.

            Lit areas around characters die to weapons or spells do not show up with the clear outline that stationary lights have when in stealth mode.

            This is all shit just off the top of my head. I’m fully aware a lot of it is minor. I’m fully aware a lot of it can be somewhat avoided or dealt with. It just frustrates me to no end to see people defending this game as if their baby is being attacked. Here’s the thing: I love this game! I’ve been enjoying it a lot! But that doesn’t mean it doesn’t have bugs. It doesn’t mean it is above criticism. A game can be a great game and still have flaws. It just irks me to no end to see how so many of the reviews of the game call it polished when it’s just not. Especially when the context of a lot of the reviews are spinning a narrative that this game should set a new standard that triple A studios have failed to meet. This feels like every Bethesda game (pre Fallout 76) did on launch: a ton of promise and a lot of fun but very rough around the edges. And I don’t appreciate it when fans of the game mock and victim blame me for problems in the game.

      • @[email protected]
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        2 years ago

        To be fair to Starfield, if you’re playing on the recommended hardware it runs incredibly well. I’m running a 7900xt and a Ryzen 7600X and the lowest fps I have with everything on ultra at 1440p is 80, don’t need any mods.

        Edit: also Diablo 4 sucks because they turned it into another MMO with a battlepass that nobody wanted.

    • @[email protected]
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      2 years ago

      Okay but Martys RTGI is great and works in quite alot of games without much tinkering (just need to access depth buffer), don’t mind paying for it. Useally sub and let it expire once every few years.

      • stevedidWHAT
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        22 years ago

        “I don’t mind buying my own painting and then paying monthly for it to have some details filled in that eventually get painted over anyway at some rate”

        Is it morally wrong to have someone spy on the detail painter and copy their techniques? (In this metaphor techniques are DLSS implementation, not the paint (DLSS itself))

      • @[email protected]
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        52 years ago

        Why do people hate on it? I thought ot was pretty clear that it’s great. Unfortunately i can’t use it since I have a 3080.

        • Pixel of Life
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          52 years ago

          It’s great if you have a decent framerate to start with, but it really struggles at lower framerates and you’ll get a lot of ugly artifacts if there’s any rapid movement on screen.

        • @[email protected]
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          2 years ago

          An alternative mod that does the same thing is on the* Nexus now; you no longer need to pirate anything. Just download that.

      • @[email protected]
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        2 years ago

        DLSS 3 is far worse than DLSS 2 IMO.

        There’s basically zero disadvantage to turning on DLSS 2. Most of the time you cannot or can barely tell the difference.

        DLSS 3 introduces lots of artifacting, some frames straight up look like DALL-E image, it adds input lag, and it needs you to already have a high framerate to start with to make it bearable, text in particular gets mangled by it.

        Fast paced games and games that rely on quick reactions are a no-go for DLSS 3. It’s suitable for games like MS flight sim where adding input lag doesn’t really matter and there’s not rapid movement.

      • @[email protected]
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        32 years ago

        Yes, it already exists on Nexus, and without ReShade, but it is currently crashing the game a lot for users.

        • @[email protected]
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          12 years ago

          Why would reshade be relevant? I don’t get why without reshade is even worth mentioning?

          • Orvorn
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            32 years ago

            The DLSS3 mod runs via ReShade. I don’t mind people charging for their work, but this guy is selling access to an Nvidia dll via an open source tool, which I am not a fan of. Not a lot of original work, just repackaging.

            • @[email protected]
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              12 years ago

              I’m talking about the DLSS3 mod with Frame Generation that is free on Nexus and doesn’t rely on ReShade. It was created by another person.