We know that certain games are big, like BG3 or Persona 5. But recently games like FF7 rebirth and Indiana Jones just kept going on and on past “Act 3”. Also Rise of the Golden Idol seemed a little short to me

Are developers getting more efficient with generating content?

  • @[email protected]
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    164 months ago

    Okami. Every time I finished an area, I thought I was nearing the end of the game. And every time, I was presented with a new, even larger area.

    • @[email protected]
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      44 months ago

      There’s like three different points in the game that look like the end before revealing more. It’s a chunky game. If it was paced slightly better and the dialogue trimmed (by a lot) it would be perfect. But it’s close enough

    • VindictiveJudge
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      24 months ago

      Even if you notice that your brush techniques an inventory screens don’t look complete, it really does feel like the end. Then when they do look complete and you’re sure you’ve finally finished it, there’s one more region and some upgrades.

  • @[email protected]
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    44 months ago

    I remember being surprised by Lufia 2 rise of the sinistrals. It was my first RPG other than a Zelda type game as a kid.

  • thisisbutaname
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    64 months ago

    No matter how much I’ve played it, I don’t think I’ve ever got past half of the campaign of Sacred.

    Now playing Elden Ring and even if I’m just starting out I’m constantly surprised by the amount of stuff in the world, most of which I only discovered the second or third time I visited the area it’s in.

  • @[email protected]
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    64 months ago

    Universal Paperclip, was expexting day, weeks or more of gameplay and there were 4-5 hours of good gameplay. It was perfect.

    • @[email protected]
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      24 months ago

      Wow, that’s very fast imo. Good for you!

      Great randomizer out there for it. And it’s Archipelago compatible so you can mix it in with other randomizers alone or with friends, in case you want more!

  • @[email protected]
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    34 months ago

    XCom2 the content just DOES NOT END.

    And MGS Peacewalker. How they cramed so much stuff unto the tiny PSP disk is beyond me. The list of unlockables is insane.

    • @[email protected]
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      34 months ago

      Ist too bad Xcom games are so focused on time limits. I know it meant to add to the tension but its just frustrating to me to non-stop rush everything.

        • @[email protected]
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          34 months ago

          Im familiar with the mod, but its a mod, the game was designed to be played the way you always balancing on a knives edge. So not much time to enjoy the content (for me at least), when you have constantly ticking clocks reminding you to hurry up.

  • @[email protected]
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    14 months ago

    The Last of Us II. I went in expecting the same act structure as the first and was surprised. If you’ve played it then you know what I’m talking about. Despite mainly taking place over just a few days it really feels so drawn out and a relentless struggle, which felt so perfect for the world of the game.

  • mohab
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    74 months ago

    Maybe not the length of the main campaign, but good luck 100%ing Cartherine, holy shit. Nevermind Full Body. There’s like 8 endings combined + insane challenges and 64-stage game within the game. +100 hours easy, if not more.

  • @[email protected]
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    44 months ago

    Biggest surprise for length was Dragon Quest VII, the PSX version. Started playing it close to release, dropped it several times and finally finished it years later.

    I’d played multiple games in the series before and I think the longest one topped out at 40 hours, so I really was not expecting a 100+ hour marathon like that was (although the very, very long prologue should probably have served as a warning).

    • 🏴Akuji
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      44 months ago

      In most JRPGs of the time, at the 30 hours mark you do your endgame sidequests, collect ultimate weapons and whatnot. In DQ7, you unlock the job system 🙃

  • Dizzy Devil Ducky
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    14 months ago

    Beyond The Edge of Owlsgarde. No spoilers, but despite playing it for plenty of hours (don’t have an exact count), I felt it was short. Pretty cool enough of a modern point and click adventure game, though.

  • @[email protected]
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    184 months ago

    Nier Automata actually kinda pissed me off the first time I played it. Thought I was finished with the game and was confused by the ending, turns out that was just ending A. Gotta play again for B, and then C, and can’t forget D and E for the full picture.

    Had to take a break from the game but I went back for the rest of the endings and they’re worth it. Also they cut out a lot of the side quests and grinding after ending A. Getting that first ending is actually like 50% or 60% finished. But yeah, at first I was getting flashbacks to the PS2 games that tell you the true ending can only be seen by playing again on the newly unlocked ‘Very Hard’ difficulty

    • @[email protected]
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      44 months ago

      Ending B was absolutely just padding.

      There’s maybe a few segments where it’s interesting to see 9S’s perspective, but so many other scenes that weren’t bot-specific.

  • magic_lobster_party
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    244 months ago

    Elden Ring. Even after finishing the final boss there was so many areas I’ve not been to. And all those areas are unique - some with unique enemy types. It’s the game that dares to hide a secret area behind a secret area.

    • @[email protected]
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      104 months ago

      from the people who brought us illusory double walls of the Great Hollow and Ash Lake, go figure

  • Dettweiler
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    264 months ago

    Dragon Age: Origins. The base game was easily 80+ hours of interesting story and game play. Each DLC added 20-40 hrs a piece. I used to play it a ton.

    I don’t recommend giving money to EA, though. They have properly shit all over the sequels.

    • @[email protected]
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      24 months ago

      I just finished The Veilguard at 68 hours. I loved it, but haven’t played Origins. I bought it, but refunded after I saw how buggy and unsupported it is on new hardware these days. Maybe they’ll have a remaster some day, since everyone seemed to love it.

      • Dettweiler
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        14 months ago

        It probably wouldn’t be too resource intensive to run it on an XP virtual machine. You’ll want a version that runs on its own, though (no game store launcher, drm, etc)

      • @[email protected]
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        24 months ago

        What problems did you have with it? Still runs surprisingly well for me. Haven’t tried Veilguard yet, but plan to as soon as I have some time. Felt that none of the sequels where able to match Origins yet, though.

        • @[email protected]
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          14 months ago

          Well, it crashed on launch, for one. I saw there’s a ‘4GB’ fix, but that doesn’t let me launch from steam, and I wanted to stream to the steam deck, where I do almost all my gaming these days.

          I really loved Veilguard, but I’ve definitely seen people who played Origins complain about it. I thought the characters, story, and combat were fantastic though.

          • @[email protected]
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            34 months ago

            Well, people love to complain. I didn’t feel Inquisition was as good as Origins, but I still had fun with it, and I assume the same is gonna be true for Veilguard.

            Anyways, that’s curios. I think the Dragon Age Games are some of the few I own on Origin. I’d be kinda surprised if EA made the effort to patch the games on their own client, though.

            Might try running it tomorrow, out of curiosity.

            • @[email protected]
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              14 months ago

              I just started Inquisition. I’m looking forward to learning more about the characters that appear in the Veilguard.