@[email protected] to [email protected]English • edit-21 month agoMinecraft's 'Vibrant Visuals' Upgrade the Start of a New 'Graphical Journey'www.ign.comexternal-linkmessage-square19fedilinkarrow-up198
arrow-up198external-linkMinecraft's 'Vibrant Visuals' Upgrade the Start of a New 'Graphical Journey'www.ign.com@[email protected] to [email protected]English • edit-21 month agomessage-square19fedilink
Basically just implemented official shaders. Definitely doesn’t look as good as other shaders that exist like Sildur’s.
minus-squareMadbrad200linkfedilinkEnglish7•1 month agoWould be nice if they revisited the raytracing implementation
minus-square@[email protected]linkfedilinkEnglish1•1 month agoI think it’s such a good implementation but it does make it a bit harder to play when you’re in dark places
minus-square@[email protected]linkfedilinkEnglish2•1 month agoThey only implemented those in bedrock edition, available in the MS store… I’d rather they add it into Java edition so us Linux gamers can use them, and not tie them exclusively with NVidia
minus-square@[email protected]OPlinkfedilinkEnglish4•1 month agoI’m surprised they never followed up on it, it was kinda cool. I really liked the reflective blocks.
Would be nice if they revisited the raytracing implementation
I think it’s such a good implementation but it does make it a bit harder to play when you’re in dark places
They only implemented those in bedrock edition, available in the MS store… I’d rather they add it into Java edition so us Linux gamers can use them, and not tie them exclusively with NVidia
I’m surprised they never followed up on it, it was kinda cool. I really liked the reflective blocks.