• msmc101
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    110 months ago

    of course, because we can’t have anything nice anymore

    • LordWarfire
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      110 months ago

      I’ve also removed from my wish list - hopefully they reverse the decision and I can add it back.

  • @Rakonat@lemmy.world
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    410 months ago

    Thats fine, after 6, didn’t have much hype for the series left, guess this makes it easier to not buy.

  • @SuperSaiyanSwag@lemmy.zip
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    710 months ago

    I don’t like DRM on principle, but I have not noticed any issue with Denuvo and I have never seen any of my friends say anything either. The way people on Reddit and Lemmy act make me think I’m in the minority. What issue do people see that I’m completely oblivious to?

    • @ghen@sh.itjust.works
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      10 months ago

      Many games launch with improper implementations, causing problems. Is not denuvos fault but it is one more thing to go wrong

      Resources used for implementing denuvo and funds for ongoing support take away from the game development itself creating the possibility of less of a game. Denuvo is a subscription, so companies have to keep paying for it. Now they have to charge more for DLC to recover those costs. In both situations, the gamers suffer more than the companies.

      DRM in general means you can’t own that thing. Steam is easily cracked if steam went out of business but firaxis or denuvo? If they go under without patching the game then it’s dead forever.

      I don’t know if anyone has done a study on denuvos effect on game sales, but there have been many studies on piracy itself that show not only does piracy not steal sales, it helps promote good games through word of mouth and the demo->purchase pipeline where users want online features after trying the game. Bad games don’t get any boost but i think civ7 is safe there.

      • @SuperSaiyanSwag@lemmy.zip
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        610 months ago

        I don’t know why my brain just forgot about ownership/preservation, that really is huge deal. Thank you for educating me.

  • kbal
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    5610 months ago

    That’s one way to get people to turn to piracy.

      • @M500@lemmy.ml
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        110 months ago

        Is that really true? I guess I’m not up to date enough, but I think most modern games make their way to the modern seas.

        • @Perfide@reddthat.com
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          410 months ago

          It’s true. There was only one person willing and capable of cracking denuvo, and they’ve been a total ghost for a year now. Possibly a literal ghost now, considering they’re Russian.

      • kbal
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        1610 months ago

        That was true for a little while around 2016 I think. If it’s temporarily true again now I don’t expect it’ll last very far into the lifetime of a civ game.

            • @Perfide@reddthat.com
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              410 months ago

              Nah man, she’s gone. She hasn’t cracked anything in over a year, and the “one game” she’d be interested in cracking she won’t crack?

              Until she actually releases a new crack, I’m not going to believe that post was even actually from her. Either that or it is her and she’s unable to crack the newest denuvo and is blustering to keep her cults attention.

        • @Prunebutt@slrpnk.net
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          310 months ago

          Maybe, maybe not. HiFi Rush hasn’t been cracked, even after Microsoft became theevillain of the week for the whole internet, because they closed down Tango Gameworks.

  • SSTF
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    310 months ago

    Lords Of The Realm II just keeps winning.

    • @ComradeKhoumrag@infosec.pub
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      1210 months ago

      A DRM that usually adds annoyances to the end consumer so that the developers don’t have to worry about their IP getting pirated for a few months to years.

      Then the pirated version still slows your system down because it bundles a crypto miner

  • On one hand, the gameplay doesn’t usually change so drastically that a new version matters too much.

    On the other, if they did dramatically change up the gameplay it might suck.

    So even though they have a decent track record and I love Civilization, I would never pre-order or buy day 1. I’ll wait and see if it’s actually worth getting. I will also say, in my experience, like 90% of games that used Denovu have not been good in the first place. I can name only 1 I thought was worth its cost, and I only got it after they removed the DRM.

    • @lud@lemm.ee
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      110 months ago

      Judging from the gameplay reveals it seems that they changed some pretty fundamental stuff that makes CIV, CIV. So it will be interesting to see what it’s like.

  • @hakase@sh.itjust.works
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    1910 months ago

    There hasn’t been a need for a new Civ since IV so I already wasn’t gonna buy it, but now I’m gonna not buy it even harder.

    • @blind3rdeye@lemm.ee
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      210 months ago

      Yeah… Civ 1, 2, 3, and 4 were all good - for different reasons. Civ 5 was where the design decisions stopped being about gameplay and started being about maximising profit. Making the game functional and fun was lower priority to making paid DLC. Players buy the buggy and unfinished game… then pay more to fix it piecemeal with the DLC. Such is the power of brands and advertising.

    • @psud@aussie.zone
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      410 months ago

      I play freeciv (an open source civ 3.5 clone) much more often than civ 5 which I bought. I’ll agree with you. Newer civ isn’t all that attractive.

      • AwkwardLookMonkeyPuppet
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        310 months ago

        Civ 6 seems kind of dumbed down to me from previous versions. Besides, I’ve been having more fun with Crusader Kings 3 lately.

  • @thedirtyknapkin@lemmy.world
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    9310 months ago

    i mean civ is never really worth buying until they put out a complete edition with all the features they removed so they could slowly sell them back to you as dlc.

    • @WarlordSdocy@lemmy.world
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      710 months ago

      I don’t think they really do that. I remember Civ 6 launching with everything 5 had as DLC in base game and the DLCs added new things 5 didn’t have.

        • @WarlordSdocy@lemmy.world
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          210 months ago

          Eh I don’t really count civs I guess. I was just counting features like religion and stuff like that. The civs are usually pretty cheap and they don’t really change the game that much.

      • @Vathsade@lemmy.ca
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        1110 months ago

        I don’t think 6 had religion or a bunch of stuff originally, it had less content than 5 at launch (forget the civs, just the mechanics). That was fixed in the first major update.

        I’d expect a year or 2 before we can start seeing 7 become the full game it needs to get to to pass 6.

        • @thedirtyknapkin@lemmy.world
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          10 months ago

          it was diplomacy that was stripped then re-added this time. in base civ 6 there was no diplomacy. that’s ridiculous. that’s like one of the most core mechanics and win conditions. then when they did add it it was so busted that you’ll often accidentally get a diplo victory on your way to any other victory.

        • @VoterFrog@lemmy.world
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          510 months ago

          6 definitely had religion at launch. IGN actually declared “This game will go down in history as the most fully-featured launch version in the 25-year series.”

          • @thedirtyknapkin@lemmy.world
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            10 months ago

            that’s a weird thing to say about a game that came out without diplomacy or diplomatic victories. but ign has a long history of overating games from waelthy companies.

            edit: but also, the way that ign feels the need to praise it for being fully featured at launch when it was still missing a base mechanic really helps my point. they always do this. this may actually be the least bad one they’ve ever done. that’s just a low bar. like the 4th least bad release.

            idk man… i guess In today’s market this behavior has become less bad by comparison to everyone else, but I’m not going to ignore the rising temperature of the water in this pot. the whole industry is getting worse. I’m not going to give this company ground to legitimize their greed because the rest of the industry shot past them in shittyness. this was one of the first series to explicitly be scummy with dlc. they helped create the modern landscape of battle passes and gacha bullshit. they were once some of the worst out there…

            • @VoterFrog@lemmy.world
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              210 months ago

              Sure but the fully fleshed out diplomatic victory in Civ V was only added by DLC, it’s not that crazy that the equivalent was a DLC in VI. Beyond that, things like religion, archaeology, and espionage were all DLC features in V but were base game in VI. It was a clear step forward on the whole.

        • @WarlordSdocy@lemmy.world
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          110 months ago

          Fair enough, I forgot it didn’t launch with the world Congress stuff. It has enough other new stuff and a bunch of features from Civ 5 that at least for me it made up for that being left behind at first.

    • @jorp@lemmy.world
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      210 months ago

      I find this argument really annoying / entitled.

      Are they supposed to increase the scope of every iteration in the series and take an extra few years to make each one, or are they supposed to never release DLC? which would make you happy?

      • @thedirtyknapkin@lemmy.world
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        10 months ago

        I would like it to come out with the same number of win conditions that the previous ones had. diplomacy was a base feature in at least the last 2 games before it. it wasn’t a dlc feature before. they removed it this time, then added it back as dlc. they do shit like that every time.

      • @mako@lemmy.today
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        1810 months ago

        I don’t think you accurately read their comment.

        They’re not spending years in development planning and creating new, exciting content. They’re holding back basic features from the beginning and selling them to you over time for many times the base game’s price.

        • @jorp@lemmy.world
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          110 months ago

          Yes because it’s a new game, putting all the features they developed in the previous base game and years of DLC would take them a long time. This is how software development works. They don’t just have everything feature toggled off…

            • @jorp@lemmy.world
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              210 months ago

              Many core mechanics are different in each game, and even if they kept the code identical for the DLC mechanics the bulk of the work is asset creation, balancing, etc.

              There’s no universe in which you’re right