It is done currently using a pairing system, so it means that the remaster is running using both an Unreal Engine 5 project, and the old Oblivion one. For instance, new graphics are rendered in the UE5 project, but most of the gameplay/physics/etc is still done in Oblivion.
According to a leak from 2 years ago.
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Read it again. Under the hood, it’s the same old game. Just rendering will be handled by UE5 (if this leak is accurate of course).
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Ok? Doesn’t change that the game is titled a remaster (if the leaks are true).
I hope that’s not the case, seems like it could be a train wreck.
On the other hand…it would make modding easier.