It is done currently using a pairing system, so it means that the remaster is running using both an Unreal Engine 5 project, and the old Oblivion one. For instance, new graphics are rendered in the UE5 project, but most of the gameplay/physics/etc is still done in Oblivion.
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According to a leak from 2 years ago.
I hope that’s not the case, seems like it could be a train wreck.
On the other hand…it would make modding easier.
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Read it again. Under the hood, it’s the same old game. Just rendering will be handled by UE5 (if this leak is accurate of course).
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Ok? Doesn’t change that the game is titled a remaster (if the leaks are true).
IDK where you get that.
Remasters just improve the textures, maybe add new lighting techniques. They’re practically just mods for the OG thing.
That’s basically a port in my eyes.