• @[email protected]
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    222 months ago

    As someone else said in another thread, the comic is about RAM, not storage.

    The NES and Genesis/Mega Drive have RAM. The 2600 doesn’t.

      • @[email protected]
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        122 months ago

        Yup, a whopping 128 bytes.

        The NES had 2KB each for video and working memory, and 256 bytes for sprites.

        The MegaDrive had 64KB each for video and working memory and 8KB for audio.

            • @[email protected]
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              12 months ago

              With bank switching, there’s theoretically no real limit to the amount of RAM that could be used on the platform with a custom mapper.