• @[email protected]
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    3 days ago

    Gonna be honest, if Dark Ages represents the future of Doom: Doom died with Eternal. I’ve played probably 75% of the game and it’s enough to turn me off of every future title.

    Edit: Bizarre fucking takes in this thread. How many of you that liked DA played on controller?

    Final edit: liking Dark Ages and disliking Eternal is like preferring lunchables to a NYC slice.

      • @[email protected]
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        4 days ago

        Every single encounter is braindead. There are like 8 true demons. There are 3-4 weapons (the others are worthless), and literally never a reason to use any of them but the impaler and the BFC (which is functionally completely different than the BFG).

        I have not used my brain for any of the encounters. I throw my shield to deal with checks notes 80% of the encounter, spamming parry and impaler headshots to simply annihilate every boss or even remotely threatening enemy.

        The game is fucking boring.

        Edit: this isn’t even discussing the fact that it seems like every encounter is dEfEaT eNeMiEs To BrEaK sHiElD. Very dumbed down sequel to 2016.

        • Something Burger 🍔
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          34 days ago

          I’m replaying 2016 right now and it’s the same. There are a handful of enemies, the minor demons are so weak they might as well all be the same. I never use the pistol or Gauss gun. Most weapons are functionally identical, I only switch when I’m out of ammo. When I run low on health, I do a glory kill. Rinse and repeat.

          Eternal has much more variety in its combat, and being more frantic makes it more satisfying to chain kills.

          • @[email protected]
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            3 days ago

            Yeah, I definitely pissed off the geriatrics/children in this thread — Eternal was peak. 2016 was a good start. Dark Ages is a joke.

            Actually, I’m seeing that it might just be a good controller shooter. Which, of course, means that it is fundamentally furthest from doom as a concept.

            Bad game, went from ‘will buy every ID IP from now on’ to ‘YAAAARRRR’ after 12 chapters. Idk if I’m even going to finish it, I’m probably just gonna go for another Eternal UN run.

      • @[email protected]
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        3 days ago

        The idea that anyone likes doom 2016 without liking dark ages despite dark ages being more of a gameplay successor to 2016 - genuinely fucking baffling.

    • @[email protected]
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      54 days ago

      I believe it depends on the player’s personal playstyle. I’ve played Doom 3, Doom 2016, and Doom Eternal. Doom 3 is for fans of horror-focused FPS games, Doom 2016 offers action at a normal pace, and Doom Eternal feels like a high-speed dance.

      I’ll try Dark Ages next year, but I think if they had added even more mechanics than the Eternal had, the game might be more like an RPG than an FPS.

      • @[email protected]
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        4 days ago

        Dark ages is a dumbed down version of doom 2016. That is the best way I can describe it.

        And, I’m sorry - but doom 3 was just bad.

          • @[email protected]
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            3 days ago

            Which makes it… a bad doom game. …

            You will not revisionist history this game, there is nothing wrong with subjectively liking a bad game but the fact remains: doom 3 was bad.

            • @[email protected]
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              33 days ago

              a bad doom game

              Thats what i said. Bad Doom game, but good game. BOTW for example is a great game, but not a good Zelda game.

              • @[email protected]
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                3 days ago

                BOTW was a good open world game, though - Doom 3 was a cheap attempt at plastering a survival horror skin onto the Doom IP. The level design was bad, the jump scares were cheap - the only thing it had going for it was that it was the first 3d doom.

      • @[email protected]
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        3 days ago

        Ultimate Doom which was doom2 with harder levels was great fun as well, but yeah, doom2.exe was peak.

    • @[email protected]
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      234 days ago

      Hard disagree. Doom Eternal was a rhythm game disguised as an FPS and I hated it. It’s crazy to me how widely acclaimed it was even over Doom 2016, which I thought was amazing. I’m glad they shifted back towards a more grounded FPS style that doesn’t force you to juggle your entire weapon arsenal nonstop the entire game.

      • @[email protected]
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        13 days ago

        Is Dark Ages really more grounded? What the hell does that mean here?

        I had issues with Eternal demanding I use the weapons the way the devs intended, but when I saw parrying was a central part in Dark Ages, it was an easy decision to wait. Icon of Sin was peak because it was chaos management. I managed the Marauders, but just couldn’t be assed to beat the Dark Lord.

        Good thing the indie scene is making their own Doom likes.

        • @[email protected]
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          13 days ago

          Rhythm games are consistent every time.

          Pressing buttons sequentially does not a rhythm game make. By your, incorrect, definition — fuckin WoW is a rhythm game.

            • @[email protected]
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              3 days ago

              No, I will make sure everyone understands that the game they subjectively like is objectively bad. I refuse to back down when people are making very clearly outlandish statements.

              Edit: prove that it’s a rhythm game without using sequential button presses as a metric.

      • @[email protected]
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        14 days ago

        A rhythm game?

        Who did you get that from? Doom Eternal is in no way a rhythm game, weapon swapping was no different from 2016 to DE. The only enemy that ‘requires’ it is the marauder and god forbid you need to switch between two weapons.

        No, better to strip everything that made Doom good - down to the fucking double jump. Bad joke.

        • @[email protected]
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          4 days ago

          You’re so wrong it’s almost like the version you played came from another reality.

          Guns and ammo all loop back on eachother forcing you to use everything you have to keep shooting. You can’t stick to one gun for more than a few shots lmao. Either you’re larping and you didn’t get past muraurder and you’re just spitting a youtuber take.

          • @[email protected]
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            3 days ago

            guns and ammo all loop back on each other

            First off, it’s a first person shooter. What you’ve said is literally how first person shooters work. Not to mention: if you’re suggesting that I’m larping while trying to suggest you don’t have nigh infinite ammo for every encounter in eternal… idk, I’m gonna laugh at you with my other friends who love doom.

            Second, are you suggesting that you like the fact that you only need to use one out of… how many, 16 weapons?

            Ewww I don’t like the fact that this game… makes me play it and doesn’t just let me autopilot through everything.

            Yes I’m sure that Dark Ages has appeal to kids and old people. I am neither.

            • @[email protected]
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              33 days ago

              Infinite ammo? Sure! Chainsaw a guy, more ammo!

              You wanted to keep shooting? Sorry, there’s no more ammo left for what you’ve unlocked, time to punch the chainsaw clock.

              Out of chainsaw? Oh no! Guess you’re stuck with the two guns you hate.

              Your comment speaks like it was played below Easy mode. Some of us actually like the demons to hurt us.

              • @[email protected]
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                3 days ago

                Riight

                This will be a very amusing conversation with my friends. Cope harder, dark ages is shit.

                Edit: by the way, it takes 20 seconds to charge one pip of the chainsaw. If you’ve somehow used all of your resources in 20 seconds and the thing isn’t dead; you’re just bad. Not to mention infinitely spawning fodder for ammo.

      • @[email protected]
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        104 days ago

        I really enjoyed 2016, couldn’t get into Eternal though. I’m definitely going to hold off on this new one until it’s been out longer and goes on sale, unless it gets standing ovations. Then, if I don’t like it I haven’t lost much.

      • Luffy
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        44 days ago

        Could you elaborate on the „rythm game“ part?

        I get that eternal was way more saturated and faster, but Rythm?

        • @[email protected]
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          73 days ago

          Have someone that’s even just moderately good at Eternal and then watch their keyboard strokes. It’s a combo-centric game, where you’re constantly juggling weapons and jumping to and fro, and eventually it slides into a “flow.” It’s not literally a rhythm game, but it actually kind of is once you hit that flow. I don’t know how to explain it beyond that; but, it’s not a hot take in the least, as even huge fans of it have agreed with the sentiment.

          • @[email protected]
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            3 days ago

            I played it for just a couple of hours and I understood why you were saying that. It was either dance around like an idiot or make no progress. I didn’t like it and stopped playing it.

          • @[email protected]
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            43 days ago

            yeah i love doom eternal and you’re completely right here. i think it’s definitely more noticeable at higher difficulties, but the game absolutely demands a certain rhythm