• @[email protected]
    link
    fedilink
    English
    162 years ago

    Godot is pretty heavily documented at this point. I would recommend finding videos from over a month ago (so it isn’t just posturing), but it is consistently a solid “B” engine as it were.

    But the real issue hasn’t changed. Because of licensing and ideological reasons, adding in hooks for console development remains a mess. And that is not something that any company (… okay, Rami Ismail/Vlambeer would totally talk about this and burn a few bridges in the process) is going to really talk about because it is a lose lose. It pisses off the platform owners AND will be viewed as “unfair” by the fanboys.

    • roguetrick
      link
      fedilink
      4
      edit-2
      2 years ago

      “unfair” by the fanboys

      There can’t honestly be a lot of them. I’m sure even folks who donated don’t have that much of their personal ego wrapped up in a game engine. Not to say there aren’t none, of course, because there’s always people who really will cling to anything.