• @[email protected]
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    44 months ago

    I’m not looking at the landscapes while in a firefight. That’s why the game designers give you moments of pause. Like when you exited the cave in Halo 4 or the very beginning of HL Episode 2.

    I’ve never had any problems with Halo’s controls.

    • @[email protected]
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      14 months ago

      It can still be relevant in combat when you want to look around to see where your enemies are or find the exit or something.