In my first run of Pokemon Ruby, I used a Master Ball on Groudon. I was forced to be creative in catching Rayquaza (Pokeball) and Latios (Net Ball)
I learned that lesson on a Snorlax, and so I have not thrown a Masterball since. Sure, I’ve got a complete Pokedex, and this appears to be a perfect stats shiny legendary, but that’s no reason for me to waste a Masterball.
Original Pokemon Red, I used a Master Ball on a Slowbro.
I was a kid and we didn’t have the internet in the 90s to look things up.
You’re treating that Slowbro like a Slowking.
You didn’t think to save the one Master Ball, that you were specifically told there was only one of, for a Pokemon that doesn’t respawn.
I mean saving it for Snorlax I could understand if you don’t know about the legendaries later but this is next level
In my Pokemon Red I used the Master Ball to catch a Polywhirl because I really liked Polywhirl, and underestimated how hard the legendaries would be to catch. Also I was like 8, so long term planning skills weren’t all that developed yet.
I had a fear of consequence and paranoia that something I did now might affect the future, which left me often very indecisive. Admittedly this was likely trauma that resulted from my parents being divorced at such a young age and my mother lying about it being one sided. Although later, she did admit that she was speaking out of hurt, and both of my parents agree that it was a mutual thing. I do have a healthy relationship with both parents, but damn the initial loss did fuck me up in some ways I’ve never gotten over.
I mean
…Wouldn’t it make more sense to just catch a Spearow
I typically never catch evolved forms unless it’s a situation where I legitimately didn’t realize “X evolves into Y”
Admittedly it was the first gen, it didn’t occour to me that Metapod was a cocoon for Caterpie until I heard about someone who had a Metapod that knew Tackle and Stringshot…
Still it is a mistake I sometimes make, recently caught a Floette in Violet, not realizing it evolves from Flabebe
I have a Snorlax in a Masterball somewhere, and I can attest - it also felt bad to get to Zapdos and try to use “REST” to make up for not having a Masterball. Lol.
Nah leave the MB for missingno 😁
Hmm, personally I don’t know if I should save it for Mewthree or Pikablu
Solid choice giving the 'bro a home he deserves my dude.
Shoulda called the Nintendo power tip line.
You caught Rayquaza with a pokeball?
Yes, after using up all my ultra balls, great balls, and other niche pokeballs. I think I have a handful of pokeballs left when I succeeded that time.
Damn, now that’s a level of desperation I feel in my soul.
You just unlocked some memories of mine
Normally am this way too. Underrail is so difficult at times it makes you use your resources. On a first or second playthrough I routinely used limited consumables and it felt like I was just barely making it.
This subsides a bit once you know the game. But even once resources become more available an emp grenade/ adrenaline shot will turn the tide of fights.
Big ups for Underrail. I’m about 10 hours into my first playthrough and having a blast. I’m concerned I’m going to hit a wall at some point because I didn’t really come into the game with a build in mind, so I’m pretty far from optimized. This far though, I’ve managed to scrape by on luck and buffs, but like you said, it keeps you on the edge.
Final boss fights are for experimentation. “Well, I don’t think I’ll need these five thousand items, what does this do?”
What if it wasnt actually the final boss? Or you used all your items in the first of 5 stages?
Restore the game to before I used them all, get through the first five stages, and then go back to experimenting on stage six.
Proceeds to get stomped by the boss before even finishing 3 stages for the next 3 hours.
Super Ghouls n’ Ghosts would like a word
So what you’re saying is I’ll never actually need it and it’s just for players trying to make the game easier
And that if I use it I’ll be without it in the presumably increasing difficulty to come
Worse. The game is Pathfinder 2e, the GM is following WBL, and if you use that healing potion - or literally any consumable ever - you can’t sell it to get your +1 striking rune a little earlier.
I’m shit with building load outs with so many variables, playing GoW and I have no idea what status and Runic are. I finished the first one without realising vitality was health.
It’s too much, just give me a progression chart
This is why I always end up with like 10 stims in [email protected] playthroughs. :/
My characters in BG3 can barely walk they’re carrying so many potions and scrolls, The weak stuff isn’t worth wasting a turn using and the strong stuff might be useful later…
I remember the same from when I was a kid, though BG was the only time it paid off because you can start BG2 with your party you finished BG1 with so I had loads of stuff I could carry through the whole geme without using.
Meanwhile anything gale already knows gets transmuted into coins along with everything but hp pots. My int is 6 I dont need strats I just smash
I never use X-Cell or Daytripper in fallout 4.
Completed Resident Evil 2 back in 1998 with stacks and stacks of explosive, flame and acid round. Regretted saving all those ammo just for them to be gone forever, I could have had more fun with flying or flaming zombies dying all around me. Fast forward to current day, nothing has changed. I’m still a hoarding idiot.
Reload your last save and fight the last boss battle using all those rare ammo.
Me after finishing every RPG I’ve ever played ever: "Well I guess I could have used all those really powerful items I’ve been saving the entire game in that last fight if I had known it was the last fight… " If you tell me an item is super powerful and in extremely limited quantity, I will essentially never use it before the game is over out of fear of needing it later.
Reminds me of when I finished the first Max Payne.
I was all kitted out. Rocket launchers, full deagles, you name it. I used my little starter pistol all throughout this fight on the tower that I thought was leading up to the very end… only to have credits roll while I sat there with a full fat armory of glorious destruction - forever unused.
Lol this was me just the other day in Baldur’s Gate 3. I got an ability on my Cleric that I could only use ONCE in an entire playthrough. “Yeah I’m going to save this for the final encounter”. Ended up forgetting about it and not using it at all at the end of the game haha.
Arm thy servant (I think it’s called) is the best one. Gives you a weapon that you keep.
To be honest a single use ability sounds stupid.
It’s actually a really cool ability. It’s extremely powerful and can turn the tide of a difficult fight in an instant if used correctly. I just have a habit of always telling myself to save powerful abilities and items until I forget about them and beat the game without ever using them. If you are interested, the spell is called “Divine Intervention” from Baldur’s gate 3 and D&D 5e.
It’s an ability called Divine Intervention that allows you to call upon your God to choose from: have an instant long rest (resurrecting all fallen companions in the process), get a legendary weapon, a chest full of potions and supplies, or deal a huge AOE of radiant damage. You get it at level 10, max level is 12.
It’s one time use because in D&D it can only be used again after 7 days if it works, while it works perfectly every time in bg3.
It makes more sense than it sounds
I used it during a particularly difficult encounter only to learn that those enemies reflected Holy damage -_- instantly killed that character
I did that with the character you can rescue during that quest
I know exactly what encounter you are referring to and almost made the exact same mistake. Thankfully I read the enemy buffs before I used it lol.
This is actually why I’m so simultaneously good and bad at Resident Evil. Because I am too scared to waste a single bullet, so much so that I taught myself how to use the knife. Becoming convinced that killing every enemy with guns that blocks an important hallway is not feasible.
Even though I’ve seen Let’s Plays where that is absolutely the case and there are no ammo shortages, about a million times.
I’m good because I can actually get a good ways through the game while doing this, I suck, because I will spend most of the game in caution because I did this. And we’ll waste a lot of time as I will need to leave a room and reenter if the zombie gets too close without falling
RE does help somewhat with limited inventory space - I find myself shooting weapons with abundant ammo to make room for new loot, despite being a consumable hoarder myself.
I’m good because I can actually a good waste of the game while doing this
What now?
Sorry Speech To Text fucked that up badly
Recognizes error, clarifies nothing
They edited the original comment.
I edited the original comment…
Using items to win means I’m bad at the game, and mama didn’t raise no coward
lol that’s how I approach turn based rpgs, using items is admitting defeat
Ramen.
May he bless your controller/mouse with his noodly appendages.
I am very guilty of this, except in FFVII because I shamelessly use the item duplication glitch every playthrough.