In my first run of Pokemon Ruby, I used a Master Ball on Groudon. I was forced to be creative in catching Rayquaza (Pokeball) and Latios (Net Ball)
You caught Rayquaza with a pokeball?
Yes, after using up all my ultra balls, great balls, and other niche pokeballs. I think I have a handful of pokeballs left when I succeeded that time.
Damn, now that’s a level of desperation I feel in my soul.
You just unlocked some memories of mine
I learned that lesson on a Snorlax, and so I have not thrown a Masterball since. Sure, I’ve got a complete Pokedex, and this appears to be a perfect stats shiny legendary, but that’s no reason for me to waste a Masterball.
Original Pokemon Red, I used a Master Ball on a Slowbro.
I was a kid and we didn’t have the internet in the 90s to look things up.
Solid choice giving the 'bro a home he deserves my dude.
Shoulda called the Nintendo power tip line.
You’re treating that Slowbro like a Slowking.
You didn’t think to save the one Master Ball, that you were specifically told there was only one of, for a Pokemon that doesn’t respawn.
I mean saving it for Snorlax I could understand if you don’t know about the legendaries later but this is next level
I have a Snorlax in a Masterball somewhere, and I can attest - it also felt bad to get to Zapdos and try to use “REST” to make up for not having a Masterball. Lol.
Nah leave the MB for missingno 😁
Hmm, personally I don’t know if I should save it for Mewthree or Pikablu
In my Pokemon Red I used the Master Ball to catch a Polywhirl because I really liked Polywhirl, and underestimated how hard the legendaries would be to catch. Also I was like 8, so long term planning skills weren’t all that developed yet.
I had a fear of consequence and paranoia that something I did now might affect the future, which left me often very indecisive. Admittedly this was likely trauma that resulted from my parents being divorced at such a young age and my mother lying about it being one sided. Although later, she did admit that she was speaking out of hurt, and both of my parents agree that it was a mutual thing. I do have a healthy relationship with both parents, but damn the initial loss did fuck me up in some ways I’ve never gotten over.
I mean
…Wouldn’t it make more sense to just catch a Spearow
I typically never catch evolved forms unless it’s a situation where I legitimately didn’t realize “X evolves into Y”
Admittedly it was the first gen, it didn’t occour to me that Metapod was a cocoon for Caterpie until I heard about someone who had a Metapod that knew Tackle and Stringshot…
Still it is a mistake I sometimes make, recently caught a Floette in Violet, not realizing it evolves from Flabebe
I’m really bad with this in games. I even hoarded iron back when I still played Minecraft simply because it was a resource I couldn’t infinitely produce.
Cobblestone generator = use only cobblestone tools
Lol I still do this cobblestone tools are free iron just doesn’t feel consistent enough. Though I am trying a new mining strategy we will see if that improves it.
I don’t want to tell you how to play your game, but I will say that diamond is well worth the effort, even if you don’t want to get it the easy way with villagers. The amount of time you will save using diamond will more than make up for the time spent mining, and make you resent all the time you’ve wasted using stone. Just dig a tunnel down to y -59 and strip mine, you never need to see a mob or get lost in a cave if you don’t want to. A normal level 30 enchant with efficiency 4 and unbreaking 3 will last a very long time, and can be repaired infinitely if you get mending on it.
I would compare it to something like drinking instant coffee all the time and finally tasting a properly brewed, high quality coffee. Or only buying cheap shoes all the time and then investing in a proper pair of very comfortable and well made ones. Or playing video games on a 5 year old hand me down Mac then upgrading to a decent gaming pc.
Get a tool smith and buy tools. Emeralds are super easy to get in bulk with master fisherman and fletchers. Selling sweet berries to butchers is another great source.
Or sell iron from an iron farm or melons and pumpkins from one of those farms. Trade with librarians for mending books, never break a netherite item again!
WHAT IS ANY OF THIS (haven’t played since beta)
Villagers are human like mobs you trade with. Emeralds are used as a currency. Most fletchers buy sticks from you. The more you do business with a villager, the more trade options they have. High level fisherman buy a boat (5 wooden planks) for one emeralds.
Tool smiths start selling high quality enchanted iron and diamond tools once they are mid level. Enchantments do things like increase durability (unbreaking), improve speed (efficiency), and many other upgrades. Once you have a tool smith that sells say diamond axes, anything else is pointless to keep beyond an emergency backup. Cost isn’t a factor because the aforementioned selling of sticks and boats mean emeralds are a cheap and renewable resource.
Thank you! I could have looked it up but that’s a lot to look up. The game sounds quite different than when I played, jeez!
there are iron farms though…
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SMH damn kids don’t even know about the before times when leaves didn’t despawn on their own and minecraft cost less than $10
I’m a proud 10€ alpha version buyer. There was no hunger bar nack then and mushroom stew was the shit.
It’s a shame Notch completely detached from his creation, tho.
It’s not a shame, Notch completely detached himself from reality.
Didn’t he drop a hard R while saying that only white people should vote? I am as anti-cancel cultures the next rational person, but you deserve to be detached from more than just a video game if you pull that in a public forum.
AFAIK, Notch got burntout with the project because it got too big and aside of that he had some PR fuckups.
Remember Herobrine and all the love songs for him right at the beginning of beta?
Automatic Villager-Farm remembers.
He detached from reality not too much later in so it’s probably for the best.
And food did not stack in the inventory.
No damage in multiplayer hahaha
My kids and I have played for a decade plus on MC with an initial investment of exactly $10.
We do buy coins about once a year to support the game and its updates.
Worst are the games where they expect you to use these things but make it hard to actually use them, potions in CRPGs come to mind (having to manually put potions back in your belt once you use them)
Yea
It took me close to 100 hours of Elden Ring to find out that the single, one-time-use buff item I got for someone hugging me very early game was reducing my max HP just by being in my inventory. I thought that was a neat way to incentivize using said item. If I had known it was doing that without having to have a Wiki tell me anyway. Screw you too Elden Ring!
I was lvl 100sth and on my Ng+ playthrough when learning this…
which item is that?
Baldachin’s Blessing.
You get it from hugging Fia in Roundtable Hold.
System Shock 2 was brutal with this one. Lots of great weapons that were hard to find ammunition (or maintenance tools) for so the ol’ wrench/rapier kept getting used instead.
System Shock 2 is highly unbalanced where a conventional weapons run will do you just fine even if you have no idea what you’re doing. I think the assault rifle, when using the correct ammo, will kill any enemy in the game within 6 shots except the final boss. And there’s ammo everywhere.
Psi playthroughs make the game trivial if you know where you’re going
So I decided while playing Fallout 4 (around the time it came out) that I was going to try to break this habit, because it meant I never got to use any of the cool shit.
I made this decision while retaking the castle, fighting the queen crab thing. I used all the mini nukes I had on it.
Those who have played the game knows what happens next… after killing the queen, the king emerges. Way bigger, way harder to kill.
I’ve been a hardcore no exceptions hoarder ever since
Maybe I’m having a mandela effect moment but I don’t remember a “way bigger, way harder to kill” mirelurk king after the queen. The mirelurk king in-game is the size of a deathclaw tops and I think it’s stats are definitely weaker when compared to the queens. Is there a special one that spawns after the queen that I am forgetting?
You are definitely right, not sure what this guy is on about.
Yeah there’s no mirelurk king that shows up after the queen.
Mirelurk deep king
That’s just a higher level variation of the normal mirelurk king. Just like an albino deathclaw is a higher level variation of the normal one. Also the mirelurk deep kings stats on the wiki are still lower than the queens.
Of course, if you had been hoarding, you also would not have used anything on the king
Because of the secret double king
Did somebody say Double King?
This made me wish there were awards on Lemmy. Thanks for making me laugh out loud.
I beat Dark Souls 3 this week and I hoarded embers the whole way. I had a stack of 60 by the time I got to Midir and Gael. I did finally crack into them when I realized that they were the only 2 bosses I had left. So, baby steps I guess
This is why I always end up with like 10 stims in [email protected] playthroughs. :/
So what you’re saying is I’ll never actually need it and it’s just for players trying to make the game easier
And that if I use it I’ll be without it in the presumably increasing difficulty to come
Worse. The game is Pathfinder 2e, the GM is following WBL, and if you use that healing potion - or literally any consumable ever - you can’t sell it to get your +1 striking rune a little earlier.
Divine blessings are not for me to use during tough boss fights, they are for my opponents in PvP to spam knowing they can just save scum from a backup save.
I’m shit with building load outs with so many variables, playing GoW and I have no idea what status and Runic are. I finished the first one without realising vitality was health.
It’s too much, just give me a progression chart
Heck, forget rare items, I even hoard stuff thst isn’t rare. The only thing I use most of the time are things that cure ailments, healkng stuff and revive pots when needed.
But I also have the tendency to overlvel so I don’t need much else. Why use strategy when raw firepower does the job?
I played outer worlds recently, and there are all sorts of boosting effect foods and drinks in the game. Don’t think I used a single one the entire game.
Same, just collected them and forgot. As someone who played outer worlds a year ago but didn’t finish it, I have no desire to play starfield now.
I hate all that stuff that takes you out of the gameplay just to give you a piddly little bonus that just shaves a couple of numbers off of a fight. So annoying. Every game with “RPG elements” has them too for some reason. Does anyone actually enjoy these?
You equipped 1 you want, and when it’s depleted another of the same type is auto equipped. You can manually use them, but the equipped ones would auto use whenever you used your inhaler.
No different than buffing your party before a fight in any other game really when it comes down to it.
I’ve never liked buffs either lol. Feels like gamifying a difficulty slider.
Which I guess is a lot of RPG mechanics like levels, equipment, advantage, etc… So to each their own.
Think of it like pushing RNG in your favor. Most games incorporate RNG in some amount, I do understand that micromanaging becomes too much at some point as well though.
Yeah I can see both sides of it, honestly.
I think I would prefer it if the boosts were rarer, but had more extreme effects like “take half fire damage for engagement” or “immunity to fall damage.” Something that can really interact with a build. Anything that doesn’t have obvious gameplay effects (like something that might go unnoticed) feels too minor to bother with, personally.
5% damage for 30 seconds… yay…
I get it. It’s different for other people, some people love farming headshots for that new gun/skin, some don’t mind min/maxing their rpg char. Whatever floats their boat.
Yeah, I feel like Outer Worlds did it better than literally any other game. Meanwhile I’m playing starfield and my character hasn’t had a reason to eat literally any food ever
I usually just sold them too. Lol
I really enjoyed the food buffs in ff15 because they actually lasted and felt useful enough. Plus had good story or atmosphere tied to it.
HZD forbidden west I hated the food. Having like 20 different cooks in different locations with different food and buffs and most of them do nothing and you have to remember they are there? And the inventory system makes it easy to forget it exists, what it is and does, etc. Precious seconds in difficult fast fights where you could actually use those buffs.
This is also how I am with customer rewards points.
“Hmm, I have enough to cover today’s slice of pizza, but if I save up, I’ll have enough for an entire pizza in five years”