• @[email protected]
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      61 year ago

      Grounded, The Finals, Hunt: Showdown, Rainbow Six Siege, Quantum Break, Cyberpunk 2077 and basically every game featuring DLSS

        • LinkOpensChest.wav
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          31 year ago

          They can both reduce aliasing, I guess? But they’re completely different things.

          And moreover, I’m struggling to understand what either has to do with the post.

        • @[email protected]
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          31 year ago

          A lot actually. The T in TAA stands for temporal. DLSS uses temporal information too. Not sure if they’re in the same spot in the render pipeline though.

          • @[email protected]
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            21 year ago

            Sure, and they are both things you’d find under video settings.

            I meant more as an answer to the question OP asked.

            • @[email protected]
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              21 year ago

              Oh that’s not what you asked you asked how DLSS relates to TAA. To answer your question, TAA causes a generally blurry image.