• @[email protected]
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    71 year ago

    I loved Half-Life and played through it several times to get all the details. However, watching the 25 year anniversary about it is about as boring as watching the anecdotes from some old rock band describing their amplifier setup in the 1970s. I’s interesting in some technical historical way, but it also seems soo out of touch with what’s happening today. These guys aren’t going to put out a new banger.

    • @[email protected]
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      141 year ago

      I didn’t find this boring whatsoever. It was great seeing the creation process of such a foundational game.

      What does this have to do with modern gaming? It’s a retrospective.

    • @[email protected]
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      71 year ago

      Your analogy sucks because knowing your tools, even old ones, is important in both of the fields you’re talking about. Funk and soul are using old music tools to create new and unique sounds in their genres regularly (see vulfmon). You apparently just hate the history of music/gaming or have no interest and that’s fine, but you are a FOOL to think these tools can’t still be used today. Low fidelity is a choice you can make that has no actual bearing on the final product’s quality overall (See Lethal company).