I’m talking about now, not 30 years ago when the market was completely different. None of those companies have charged more that $70 for a BASE version of a game - I’m not talking about definitive, ultimate, whatever editions. Mario Kart World is JUST the base game, nothing else included, for $80.
I’m glad at least one person in this thread knows how inflation works. However, as I’ve recently researched, games started costing $60 in 2005, which lands us at 90$ in today’s money.
Being the first in the industry to charge $80 for a standard game is extremely aggressive.
They’re definitely not the first lol
Who was, and what was the game?
Idk who the first was, but Ubisoft, Activision, and EA all release $80 games. Plus there were N64 cartridges back in the 90s that cost $70-$80
I’m talking about now, not 30 years ago when the market was completely different. None of those companies have charged more that $70 for a BASE version of a game - I’m not talking about definitive, ultimate, whatever editions. Mario Kart World is JUST the base game, nothing else included, for $80.
$60 in the 1990s would be like $120 today. $80 is cheap by comparison
I’m glad at least one person in this thread knows how inflation works. However, as I’ve recently researched, games started costing $60 in 2005, which lands us at 90$ in today’s money.
That would be fine if wages had kept up with inflation. They have not, at all.
I don’t think it’s a game publisher’s problem if you haven’t had a raise in 20 years.
Wages were also comparatively in the 1990s. Prices go up, but wages don’t keep pace. Simply converting the currency doesn’t tell the whole story.
Source?