Basically just implemented official shaders. Definitely doesn’t look as good as other shaders that exist like Sildur’s.

  • @[email protected]
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    11 month ago

    I feel like all this visual upgrading kinda missed the point of Minecraft. It’s like colorizing black and white movies.

  • Madbrad200
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    71 month ago

    Would be nice if they revisited the raytracing implementation

    • @[email protected]
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      21 month ago

      They only implemented those in bedrock edition, available in the MS store… I’d rather they add it into Java edition so us Linux gamers can use them, and not tie them exclusively with NVidia

    • @[email protected]
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      11 month ago

      I think it’s such a good implementation but it does make it a bit harder to play when you’re in dark places

    • @[email protected]OP
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      41 month ago

      I’m surprised they never followed up on it, it was kinda cool. I really liked the reflective blocks.

  • fox2263
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    51 month ago

    Remember the big graphic update pack years back they promised when the Series X console was due?

    Is this its replacement or finished product, since it never came ?

  • Elevator7009
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    131 month ago

    Players will be able to toggle between the new and previously existing visuals of Minecraft with the simple press of a button, meaning a classic look can be maintained by those who desire it.

    thank goodness, shaders are pretty but I am massively suspect to nostalgia bias and I do not want to dedicate performance to shaders if my computer cannot handle it

  • Altima NEO
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    341 month ago

    Looks like a lot of the shader mods that have existed for ages

    • dual_sport_dork 🐧🗡️
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      271 month ago

      Minecraft has a long and storied history of cribbing features from modders and integrating them into the official base game. This includes hoppers, light senors, pistons, slime blocks, several of the types of trees, armor stands, displaying maps in frames, quite a few mobs, several of the current biome types, and probably a whole bunch of other stuff I can’t remember offhand.

      So yeah, stealing the idea (even if not the outright code) from shader mods would be completely on brand, and not at all unexpected. It’s up to the player base to decide how they feel about this, but honestly it seems nothing short of kidnapping babies and setting them on fire would get any significant portion of people to turn away from Microsoft’s stewardship of the game, given how hard they’ve tried to screw it up post-acquisition and yet it continues to print them money.

      • Elevator7009
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        21 month ago

        I wonder how much of this is network effects? I cannot describe how many times I have fired up Minecraft all over again after not touching it for awhile because oh, a friend made a server and my other friends are playing too! At least in my experience, it seems to just be a thing that if a social circle contains mostly people who happen to enjoy video games, even if we formed around liking to sing or something and not our love of video games, it will try to make a Minecraft server.

      • @[email protected]
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        1 month ago

        Mojang’s “stealing” started from at least the pistons in 2011, 3 years before the acquisition. Credit was given to the original mod author under “Additional programming”, and they did reuse the actual code from the mod

        I don’t think it’s fair to call that stealing, for multiple reason:

        • copyright of game mechanics should never be supported, if we serioussly consider this stealing then a lot of innovation will be completely hampered, and videogames will be subject to abuses worse than what exists in other creative industries. Copyright on game concepts would be akin to copyright on camera angles, special effects, etc…
        • mods are only available on PC. Taking ideas from the community and incorporating them into the base game makes the content available for everyone, even vanilla PC players
        • Mojang’s has been very decent with OG mod authors, often being assisted by said authors to incorporate their content into the game, see how they worked with the author of Mo’ Creatures, a mod for animals, to add the horse into the game
  • @[email protected]
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    151 month ago

    but there are plans to bring Vibrant Visuals to Minecraft: Java Edition in the future

    Well if it comes together with the official modding API, I have nothing to worry about.😅

  • MrScottyTay
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    81 month ago

    Not a fan of the water, the new visuals somehow make the texture look even more obviously tiled

  • @[email protected]
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    41 month ago

    I actually really like this. Its stylized and different. It looks nice and is not a copy of existing shaders. I am excited for this